FEN
[Event "casual rapid game"]
[Site "https://lichess.org/IoYID5y0"]
[Date "2022.04.29"]
[Round "-"]
[White "kashikarvedant26"]
[Black "SohamPincha"]
[Result "1/2-1/2"]
[GameId "IoYID5y0"]
[UTCDate "2022.04.29"]
[UTCTime "08:59:29"]
[WhiteElo "1081"]
[BlackElo "1797"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C44"]
[Opening "Scotch Game: Lolli Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. d4 { [%eval 0.13] } 3... exd4 { [%eval 0.13] } 4. Nxd4 { [%eval 0.03] } 4... Nxd4?! { (0.03 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (4... Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5 9. O-O) 5. Qxd4 { [%eval 0.86] } { C44 Scotch Game: Lolli Variation } 5... b6?! { (0.86 → 1.80) Inaccuracy. Qf6 was best. } { [%eval 1.8] } (5... Qf6 6. Qc4 c6 7. Nc3 b5 8. Qd3 Be7 9. a3 Qe6 10. Bf4) 6. Nc3 { [%eval 2.17] } 6... Bc5? { (2.17 → 3.64) Mistake. Bb7 was best. } { [%eval 3.64] } (6... Bb7 7. Nb5 Ne7 8. Bg5 a6 9. Qxb6 axb5 10. Qxb7 c6 11. a3) 7. Qxg7 { [%eval 3.7] } 7... Qf6 { [%eval 3.89] } 8. Qg3 { [%eval 3.89] } 8... Bb7 { [%eval 4.12] } 9. a3? { (4.12 → 2.09) Mistake. Bf4 was best. } { [%eval 2.09] } (9. Bf4 Ne7) 9... Qe6? { (2.09 → 3.84) Mistake. Ne7 was best. } { [%eval 3.84] } (9... Ne7 10. h4) 10. Be2 { [%eval 3.38] } 10... Bxe4? { (3.38 → 5.99) Mistake. Nf6 was best. } { [%eval 5.99] } (10... Nf6 11. Nb5 Bd6 12. Qxd6 cxd6 13. Nc7+ Ke7 14. Nxe6 dxe6 15. f3 Rhc8 16. c4 Nd7 17. Be3) 11. b4?? { (5.99 → 2.50) Blunder. Nb5 was best. } { [%eval 2.5] } (11. Nb5 Rc8) 11... Bd6 { [%eval 2.22] } 12. f4?? { (2.22 → 0.43) Blunder. Bf4 was best. } { [%eval 0.43] } (12. Bf4 Nf6) 12... f5?? { (0.43 → 6.85) Blunder. Bb7 was best. } { [%eval 6.85] } (12... Bb7 13. O-O) 13. O-O?? { (6.85 → 0.33) Blunder. Nxe4 was best. } { [%eval 0.33] } (13. Nxe4) 13... O-O-O?! { (0.33 → 1.27) Inaccuracy. Nf6 was best. } { [%eval 1.27] } (13... Nf6 14. Nxe4) 14. Ba6+ { [%eval 1.07] } 14... Kb8 { [%eval 0.91] } 15. Nxe4 { [%eval 0.8] } 15... Qxe4?? { (0.80 → 5.78) Blunder. fxe4 was best. } { [%eval 5.78] } (15... fxe4) 16. Qg5?? { (5.78 → -3.99) Blunder. Bb2 was best. } { [%eval -3.99] } (16. Bb2 Ne7 17. Rae1 Qxc2 18. Bxh8 Rxh8 19. Rxe7 Bxe7 20. Qg7 Bc5+ 21. bxc5 Qxc5+ 22. Kh1 Rd8) 16... Re8?? { (-3.99 → 5.23) Blunder. Qd4+ was best. } { [%eval 5.23] } (16... Qd4+ 17. Kh1 Be7 18. Qxf5 Qxa1 19. Qd5 c6 20. Qd3 Qg7 21. f5 Nf6 22. b5 Nd5 23. c4) 17. Bb2 { [%eval 5.16] } 17... h6 { [%eval 6.46] } 18. Qh5 { [%eval 5.45] } 18... Nf6?! { (5.45 → 7.82) Inaccuracy. Ne7 was best. } { [%eval 7.82] } (18... Ne7 19. Bxh8 Rxh8 20. Qf3 c6 21. Qxe4 fxe4 22. Rae1 Kc7 23. Rxe4 b5 24. g3 Rf8 25. Rd1) 19. Bxf6 { [%eval 7.79] } 19... Rhg8 { [%eval 7.76] } 20. g3 { [%eval 7.54] } 20... c5 { [%eval 9.16] } 21. Qf7?! { (9.16 → 6.02) Inaccuracy. Rae1 was best. } { [%eval 6.02] } (21. Rae1 Qxe1 22. Rxe1 Rxe1+ 23. Kf2 Rge8 24. Qxf5 Kc7 25. Qd5 Bxf4 26. bxc5 Be3+ 27. Kg2 Bxc5) 21... Qe3+ { [%eval 8.3] } 22. Rf2? { (8.30 → 4.21) Mistake. Kg2 was best. } { [%eval 4.21] } (22. Kg2 Qe6 23. Qxe6 Rxe6 24. Bb2 Rge8 25. Rad1 cxb4 26. axb4 Re2+ 27. Bxe2 Rxe2+ 28. Rf2 Rxf2+) 22... Bxf4? { (4.21 → 9.77) Mistake. Rxg3+ was best. } { [%eval 9.77] } (22... Rxg3+ 23. Kf1 Rf3 24. Bh4 Qe4 25. Rxf3 Qxf3+ 26. Kg1 Rf8 27. Re1 Kc7 28. Qb3 Qxf4 29. Bg3) 23. Qxd7 { [%eval 7.38] } 23... Rxg3+ { [%eval 8.83] } 24. Kf1 { [%eval 9.19] } 24... Rg1+ { [%eval 9.13] } 25. Kxg1 { [%eval 9.76] } 25... Bxh2+ { [%eval 10.0] } 26. Kf1?? { (10.00 → Mate in 3) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-3] } (26. Kh1 Bc7 27. Qxf5 h5 28. bxc5 h4 29. c6 h3 30. a4 Bd6 31. Bb5 Qe4+ 32. Qxe4 Rxe4) 26... Qh3+ { [%eval #-2] } 27. Rg2 { [%eval #-2] } 27... Qf3+ { [%eval #-1] } 28. Rf2 { [%eval #-1] } 28... Qh3+ { [%eval #-2] } 29. Rg2 { [%eval #-2] } 29... Qf3+ { [%eval #-1] } 30. Rf2 { [%eval #-1] } 30... Qh3+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qh1# was best. } { [%eval 0.0] } (30... Qh1#) 31. Rg2 { [%eval 0.0] } 31... Qf3+ { [%eval 0.0] } 32. Rf2 { [%eval #-1] } 32... Qh3+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qh1# was best. } { [%eval 0.0] } (32... Qh1#) 33. Rg2 { [%eval 0.0] } 33... Qf3+ { [%eval 0.0] } 34. Rf2 { [%eval #-1] } 34... Qh3+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qh1# was best. } { [%eval 0.0] } { The game is a draw. } (34... Qh1#) 1/2-1/2