FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/J57ZclmX"]
[Date "2025.07.07"]
[White "WhiteLineKg01"]
[Black "kielce2026"]
[Result "0-1"]
[GameId "J57ZclmX"]
[UTCDate "2025.07.07"]
[UTCTime "09:46:51"]
[WhiteElo "1747"]
[BlackElo "1755"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 0.7] } 5. a4 { [%eval 3.85] } 5... Nxc2 { [%eval 3.24] } 6. Qxc2 { [%eval 0.78] } 6... Qc7?? { (0.78 → Mate in 17) Checkmate is now unavoidable. Qa5 was best. } { [%eval #17] } (6... Qa5 7. Qxh7 Qxa4 8. Rxa4 Rxh7 9. Rxa7 Rxa7 10. Ba3 Rxa3 11. Nxa3) 7. Qxh7?? { (Mate in 17 → -1.37) Lost forced checkmate sequence. Qxc7 was best. } { [%eval -1.37] } (7. Qxc7 a6 8. Qxd7 Kxd7 9. Na3 a5 10. Nc2 f6 11. h4 e6) 7... Qxh2?? { (-1.37 → Mate in 16) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #16] } (7... Qxc1 8. Qxh8 Qxe1 9. Qxg7 Bxg7 10. Na3 Bxa1 11. Ne2 Qxe2 12. Rxa1) 8. Qxh8?? { (Mate in 16 → Mate in 10) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #-10] } (8. Qxh2 Rxh2 9. Rxh2 a5 10. Rh6 gxh6 11. Na3 Ra6 12. Nc2 Rf6) 8... Qxh8 { [%eval #-10] } 9. Rxh8 { [%eval #-9] } 9... Kd8 { [%eval #-9] } 10. Rxg8 { [%eval #-8] } 10... g5 { [%eval #-8] } 11. Rxg5 { [%eval #-7] } 11... f5 { [%eval #-7] } 12. Rxf5 { [%eval #-6] } 12... e5 { [%eval #-6] } 13. Rxe5 { [%eval #-5] } 13... d5 { [%eval #-5] } 14. Rxd5 { [%eval #-4] } 14... Bc5?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Bd6 was best. } { [%eval #10] } (14... Bd6 15. Rxd6 a5 16. Rxd8 Ra7 17. Rxc8 Rc7 18. Rxc7#) 15. Rxc5?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Rxd8 was best. } { [%eval #-4] } (15. Rxd8 Bxe3 16. Rxc8 Rxc8 17. fxe3 Rxc1 18. Ra2 Rxe1 19. d3 Rxg1 20. Nd2 Rxg2) 15... Kc7 { [%eval #-4] } 16. Rxc7 { [%eval #-3] } 16... Bb7 { [%eval #-3] } 17. Rxb7 { [%eval #-2] } 17... Rh8 { [%eval #-2] } 18. Rxa7 { [%eval #-1] } 18... Ra8 { [%eval #-1] } 19. Rxa8# { Game ends by variant rule. } 0-1