FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/J98lAF4B"]
[Date "2020.09.26"]
[White "D3A2N6"]
[Black "ChessGame_Predator"]
[Result "0-1"]
[GameId "J98lAF4B"]
[UTCDate "2020.09.26"]
[UTCTime "19:39:25"]
[WhiteElo "1262"]
[BlackElo "1652"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+48"]
[Variant "Antichess"]
[TimeControl "360+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval #15] } 3... Kxd8 { [%eval #14] } 4. d4?? { (Mate in 14 → 3.10) Lost forced checkmate sequence. f4 was best. } { [%eval 3.1] } (4. f4 exf4 5. e3 fxe3 6. b4 Bxb4 7. Qf3 Bxe1 8. Qxb7 Bxb7 9. g4 Bxh1 10. Nf3 Bxf3) 4... exd4 { [%eval 3.67] } 5. Qxd4 { [%eval 1.12] } 5... d5?? { (1.12 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #13] } (5... Ba3 6. Qxh8) 6. Qxa7 { [%eval #13] } 6... Rxa7 { [%eval #12] } 7. Na3 { [%eval #12] } 7... Rxa3 { [%eval #11] } 8. bxa3 { [%eval #11] } 8... Bxa3 { [%eval #10] } 9. Rc1 { [%eval #10] } 9... Bxc1 { [%eval #9] } 10. Kd2 { [%eval #9] } 10... Bxd2 { [%eval #8] } 11. f4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (11. e4 dxe4 12. Ba6 bxa6 13. g4 Bxg4 14. Nh3 Bxh3 15. Re1 Bxe1 16. c4 Bxf2 17. c5 Bxc5) 11... Bxf4 { [%eval 0.0] } 12. e3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #-10] } (12. c4 dxc4 13. e3 Bxh2 14. Bxc4 Bxg1 15. Bxf7 Bxe3 16. Bxg8 Rxg8 17. Rxh7 Rxg2 18. Rxc7 Kxc7) 12... Bxh2 { [%eval #-10] } 13. Rxh2 { [%eval #-9] } 13... Nh6 { [%eval #-9] } 14. Rxh6 { [%eval #-8] } 14... Rf8 { [%eval #-8] } 15. Rxh7 { [%eval #-7] } 15... Rh8 { [%eval #-7] } 16. Rxf7 { [%eval #-6] } 16... Rh7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Ke7 was best. } { [%eval #7] } (16... Ke7 17. Rxe7 b6 18. Rxc7 Re8 19. Rxc8 Rxe3 20. Rxb8 Rd3 21. cxd3 d4 22. Rxb6#) 17. Rxc7 { [%eval #7] } 17... Kxc7 { [%eval #6] } 18. Ba6?? { (Mate in 6 → Mate in 27) Lost forced checkmate sequence. g4 was best. } { [%eval #-27] } (18. g4 Bxg4 19. Nf3 Bxf3 20. Bh3 Rxh3 21. c4 dxc4 22. e4 Bxe4 23. a3 Rxa3#) 18... Nxa6 { [%eval #-35] } 19. e4 { [%eval -3.24] } 19... dxe4 { [%eval -2.95] } 20. Nf3?? { (-2.95 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (20. Ne2 Rh3) 20... exf3 { [%eval #-9] } 21. gxf3 { [%eval #-8] } 21... Kd6 { [%eval #-10] } 22. c4 { [%eval #-5] } 22... Kd5 { [%eval #-9] } 23. cxd5 { [%eval #-8] } 23... Be6 { [%eval #-8] } 24. dxe6 { [%eval #-7] } 24... Rf7 { [%eval #-17] } 25. exf7 { [%eval #-16] } 25... b5 { [%eval #-16] } 26. a4 { [%eval #-15] } 26... bxa4 { [%eval #-15] } 27. f4 { [%eval #-14] } 27... Nc7?? { (Mate in 14 → -0.72) Lost forced checkmate sequence. a3 was best. } { [%eval -0.72] } (27... a3 28. f5 Nc7 29. f6 a2 30. f8=B a1=R 31. Bb4 Rb1 32. Bc5 Na6 33. f7 Nxc5 34. f8=K) 28. f8=N?? { (-0.72 → Mate in 9) Checkmate is now unavoidable. f8=B was best. } { [%eval #-9] } (28. f8=B Na6 29. Bh6 a3 30. Bg5 a2 31. Bf6 Nc5 32. Bb2 Na4 33. f5 Nxb2 34. f6 a1=R) 28... a3 { [%eval #-9] } 29. Ne6 { [%eval #-5] } 29... Nxe6 { [%eval #-5] } 30. f5 { [%eval #-4] } 30... a2 { [%eval #-4] } 31. fxe6 { [%eval #-3] } 31... a1=R { [%eval #-3] } 32. e7 { [%eval #-2] } 32... Rf1 { [%eval #-2] } 33. e8=N { [%eval #-1] } 33... Rf6 { [%eval #-1] } 34. Nxf6# { Game ends by variant rule. } 0-1