FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/JFccZSh1"]
[Date "2021.06.19"]
[White "Otterkringer"]
[Black "d5g"]
[Result "1-0"]
[UTCDate "2021.06.19"]
[UTCTime "10:05:33"]
[WhiteElo "1010"]
[BlackElo "1180"]
[WhiteRatingDiff "+45"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "0+11"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b5 2. Bxb5 c6?? { (1.76 → 5.43) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 dxc6?? { (4.82 → Mate in 13) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. d3?? { (Mate in 13 → 2.50) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Qxd2) 4... Qxd3 5. Qxd3 f5?? { (2.15 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } (5... Bh3 6. Nxh3) 6. Qxf5 Bxf5 7. e4 Bxe4 8. Bh6 Bxc2 9. Bxg7 Bxb1 10. Bxf8?? { (Mate in 10 → -0.92) Lost forced checkmate sequence. Rxb1 was best. } (10. Rxb1 Bxg7 11. Ra1 Bxb2 12. Nf3 Bxa1 13. Ne5 Bxe5 14. Rg1 Bxh2 15. Kd1 Bxg1 16. a4 Bxf2) 10... Kxf8?! { (-0.92 → 0.12) Inaccuracy. Bxa2 was best. } (10... Bxa2 11. Rxa2 Kxf8 12. Rxa7 Rxa7 13. Ne2 e5 14. Nc1 Ra2 15. Nxa2 Kf7 16. Nc1 Ne7 17. Kd2) 11. Rxb1 Nd7 12. Nf3?? { (0.12 → Mate in 9) Checkmate is now unavoidable. Rd1 was best. } (12. Rd1) 12... Ne5 13. Nxe5 Nh6?? { (Mate in 8 → 1.46) Lost forced checkmate sequence. e6 was best. } (13... e6 14. Nxc6 Rc8 15. Nxa7 Rc6 16. Nxc6 e5 17. Nxe5 Kf7 18. Nxf7 Nh6 19. Nxh6 Rg8 20. Nxg8) 14. Nxc6 Kg7?? { (1.67 → Mate in 8) Checkmate is now unavoidable. a6 was best. } (14... a6 15. Nxe7) 15. Nxe7?? { (Mate in 8 → 1.37) Lost forced checkmate sequence. Nxa7 was best. } (15. Nxa7 Rxa7 16. Rc1 Rxa2 17. f4 Rxb2 18. Rc2 Rxc2 19. h4 Rxg2 20. Rg1 Rxg1 21. Kf1 Rxf1) 15... Kg6?? { (1.37 → Mate in 9) Checkmate is now unavoidable. Rhg8 was best. } (15... Rhg8) 16. Nxg6 hxg6 17. g4 Nxg4 18. Kd2 Nxh2 19. Rxh2 Rxh2 20. Rh1?? { (Mate in 4 → -0.56) Lost forced checkmate sequence. f4 was best. } (20. f4 Rxd2 21. Rc1 Rxb2 22. Rc5 Rxa2 23. Rf5 gxf5#) 20... Rxf2?? { (-0.56 → Mate in 4) Checkmate is now unavoidable. Rxh1 was best. } (20... Rxh1 21. a4) 21. Rh2?? { (Mate in 4 → 1.56) Lost forced checkmate sequence. Kc2 was best. } (21. Kc2 Rxc2 22. Rh3 Rxb2 23. Rh7 Rxa2 24. Rxa7 R2xa7#) 21... Rxd2 22. Rxd2 Rd8?? { (1.99 → Mate in 7) Checkmate is now unavoidable. g5 was best. } (22... g5 23. b4) 23. Rxd8 g5 24. Rd3 a5 25. b4 axb4 26. Rc3?? { (Mate in 1 → -4.38) Lost forced checkmate sequence. Ra3 was best. } (26. Ra3 bxa3#) 26... bxc3 27. a3 c2 28. a4 c1=R 29. a5 Rb1? { (Mate in 10 → -9.79) Lost forced checkmate sequence. g4 was best. } (29... g4 30. a6 g3 31. a7 g2 32. a8=K Rc5 33. Kb7 Rc8 34. Kxc8 g1=Q 35. Kd8 Qg2 36. Ke7) 30. a6 Rb7?? { (-6.33 → Mate in 4) Checkmate is now unavoidable. Rb4 was best. } (30... Rb4) 31. axb7 g4 32. b8=R g3 33. Rf8 g2 34. Rf1 gxf1=N# { Game ends by variant rule. } 1-0