FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/J7cQJaAp"]
[Date "2024.05.11"]
[Round "-"]
[White "Temur1283"]
[Black "bahsis01"]
[Result "1/2-1/2"]
[GameId "J7cQJaAp"]
[UTCDate "2024.05.11"]
[UTCTime "20:41:39"]
[WhiteElo "1757"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.14] } 1... d5 { [%eval 0.25] } 2. e3 { [%eval 0.03] } { D00 Queen's Pawn Game } 2... Nc6 { [%eval 0.48] } 3. Bb5 { [%eval 0.25] } 3... Bd7 { [%eval 0.31] } 4. Bxc6 { [%eval -0.16] } 4... Bxc6 { [%eval -0.2] } 5. b4?! { (-0.20 → -1.15) Inaccuracy. Nf3 was best. } { [%eval -1.15] } (5. Nf3 f6 6. O-O Qd7 7. c4 e6 8. cxd5 exd5 9. a4 h5) 5... Bb5?! { (-1.15 → -0.11) Inaccuracy. e6 was best. } { [%eval -0.11] } (5... e6 6. a3) 6. Nc3 { [%eval -0.4] } 6... Bc6 { [%eval -0.29] } 7. b5 { [%eval -0.26] } 7... Bd7 { [%eval -0.24] } 8. Nxd5 { [%eval -0.46] } 8... Bxb5 { [%eval -0.41] } 9. Nb4?! { (-0.41 → -1.28) Inaccuracy. Nc3 was best. } { [%eval -1.28] } (9. Nc3 Ba6) 9... e5 { [%eval -1.16] } 10. Rb1 { [%eval -1.59] } 10... exd4 { [%eval -1.56] } 11. Nf3 { [%eval -1.52] } 11... d3?? { (-1.52 → 0.48) Blunder. dxe3 was best. } { [%eval 0.48] } (11... dxe3 12. Nd3 Qd5 13. Bxe3 O-O-O 14. O-O Nh6 15. Qc1 Nf5 16. Bxa7 f6 17. a4) 12. cxd3?? { (0.48 → -2.50) Blunder. Nxd3 was best. } { [%eval -2.5] } (12. Nxd3) 12... Bxd3?? { (-2.50 → 4.73) Blunder. a5 was best. } { [%eval 4.73] } (12... a5 13. Nc2 Qxd3 14. Ba3 c5 15. Bb2 f6 16. Na3 Qxd1+ 17. Rxd1 Ba6 18. e4) 13. Nxd3 { [%eval 4.87] } 13... Qd5 { [%eval 5.05] } 14. O-O { [%eval 4.21] } 14... Bd6 { [%eval 5.01] } 15. Qa4+ { [%eval 4.98] } 15... c6 { [%eval 5.16] } 16. Rxb7 { [%eval 5.1] } 16... Qh5?? { (5.10 → Mate in 7) Checkmate is now unavoidable. Nf6 was best. } { [%eval #7] } (16... Nf6 17. Ba3 O-O 18. Bxd6 Qxd6 19. Nde5 Nd5 20. Qxc6 Rad8 21. g3 Qxc6 22. Nxc6) 17. Rxa7?? { (Mate in 7 → 6.18) Lost forced checkmate sequence. Qxc6+ was best. } { [%eval 6.18] } (17. Qxc6+ Kf8 18. Qxd6+ Ne7 19. Rb8+ Rxb8 20. Qxb8+ Nc8 21. Ba3+ Qc5 22. Bxc5+ Kg8) 17... Rxa7 { [%eval 5.98] } 18. Qxa7 { [%eval 6.02] } 18... Nf6 { [%eval 6.5] } 19. Qa8+ { [%eval 6.67] } 19... Kd7 { [%eval 6.85] } 20. Qxh8 { [%eval 7.0] } 20... Ne8 { [%eval 7.26] } 21. Qxg7?? { (7.26 → 0.02) Blunder. e4 was best. } { [%eval 0.02] } (21. e4 f6 22. Bf4 Bxf4 23. Nxf4 Qg4 24. Nd3 Nd6 25. Re1 Nc4 26. h3 Qxf3) 21... Nxg7 { [%eval 0.01] } 22. Nd4?? { (0.01 → Mate in 1) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-1] } (22. Bb2 Qb5 23. Rd1 Ne6 24. Be5 Ba3 25. Nc5+ Ke8 26. Nxe6 fxe6 27. h3 c5) 22... Bxh2+ { [%eval #-2] } 23. Kh1 { [%eval #-2] } 23... Be5+ { [%eval #-1] } 24. Kg1 { [%eval #-1] } 24... Bxd4?? { (Mate in 1 → -0.59) Lost forced checkmate sequence. Qh2# was