FEN
[Event "rated rapid game"]
[Site "https://lichess.org/J0v40yk2"]
[Date "2018.05.12"]
[Round "-"]
[White "wugin"]
[Black "ProxiMars"]
[Result "1/2-1/2"]
[GameId "J0v40yk2"]
[UTCDate "2018.05.12"]
[UTCTime "18:03:01"]
[WhiteElo "1255"]
[BlackElo "1218"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "900+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.03] } 1... e5 { [%eval 0.24] } 2. d3 { [%eval -0.19] } { C20 King's Pawn Game: Leonardis Variation } 2... h6 { [%eval 0.23] } 3. Be3 { [%eval -0.08] } 3... Nc6 { [%eval -0.17] } 4. Nf3 { [%eval -0.2] } 4... Nf6 { [%eval -0.04] } 5. Be2 { [%eval -0.52] } 5... d5 { [%eval -0.5] } 6. O-O { [%eval -0.92] } 6... dxe4 { [%eval -0.73] } 7. dxe4 { [%eval -0.8] } 7... Qxd1 { [%eval -0.76] } 8. Bxd1 { [%eval -1.15] } 8... Nxe4 { [%eval -1.15] } 9. c3 { [%eval -1.27] } 9... Bg4 { [%eval -1.02] } 10. h3 { [%eval -1.27] } 10... Bxf3?! { (-1.27 → -0.23) Inaccuracy. Be6 was best. } { [%eval -0.23] } (10... Be6 11. Re1 a6 12. Ba4 Bd6 13. Bxh6 Nxf2 14. Bxc6+ bxc6 15. Kxf2 Rxh6 16. Nxe5 Bxe5 17. Rxe5) 11. Bxf3 { [%eval -0.09] } 11... Nf6 { [%eval 0.04] } 12. Bxc6+?! { (0.04 → -0.58) Inaccuracy. Nd2 was best. } { [%eval -0.58] } (12. Nd2 Bd6 13. Rad1 a6 14. Rfe1 O-O-O 15. Bxc6 bxc6 16. Nc4 Rhe8 17. Na5 c5 18. a3 g5) 12... bxc6 { [%eval -0.59] } 13. Nd2 { [%eval -0.72] } 13... c5?! { (-0.72 → 0.00) Inaccuracy. Nd5 was best. } { [%eval 0.0] } (13... Nd5) 14. Nc4 { [%eval 0.0] } 14... Bd6 { [%eval 0.08] } 15. b4 { [%eval -0.43] } 15... cxb4 { [%eval -0.52] } 16. Nxd6+?! { (-0.52 → -1.26) Inaccuracy. cxb4 was best. } { [%eval -1.26] } (16. cxb4 Bxb4 17. Rac1 e4 18. Bd4 Rd8 19. Bxa7 O-O 20. Ne3 Rd7 21. Rc4 Ra8 22. Rxb4 Rxa7) 16... cxd6 { [%eval -1.21] } 17. cxb4 { [%eval -1.32] } 17... Nd5 { [%eval -1.0] } 18. a3 { [%eval -1.51] } 18... f5? { (-1.51 → 0.00) Mistake. Ke7 was best. } { [%eval 0.0] } (18... Ke7 19. Rfc1 Rhc8 20. Kf1 f5 21. Ke2 Kd7 22. g3 g5 23. Kd3 a6 24. Bd2 Rab8 25. Rab1) 19. Rad1 { [%eval 0.0] } 19... Nxe3 { [%eval 0.0] } 20. fxe3 { [%eval 0.0] } 20... O-O-O?! { (0.00 → 0.55) Inaccuracy. Ke7 was best. } { [%eval 0.55] } (20... Ke7 21. Rxf5 Ke6 22. Rdf1 a5 23. Rf7 axb4 24. axb4 Rhg8 25. Rc7 Rac8 26. Ra7 Ra8 27. Rc7) 21. Rxf5 { [%eval 0.31] } 21... Rhf8?? { (0.31 → 2.49) Blunder. Rhe8 was best. } { [%eval 2.49] } (21... Rhe8) 22. Rxf8 { [%eval 2.43] } 22... Rxf8 { [%eval 2.46] } 23. Rxd6 { [%eval 2.21] } 23... Rf6?? { (2.21 → 5.93) Blunder. e4 was best. } { [%eval 5.93] } (23... e4 24. Rc6+) 24. Rxf6 { [%eval 5.42] } 24... gxf6 { [%eval 4.66] } 25. e4 { [%eval 4.77] } 25... Kd7? { (4.77 → 8.73) Mistake. h5 was best. } { [%eval 8.73] } (25... h5 26. Kf2 Kd7 27. a4 Kd6 28. Kg3 a6 29. a5 Kc6 30. Kh4 Kb5 31. Kxh5 f5 32. exf5) 26. g4 { [%eval 6.6] } 26... Kc6 { [%eval 8.1] } 27. Kf2?? { (8.10 → 0.12) Blunder. a4 was best. } { [%eval 0.12] } (27. a4) 27... Kb5 { [%eval 0.11] } 28. Kg3?? { (0.11 → -11.54) Blunder. Ke2 was best. } { [%eval -11.54] } (28. Ke2 Kc4) 28... Ka4 { [%eval -10.31] } 29. Kh4 { [%eval -12.21] } 29... Kxa3 { [%eval -10.27] } 30. Kh5 { [%eval -53.73] } 30... Kxb4 { [%eval -18.77] } 31. Kxh6?! { (-18.77 → Mate in 56) Checkmate is now unavoidable. Kg6 was best. } { [%eval #-56] } (31. Kg6 a5) 31... a5 { [%eval #-58] } 32. Kg6 { [%eval #-53] } 32... a4 { [%eval #-59] } 33. h4 { [%eval #-50] } 33... a3 { [%eval #-50] } 34. h5 { [%eval #-51] } 34... a2 { [%eval #-56] } 35. h6 { [%eval #-51] } 35... a1=Q { [%eval #-48] } 36. h7 { [%eval #-49] } 36... Qa8 { [%eval -63.29] } 37. Kg7 { [%eval -53.02] } 37... Kc4?? { (-53.02 → 0.00) Blunder. Qb7+ was best. } { [%eval 0.0] } (37... Qb7+ 38. Kh6 Qc8 39. Kg7 Qxg4+ 40. Kxf6 Qf4+ 41. Kg7 Qg5+ 42. Kf7 Qh6 43. Kg8 Qg6+ 44. Kh8) 38. h8=Q { [%eval 0.0] } 38... Qxh8+ { [%eval 0.0] } 39. Kxh8 { [%eval 0.0] } 39... Kd4 { [%eval 0.0] } 40. Kg7 { [%eval 0.0] } 40... Kxe4 { [%eval 0.0] } 41. Kxf6 { [%eval 0.0] } 41... Kf4 { [%eval 0.0] } 42. g5 { [%eval 0.0] } 42... e4 { [%eval 0.0] } 43. g6 { [%eval 0.0] } 43... e3 { [%eval 0.0] } 44. g7 { [%eval 0.0] } 44... e2 { [%eval 0.0] } 45. g8=Q { [%eval 0.0] } 45... e1=Q { [%eval 0.0] } 46. Qc4+ { [%eval 0.0] } 46... Qe4 { [%eval 0.0] } 47. Qxe4+ { [%eval 0.0] } 47... Kxe4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2