- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/IvAzu4SA"] [Date "2022.03.23"] [Round "-"] [White "Nimvenkatesan"] [Black "FaceYourFear"] [Result "1/2-1/2"] [GameId "IvAzu4SA"] [UTCDate "2022.03.23"] [UTCTime "03:49:03"] [WhiteElo "1701"] [BlackElo "1690"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A01"] [Opening "Nimzo-Larsen Attack: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval 0.0] } 1... d5 { [%eval 0.0] } { A01 Nimzo-Larsen Attack: Classical Variation } 2. Bb2 { [%eval 0.0] } 2... Nf6 { [%eval 0.0] } 3. e4? { (0.00 → -1.64) Mistake. Nf3 was best. } { [%eval -1.64] } (3. Nf3 Bf5 4. Nh4 Be6 5. e3 g6 6. c4 Bg7 7. cxd5 Bxd5) 3... dxe4 { [%eval -1.27] } 4. Nc3 { [%eval -1.32] } 4... Nc6 { [%eval -1.23] } 5. Qe2?? { (-1.23 → -4.57) Blunder. Bb5 was best. } { [%eval -4.57] } (5. Bb5) 5... e5?? { (-4.57 → -0.92) Blunder. Nd4 was best. } { [%eval -0.92] } (5... Nd4 6. Qd1 e5 7. d3 Bb4 8. Qd2 Qd6 9. a3 Bxc3 10. Qxc3) 6. Nxe4 { [%eval -1.31] } 6... Bd6?! { (-1.31 → -0.59) Inaccuracy. Bf5 was best. } { [%eval -0.59] } (6... Bf5 7. Ng3 Bxc2 8. Rc1 Bg6 9. Rxc6 bxc6 10. f4 h5 11. Nf3 Bb4 12. a3 Bc5 13. f5) 7. Nxd6+?! { (-0.59 → -1.38) Inaccuracy. O-O-O was best. } { [%eval -1.38] } (7. O-O-O O-O) 7... cxd6 { [%eval -1.64] } 8. O-O-O { [%eval -1.76] } 8... O-O { [%eval -1.61] } 9. g3?! { (-1.61 → -2.35) Inaccuracy. d4 was best. } { [%eval -2.35] } (9. d4 exd4) 9... Be6 { [%eval -1.84] } 10. Bg2 { [%eval -2.37] } 10... Qe7?? { (-2.37 → -0.42) Blunder. Rc8 was best. } { [%eval -0.42] } (10... Rc8 11. Kb1 Nb4 12. c3 Nxa2 13. Kxa2 Qb6 14. c4 Qa5+ 15. Kb1 b5 16. d3 bxc4 17. bxc4) 11. Nf3? { (-0.42 → -1.59) Mistake. d4 was best. } { [%eval -1.59] } (11. d4) 11... a5 { [%eval -1.18] } 12. Ng5 { [%eval -1.08] } 12... Bd5 { [%eval -1.29] } 13. Bxd5 { [%eval -1.12] } 13... Nxd5 { [%eval -1.02] } 14. Nf3?? { (-1.02 → -3.36) Blunder. f4 was best. } { [%eval -3.36] } (14. f4 h6) 14... a4 { [%eval -2.82] } 15. Qc4?? { (-2.82 → -6.37) Blunder. a3 was best. } { [%eval -6.37] } (15. a3 axb3) 15... Nf6?? { (-6.37 → -2.87) Blunder. Ncb4 was best. } { [%eval -2.87] } (15... Ncb4) 16. d4 { [%eval -2.65] } 16... Rfc8 { [%eval -2.91] } 17. Qd3?? { (-2.91 → -8.97) Blunder. Rhe1 was best. } { [%eval -8.97] } (17. Rhe1 e4) 17... Nb4 { [%eval -8.56] } 18. c4 { [%eval -9.1] } 18... Nxd3+ { [%eval -8.5] } 19. Rxd3 { [%eval -8.97] } 19... e4 { [%eval -9.31] } 20. Re3 { [%eval -9.16] } 20... exf3?? { (-9.16 → -2.05) Blunder. Ng4 was best. } { [%eval -2.05] } (20... Ng4) 21. Rxe7 { [%eval -2.45] } 21... axb3? { (-2.45 → -0.90) Mistake. b5 was best. } { [%eval -0.9] } (21... b5 22. Kb1) 22. axb3 { [%eval -0.9] } 22... b5 { [%eval -0.79] } 23. c5 { [%eval -1.2] } 23... dxc5 { [%eval -0.76] } 24. dxc5 { [%eval -1.01] } 24... Rxc5+ { [%eval -0.9] } 25. Kd2?? { (-0.90 → -8.46) Blunder. Kb1 was best. } { [%eval -8.46] } (25. Kb1) 25... h6?? { (-8.46 → -0.58) Blunder. Rd8+ was best. } { [%eval -0.58] } (25... Rd8+) 26. Rhe1?? { (-0.58 → -7.10) Blunder. Bxf6 was