best. } { [%eval -0.59] } (24... Qh2#) 25. Nf4?! { (-0.59 → -1.54) Inaccuracy. exd4 was best. } { [%eval -1.54] } (25. exd4) 25... Bb2?? { (-1.54 → 5.65) Blunder. Qe5 was best. } { [%eval 5.65] } (25... Qe5 26. Rd1 c5 27. exd4 cxd4 28. Bd2 Kc8 29. Rc1+ Kb7 30. Rb1+ Ka8 31. Rb4) 26. Bxb2?? { (5.65 → 0.00) Blunder. Nxh5 was best. } { [%eval 0.0] } (26. Nxh5 Be5 27. Nxg7 Bxg7 28. Ba3 Be5 29. Rd1+ Ke6 30. Rc1 Kd5 31. Rc5+ Kd6) 26... Qh2+?? { (0.00 → 6.91) Blunder. Qg5 was best. } { [%eval 6.91] } (26... Qg5 27. a4 Ne6 28. Rd1+ Kc8 29. Nxe6 fxe6 30. Rd6 c5 31. Rxe6 Qd5 32. Rh6) 27. Kxh2 { [%eval 6.71] } 27... Nf5 { [%eval 7.08] } 28. Rd1+ { [%eval 7.02] } 28... Ke7 { [%eval 7.66] } 29. e4 { [%eval 7.3] } 29... Nd6 { [%eval 8.41] } 30. e5 { [%eval 7.28] } 30... Ne4 { [%eval 7.62] } 31. f3 { [%eval 7.05] } 31... Nf2 { [%eval 7.86] } 32. Rc1 { [%eval 7.69] } 32... Nd3 { [%eval 8.33] } 33. Rxc6?! { (8.33 → 5.99) Inaccuracy. Nxd3 was best. } { [%eval 5.99] } (33. Nxd3 Kd7 34. Rc4 h6 35. Bc1 h5 36. Nf4 Kc7 37. Nh3 h4 38. Bg5 Kb6) 33... Nxe5?? { (5.99 → Mate in 8) Checkmate is now unavoidable. Nxb2 was best. } { [%eval #8] } (33... Nxb2 34. Rc7+ Kd8 35. Rc2 Na4 36. Nd5 Kd7 37. Ne3 f6 38. exf6 Ke8 39. Kh3) 34. Nd5+?? { (Mate in 8 → 6.63) Lost forced checkmate sequence. Bxe5 was best. } { [%eval 6.63] } (34. Bxe5 Kd7 35. Rc7+ Kd8 36. a4 h5 37. a5 Ke8 38. a6 Kf8 39. a7 Kg8) 34... Kd7 { [%eval 6.67] } 35. Rh6 { [%eval 6.66] } 35... Nxf3+ { [%eval 7.41] } 36. gxf3 { [%eval 7.38] } 36... f5? { (7.38 → Mate in 6) Checkmate is now unavoidable. f6 was best. } { [%eval #6] } (36... f6 37. Ne3 Kd6 38. Bc1 Kc6 39. Kh3 Kb5 40. Ng2 f5 41. Nh4 f4 42. Rd6) 37. a4 { [%eval #5] } 37... f4 { [%eval #5] } 38. a5 { [%eval #4] } 38... Kc8 { [%eval #4] } 39. a6 { [%eval #3] } 39... Kb8 { [%eval #3] } 40. Rh5 { [%eval #4] } 40... Ka7 { [%eval #4] } 41. Rxh7+ { [%eval #11] } 41... Kxa6 { [%eval #11] } 42. Nxf4 { [%eval #10] } 42... Kb5 { [%eval #10] } 43. Re7 { [%eval #10] } 43... Kc5 { [%eval #10] } 44. Ng6 { [%eval #9] } 44... Kd6 { [%eval #9] } 45. f4 { [%eval #8] } 45... Kd5 { [%eval #8] } 46. f5 { [%eval #7] } 46... Kc4 { [%eval #7] } 47. f6 { [%eval #6] } 47... Kb3 { [%eval #5] } 48. Be5 { [%eval #6] } 48... Kc4 { [%eval #6] } 49. f7 { [%eval #5] } 49... Kd5 { [%eval #4] } 50. f8=Q { [%eval #4] } 50... Kc6 { [%eval #3] } 51. Qf6+ { [%eval #3] } 51... Kd5 { [%eval #3] } 52. Qd6+ { [%eval #3] } 52... Ke4 { [%eval #2] } 53. Bg7+ { [%eval #2] } 53... Kf3 { [%eval #1] } 54. Nf8 { [%eval #2] } 54... Kf2 { [%eval #1] } 55. Bd4+ { [%eval #1] } 55... Kf1 { [%eval #1] } 56. Kh3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qf4# was best. } { [%eval 0.0] } { Draw by stalemate. } (56. Qf4#) 1/2-1/2