- Blind mode tutorial
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[Event "casual correspondence game"] [Site "https://lichess.org/Iz3UqKFY"] [Date "2023.01.20"] [Round "-"] [White "lichess AI level 2"] [Black "Fun_Fun_Fun"] [Result "0-1"] [GameId "Iz3UqKFY"] [UTCDate "2023.01.20"] [UTCTime "17:47:32"] [WhiteElo "?"] [BlackElo "1808"] [Variant "Standard"] [TimeControl "-"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... e5?? { (0.00 → 1.74) Blunder. Nf6 was best. } { [%eval 1.74] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3) 2. dxe5 { [%eval 1.63] } 2... Qe7?! { (1.63 → 2.48) Inaccuracy. Nc6 was best. } { [%eval 2.48] } (2... Nc6 3. Nf3 d5 4. Bf4 f6 5. Nc3 Bb4 6. e3 g5 7. Bg3) 3. f4? { (2.48 → 0.86) Mistake. Nc3 was best. } { [%eval 0.86] } (3. Nc3 Qxe5 4. Nf3 Qf6 5. e4 Bb4 6. e5 Qc6 7. Bd3 Bxc3+) 3... Qb4+?? { (0.86 → 3.71) Blunder. d6 was best. } { [%eval 3.71] } (3... d6 4. exd6 cxd6 5. c4 Nf6 6. Nc3 g6 7. e4 Bg7 8. Bd3) 4. c3?? { (3.71 → 1.41) Blunder. Nc3 was best. } { [%eval 1.41] } (4. Nc3 d6 5. a3 Qc5 6. exd6 Bxd6 7. e4 Nc6 8. Nd5 Nce7) 4... Qxb2?? { (1.41 → 6.65) Blunder. Qe7 was best. } { [%eval 6.65] } (4... Qe7 5. Nf3) 5. Qxd7+?? { (6.65 → -0.29) Blunder. Bxb2 was best. } { [%eval -0.29] } (5. Bxb2 Bc5 6. Na3 a6 7. Qd5 d6 8. exd6 cxd6 9. Nc4 Nc6 10. Nxd6+ Bxd6 11. Qxd6 Nf6) 5... Kxd7?? { (-0.29 → 1.46) Blunder. Bxd7 was best. } { [%eval 1.46] } (5... Bxd7 6. Bxb2) 6. e6+?? { (1.46 → -0.37) Blunder. Bxb2 was best. } { [%eval -0.37] } (6. Bxb2) 6... Ke7?! { (-0.37 → 0.45) Inaccuracy. Kxe6 was best. } { [%eval 0.45] } (6... Kxe6 7. Bxb2 Bc5 8. Nf3 Nf6 9. g3 Ke7 10. Nbd2 a5 11. Nb3 Bd6 12. a4 Re8 13. Nfd4) 7. Nf3?? { (0.45 → -11.32) Blunder. Bxb2 was best. } { [%eval -11.32] } (7. Bxb2 Bxe6 8. e4 Ke8 9. Nd2 Nc6 10. Ngf3 Nf6 11. Nd4 Rd8 12. Nxe6 fxe6 13. Bb5 e5) 7... Qxa1 { [%eval -9.57] } 8. exf7 { [%eval -10.52] } 8... Qxb1 { [%eval -10.08] } 9. Kd1 { [%eval -12.54] } 9... Kd8 { [%eval -10.81] } 10. fxg8=N { [%eval -12.0] } 10... Rxg8 { [%eval -10.68] } 11. Ng5 { [%eval -12.54] } 11... Qxa2 { [%eval -10.93] } 12. Bd2 { [%eval -13.47] } 12... Bg4 { [%eval -12.32] } 13. Kc1?! { (-12.32 → Mate in 3) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-3] } (13. Ke1 Bc5 14. e3 Re8 15. Bc4 Qxc4 16. Nf3 Bxe3 17. Bxe3 Rxe3+ 18. Kd1 Qb3+ 19. Kd2 Rxc3) 13... Ba3+ { [%eval #-2] } 14. Kd1 { [%eval #-2] } 14... Re8 { [%eval #-6] } 15. Ke1 { [%eval #-6] } 15... Kc8?! { (Mate in 6 → -13.69) Lost forced checkmate sequence. Bc5 was best. } { [%eval -13.69] } (15... Bc5 16. Nf7+ Kc8 17. Nd6+ cxd6 18. e3 Bxe3 19. Bd3 Qxd2+ 20. Kf1 Qc1#) 16. e4?! { (-13.69 → Mate in 6) Checkmate is now unavoidable. e3 was best. } { [%eval #-6] } (16. e3 Rd8 17. Nf3 Bxf3 18. Kf2 Bd1 19. Be2 Rxd2 20. Rxd1 Rxd1 21. Kg3 Rh1 22. Bg4+ Kd8) 16... Rd8 { [%eval #-11] } 17. Be2 { [%eval #-4] } 17... Rxd2 { [%eval #-5] } 18. h3 { [%eval #-2] } 18... Bh5 { [%eval #-5] } 19. Bg4+ { [%eval #-3] } 19... Kd8 { [%eval #-4] } 20. Ne6+ { [%eval #-4] } 20... Kd7 { [%eval #-5] } 21. Nxg7+ { [%eval #-3] } 21... Ke7 { [%eval #-5] } 22. Bxh5 { [%eval #-3] } 22... Qb1+? { (Mate in 3 → -9.66) Lost forced checkmate sequence. Rf2 was best. } { [%eval -9.66] } (22... Rf2 23. Nf5+ Kf8 24. Be8 Qd2#) 23. Bd1? { (-9.66 → Mate in 1) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-1] } (23. Kxd2 Qxh1 24. Nf5+ Kf8 25. Bf3 Qc1+ 26. Ke2 Qxc3 27. Kf2 a5 28. Kg3 Ra6 29. e5 Rg6+) 23... Qxd1# { Black wins by checkmate. } 0-1