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[Event "Daily Antichess Arena"] [Site "https://lichess.org/Ix9amfi3"] [Date "2025.04.17"] [White "bwmtone"] [Black "asesinodedragones"] [Result "0-1"] [GameId "Ix9amfi3"] [UTCDate "2025.04.17"] [UTCTime "00:35:05"] [WhiteElo "2330"] [BlackElo "1739"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... d6?? { (Mate in 15 → 3.78) Lost forced checkmate sequence. Bg7 was best. } { [%eval 3.78] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7 { [%eval 2.16] } 3... Kxe7 { [%eval 2.11] } 4. f4?? { (2.11 → -0.38) Blunder. g4 was best. } { [%eval -0.38] } (4. g4 Bxg4 5. f3 Bxf3 6. Nxf3 d5 7. Ng5 Na6 8. Nxh7 Rxh7) 4... Bh3 { [%eval -0.15] } 5. Nxh3 { [%eval -0.3] } 5... Qd7? { (-0.30 → 1.28) Mistake. Kd7 was best. } { [%eval 1.28] } (5... Kd7 6. Nd2) 6. f5 { [%eval 1.51] } 6... Qxf5 { [%eval 1.44] } 7. Ng1 { [%eval 1.43] } 7... Qxf1 { [%eval 1.29] } 8. Kxf1 { [%eval 1.38] } 8... Nd7 { [%eval 1.73] } 9. Nf3?? { (1.73 → -1.50) Blunder. Qd2 was best. } { [%eval -1.5] } (9. Qd2 Bh6) 9... Nc5?? { (-1.50 → Mate in 17) Checkmate is now unavoidable. Ne5 was best. } { [%eval #17] } (9... Ne5 10. Nxe5) 10. Ne5?? { (Mate in 17 → 6.43) Lost forced checkmate sequence. Kf2 was best. } { [%eval 6.43] } (10. Kf2 Nxd3 11. Qxd3 f5 12. Qxf5 b5 13. Qxh7 Rxh7 14. Nbd2 Rxh2 15. Rxh2 Rc8) 10... dxe5 { [%eval 5.38] } 11. b4?? { (5.38 → 0.45) Blunder. g4 was best. } { [%eval 0.45] } (11. g4 Nxd3) 11... Nxd3 { [%eval 0.65] } 12. cxd3?? { (0.65 → -1.30) Blunder. exd3 was best. } { [%eval -1.3] } (12. exd3 e4) 12... e4?? { (-1.30 → 1.17) Blunder. Rc8 was best. } { [%eval 1.17] } (12... Rc8 13. Nd2) 13. dxe4 { [%eval 1.57] } 13... Kd7 { [%eval 0.3] } 14. Qxd7 { [%eval 0.12] } 14... Bxb4 { [%eval 0.45] } 15. Qxf7 { [%eval 0.98] } 15... Bd2?? { (0.98 → 7.34) Blunder. Ba3 was best. } { [%eval 7.34] } (15... Ba3 16. Nxa3 b5 17. Nxb5 Rd8 18. Qxg8 Rhxg8 19. Nxc7 Rxg2 20. Kxg2 a6 21. Nxa6) 16. Qxg8 { [%eval 7.55] } 16... Rhxg8 { [%eval 6.48] } 17. Nxd2 { [%eval 6.77] } 17... Rxg2 { [%eval 7.85] } 18. Kxg2 { [%eval 7.92] } 18... c5 { [%eval 7.91] } 19. Nf3 { [%eval 7.62] } 19... c4 { [%eval 7.09] } 20. Rad1 { [%eval 7.56] } 20... Rd8 { [%eval 7.69] } 21. Rxd8 { [%eval 7.54] } 21... b5? { (7.54 → Mate in 12) Checkmate is now unavoidable. c3 was best. } { [%eval #12] } (21... c3 22. e5) 22. a4 { [%eval #12] } 22... bxa4 { [%eval #11] } 23. Rb1?? { (Mate in 11 → 6.42) Lost forced checkmate sequence. Rb8 was best. } { [%eval 6.42] } (23. Rb8 a6 24. Re1 a5 25. Rd1 h6 26. Rb2 a3 27. h3 axb2 28. Rc1 bxc1=B) 23... a3 { [%eval 7.89] } 24. h4?! { (7.89 → 5.23) Inaccuracy. Rbb8 was best. } { [%eval 5.23] } (24. Rbb8) 24... a2?? { (5.23 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (24... a5 25. Rbb8 c3 26. e5 a2 27. e6 a1=K 28. Rd2 cxd2 29. Nxd2 a4) 25. Rbb8 { [%eval #16] } 25... a1=K { [%eval #13] } 26. h5? { (Mate in 13 → 7.08) Lost forced checkmate sequence. Ne1 was best. } { [%eval 7.08] } (26. Ne1 Kb2 27. Rxb2 h5 28. Kg3 a6 29. Rd1 a5 30. Rc1 c3 31. Rxc3 a4) 26... a5? { (7.08 → Mate in 12) Checkmate is now unavoidable. c3 was best. } { [%eval #12] } (26... c3 27. Ne1 Kb2 28. Rxb2 cxb2 29. Rd1 a5 30. Nf3 b1=K 31. Rxb1 a4 32. Rb8) 27. e5?? { (Mate in 12 → 6.53) Lost forced checkmate sequence. Ne1 was best. } { [%eval 6.53] } (27. Ne1 Kb2 28. Rxb2 c3 29. Rbb8 c2 30. Nxc2 h6 31. Rg8 a4 32. Rb3 axb3) 27... c3 { [%eval 6.48] } 28. Re8 { [%eval 5.69] } 28... c2 { [%eval 5.91] } 29. Rbd8 { [%eval 6.03] } 29... a4 { [%eval 6.29] } 30. Rd1? { (6.29 → 3.87) Mistake. Rg8 was best. } { [%eval 3.87] } (30. Rg8) 30... cxd1=R?? { (3.87 → Mate in 5) Checkmate is now unavoidable. cxd1=K was best. } { [%eval #5] } (30... cxd1=K 31. h6 Kxe2 32. e6 Kxf3 33. Kxf3 a3 34. Ke4 Kb2 35. Rf8 a2 36. Kf5) 31. Ne1 { [%eval #5] } 31... Rxe1 { [%eval #4] } 32. Kh3 { [%eval #5] } 32... Rxe2 { [%eval #4] } 33. Rf8 { [%eval #4] } 33... Rxe5 { [%eval #3] } 34. Rf1?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rb8 was best. } { [%eval #-4] } (34. Rb8 Rxh5 35. Rb7 Rxh3 36. Rxh7 Rxh7#) 34... Rxh5 { [%eval #-4] } 35. Rxa1 { [%eval #-3] } 35... Rxh3 { [%eval #-3] } 36. Rxa4 { [%eval #-2] } 36... Rh4 { [%eval #-2] } 37. Rxh4 { [%eval #-1] } 37... h6 { [%eval #-1] } 38. Rxh6# { Game ends by variant rule. } 0-1