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[Event "Anti Chess Optional"] [Site "https://lichess.org/IvfclGfI"] [Date "2021.10.11"] [Round "-"] [White "Kevin_Chen08"] [Black "MU-DSA"] [Result "1-0"] [GameId "IvfclGfI"] [UTCDate "2021.10.11"] [UTCTime "13:11:34"] [WhiteElo "1187"] [BlackElo "1454"] [WhiteRatingDiff "+151"] [BlackRatingDiff "-34"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. g3 was best. } { [%eval #-15] } (1. g3 d6) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. exf6 { [%eval #15] } 3... gxf6 { [%eval #14] } 4. Qxd7 { [%eval #13] } 4... Kxd7 { [%eval #12] } 5. Bh6?? { (Mate in 12 → 2.61) Lost forced checkmate sequence. b4 was best. } { [%eval 2.61] } (5. b4 Bxb4 6. h4 Bxe1 7. h5 Bxf2 8. Rh2 Bxg1 9. Na3 Bxh2 10. Bf4 Bxf4 11. Rc1 Bxc1) 5... Nxh6?? { (2.61 → Mate in 11) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #11] } (5... Bxh6 6. Kd2) 6. g4 { [%eval #12] } 6... Nxg4 { [%eval #11] } 7. h3?? { (Mate in 11 → 1.95) Lost forced checkmate sequence. b4 was best. } { [%eval 1.95] } (7. b4 Bxb4 8. f4 Bxe1 9. Nf3 Nxh2 10. Nxe1 Nxf1 11. Rxh7 Rxh7 12. e3 Nxe3 13. Nf3 Nxc2) 7... Nxf2 { [%eval 1.84] } 8. Kxf2 { [%eval 1.37] } 8... Ke6?? { (1.37 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (8... Ba3 9. Nxa3) 9. h4?? { (Mate in 10 → 0.02) Lost forced checkmate sequence. b4 was best. } { [%eval 0.02] } (9. b4 Bxb4 10. Nc3 Bxc3 11. Bg2 Bxa1 12. Bxb7 Bxb7 13. a4 Bxh1 14. e4 Bxe4 15. Kg3 Bxc2) 9... Nd7?? { (0.02 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (9... Ba3 10. bxa3) 10. Rh3?? { (Mate in 10 → 1.08) Lost forced checkmate sequence. b4 was best. } { [%eval 1.08] } (10. b4 Bxb4 11. Nc3 Bxc3 12. Bg2 Bxa1 13. Bxb7 Bxb7 14. h5 Bxh1 15. e4 Bxe4 16. Ke3 Bxc2) 10... Ba3 { [%eval 1.82] } 11. Rxa3 { [%eval 1.82] } 11... Kd5?? { (1.82 → Mate in 10) Checkmate is now unavoidable. b6 was best. } { [%eval #10] } (11... b6 12. Rxa7) 12. Rxa7 { [%eval #10] } 12... Rxa7 { [%eval #9] } 13. Na3?? { (Mate in 9 → -2.52) Lost forced checkmate sequence. e4 was best. } { [%eval -2.52] } (13. e4 Kxe4 14. Bc4 Rxa2 15. Bxf7 Rxb2 16. Ra5 Rxb1 17. Ke1 Rxe1 18. Nf3 Kxf3 19. Rc5 Nxc5) 13... Rxa3 { [%eval -1.25] } 14. bxa3 { [%eval -2.3] } 14... Rg8?? { (-2.30 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (14... f5 15. a4 c5 16. e4 fxe4 17. Bc4 Kxc4 18. a5 Nb8 19. a6 Nxa6 20. c3 Kxc3 21. Nf3) 15. c4?? { (Mate in 8 → 1.85) Lost forced checkmate sequence. Ke3 was best. } { [%eval 1.85] } (15. Ke3 Rxg1 16. Rb1 Rxf1 17. Rxb7 Bxb7 18. Kf2 Rxf2 19. a4 Rxe2 20. a5 Rxc2 21. h5 Rxa2) 15... Rxg1 { [%eval 1.91] } 16. Kxg1?? { (1.91 → Mate in 12) Checkmate is now unavoidable. cxd5 was best. } { [%eval #-12] } (16. cxd5 Rxf1) 16... Kxc4 { [%eval #-12] } 17. Rd1 { [%eval #-7] } 17... Kb4 { [%eval #-8] } 18. axb4 { [%eval #-7] } 18... b6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Nc5 was best. } { [%eval #7] } (18... Nc5 19. bxc5 Bd7 20. Rxd7 f5 21. Rxf7 c6 22. Rxf5 b5 23. cxb6 c5 24. Rxc5 h5 25. Rxh5#) 19. Rxd7 { [%eval #7] } 19... Bxd7 { [%eval #6] } 20. Bh3 { [%eval #7] } 20... Bxh3 { [%eval #6] } 21. Kg2?? { (Mate in 6 → 1.44) Lost forced checkmate sequence. Kf1 was best. } { [%eval 1.44] } (21. Kf1 Bxf1 22. a3 Bxe2 23. b5 Bxb5 24. a4 Bxa4 25. h5 c5 26. h6 f5#) 21... Bxg2 { [%eval 1.27] } 22. e4 { [%eval 2.57] } 22... Bxe4 { [%eval 1.94] } 23. a4?? { (1.94 → 0.16) Blunder. b5 was best. } { [%eval 0.16] } (23. b5) 23... c5 { [%eval 0.55] } 24. bxc5 { [%eval 0.28] } 24... bxc5 { [%eval 0.87] } 25. a5 { [%eval 0.17] } 25... Bg6?? { (0.17 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (25... f5 26. a6) 26. h5 { [%eval #12] } 26... Bxh5 { [%eval #11] } 27. a6 { [%eval #11] } 27... Bg4 { [%eval #10] } 28. a7 { [%eval #10] } 28... f5 { [%eval #5] } 29. a8=Q?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. a8=R was best. } { [%eval #-5] } (29. a8=R Bf3 30. Re8 Ba8 31. Rxa8 h5 32. Rg8 h4 33. Rg6 fxg6#) 29... Bf3 { [%eval #-5] } 30. Qxf3 { [%eval #-4] } 30... f4 { [%eval #-4] } 31. Qxf4 { [%eval #-3] } 31... c4 { [%eval #-3] } 32. Qxc4 { [%eval #-2] } 32... h5?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. h6 was best. } { [%eval #3] } (32... h6 33. Qxf7 h5 34. Qxh5#) 33. Qxf7 { [%eval #3] } 33... h4 { [%eval #2] } 34. Qf2 { [%eval #2] } 34... h3 { [%eval #1] } 35. Qg2 { [%eval #1] } 35... hxg2# { Game ends by variant rule. } 1-0