best. } { [%eval -7.1] } (26. Bxf6 Ra2+ 27. Ke3 gxf6 28. Kxf3 Rf5+ 29. Ke4 Rfxf2 30. Rb7 Rae2+ 31. Kd4 Re5 32. Ra1 Kg7) 26... Rd8+ { [%eval -7.21] } 27. Ke3 { [%eval -7.13] } 27... Nd5+ { [%eval -7.38] } 28. Kxf3 { [%eval -7.08] } 28... Nxe7 { [%eval -7.23] } 29. Rxe7 { [%eval -7.61] } 29... Rc2 { [%eval -7.51] } 30. Re1 { [%eval -8.67] } 30... Rdd2 { [%eval -7.75] } 31. Kg2 { [%eval -12.58] } 31... Rxf2+ { [%eval -12.16] } 32. Kh3?! { (-12.16 → Mate in 6) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-6] } (32. Kg1 Rg2+) 32... Rxb2?! { (Mate in 6 → -10.94) Lost forced checkmate sequence. f5 was best. } { [%eval -10.94] } (32... f5 33. Re8+ Kh7 34. Rh8+ Kxh8 35. Bxg7+ Kxg7 36. g4 Rf3+ 37. Kh4 Rxh2#) 33. Re8+ { [%eval -74.87] } 33... Kh7 { [%eval #-8] } 34. Rb8 { [%eval #-4] } 34... Rxh2+?! { (Mate in 4 → -10.89) Lost forced checkmate sequence. f5 was best. } { [%eval -10.89] } (34... f5 35. Rh8+ Kxh8 36. g4 Rxb3+ 37. Kh4 Rxh2#) 35. Kg4 { [%eval -10.73] } 35... Rxb3 { [%eval -10.75] } 36. Kf4 { [%eval -10.87] } 36... Rg2 { [%eval -10.84] } 37. Kf5 { [%eval -11.31] } 37... Rgxg3 { [%eval -80.43] } 38. Ke5 { [%eval -56.36] } 38... Rb4 { [%eval -12.77] } 39. Kd6 { [%eval -11.8] } 39... Rg5 { [%eval -12.11] } 40. Kc6 { [%eval -13.62] } 40... Rd4 { [%eval -11.6] } 41. Rc8?! { (-11.60 → Mate in 10) Checkmate is now unavoidable. Kb6 was best. } { [%eval #-10] } (41. Kb6 Re5) 41... Rd6+? { (Mate in 10 → -9.65) Lost forced checkmate sequence. Rc4+ was best. } { [%eval -9.65] } (41... Rc4+ 42. Kb7 Rxc8 43. Kxc8 b4 44. Kd7 b3 45. Kd8 b2 46. Kd7 b1=Q 47. Kc7 Rc5+ 48. Kd6) 42. Kc7? { (-9.65 → Mate in 12) Checkmate is now unavoidable. Kxd6 was best. } { [%eval #-12] } (42. Kxd6 h5 43. Re8 h4 44. Re4 Rh5 45. Ke7 h3 46. Re1 h2 47. Rh1 Kg6 48. Kd7 b4) 42... Rf6?! { (Mate in 12 → -13.50) Lost forced checkmate sequence. Rc5+ was best. } { [%eval -13.5] } (42... Rc5+ 43. Kxd6 Rxc8 44. Ke7 Rc1 45. Kd6 b4 46. Kd5 b3 47. Kd4 b2 48. Kd5 b1=Q 49. Kd4) 43. Rb8 { [%eval -14.76] } 43... Re5 { [%eval -13.84] } 44. Kb7?! { (-13.84 → Mate in 10) Checkmate is now unavoidable. Rd8 was best. } { [%eval #-10] } (44. Rd8 g5) 44... Re7+ { [%eval #-9] } 45. Ka8 { [%eval #-1] } 45... Rd6 { [%eval #-10] } 46. Rxb5 { [%eval #-10] } 46... Rdd7 { [%eval #-12] } 47. Rh5 { [%eval #-1] } 47... Ra7+ { [%eval #-17] } 48. Kb8 { [%eval #-10] } 48... Reb7+ { [%eval #-13] } 49. Kc8 { [%eval #-13] } 49... g6?! { (Mate in 13 → -70.70) Lost forced checkmate sequence. Re7 was best. } { [%eval -70.7] } (49... Re7 50. Kb8 Rad7 51. Kc8 Kg8 52. Rc5 Kf8 53. Rc1 Ke8 54. Kb8 Rd8+ 55. Rc8 Rxc8+ 56. Kxc8) 50. Kd8?! { (-70.70 → Mate in 1) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-1] } (50. Rh2 Re7) 50... Kg7 { [%eval #-10] } 51. Kc8 { [%eval #-2] } 51... Rc7+ { [%eval #-3] } 52. Kd8 { [%eval #-2] } 52... gxh5 { [%eval #-1] } 53. Ke8 { [%eval #-1] } 53... Rd7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ra8# was best. } { [%eval 0.0] } { Draw by stalemate. } (53... Ra8#) 1/2-1/2