- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/Ij02y419"] [Date "2025.10.21"] [Round "-"] [White "RPCX"] [Black "SamirBhatt"] [Result "0-1"] [GameId "Ij02y419"] [UTCDate "2025.10.21"] [UTCTime "09:59:51"] [WhiteElo "1867"] [BlackElo "1915"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+23"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "D01"] [Opening "Rapport-Jobava System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.18] } 2. Nc3 { [%eval -0.07] } 2... Nf6 { [%eval 0.0] } 3. Bf4 { [%eval -0.1] } 3... e6 { [%eval -0.01] } { D01 Rapport-Jobava System } 4. Nb5 { [%eval -0.09] } 4... Bb4+ { [%eval -0.01] } 5. c3 { [%eval 0.0] } 5... Ba5 { [%eval 0.0] } 6. Qa4 { [%eval -0.38] } 6... Nc6 { [%eval -0.41] } 7. Nf3 { [%eval -0.42] } 7... a6 { [%eval -0.58] } 8. Na3 { [%eval -0.75] } 8... Bb6?! { (-0.75 → -0.18) Inaccuracy. Ne4 was best. } { [%eval -0.18] } (8... Ne4 9. Nc2) 9. Ne5 { [%eval -0.44] } 9... Bd7 { [%eval -0.09] } 10. Nxd7 { [%eval -0.07] } 10... Nxd7 { [%eval -0.1] } 11. e3 { [%eval -0.19] } 11... O-O { [%eval -0.06] } 12. Bd3 { [%eval -0.05] } 12... e5 { [%eval -0.04] } 13. Bg3 { [%eval -0.19] } 13... Re8 { [%eval 0.14] } 14. O-O { [%eval 0.25] } 14... e4 { [%eval 0.27] } 15. Be2 { [%eval 0.39] } 15... Nf6 { [%eval 0.64] } 16. c4 { [%eval 0.56] } 16... Ne7 { [%eval 0.42] } 17. Rac1 { [%eval 0.35] } 17... c6 { [%eval 0.45] } 18. Qb3 { [%eval 0.53] } 18... Bc7?! { (0.53 → 1.22) Inaccuracy. a5 was best. } { [%eval 1.22] } (18... a5 19. Bh4 Bc7 20. Bxf6 gxf6 21. cxd5 Qxd5 22. Qxd5 Nxd5 23. Bg4 Ne7 24. Nb5) 19. Qxb7 { [%eval 0.88] } 19... Bxg3 { [%eval 0.78] } 20. hxg3 { [%eval 0.92] } 20... Rb8 { [%eval 0.64] } 21. Qxa6 { [%eval 0.55] } 21... Rxb2?! { (0.55 → 1.33) Inaccuracy. Ra8 was best. } { [%eval 1.33] } (21... Ra8 22. Qb7 Rb8 23. Qa7 Ra8 24. Qc5 Qb8 25. cxd5 Qxb2 26. d6 Qxa3 27. dxe7) 22. cxd5 { [%eval 1.36] } 22... cxd5 { [%eval 1.3] } 23. Bb5 { [%eval 1.17] } 23... Qa8 { [%eval 1.03] } 24. Rc2 { [%eval 0.96] } 24... Qxa6 { [%eval 1.05] } 25. Bxa6 { [%eval 0.97] } 25... Rxc2 { [%eval 1.25] } 26. Nxc2 { [%eval 1.15] } 26... Ra8? { (1.15 → 2.59) Mistake. Rb8 was best. } { [%eval 2.59] } (26... Rb8) 27. Nb4 { [%eval 2.63] } 27... Nc6 { [%eval 2.93] } 28. Bb7 { [%eval 2.88] } 28... Rb8 { [%eval 2.76] } 29. Bxc6 { [%eval 2.87] } 29... Rxb4 { [%eval 2.74] } 30. a4 { [%eval 2.67] } 30... Rb2?! { (2.67 → 4.00) Inaccuracy. Kf8 was best. } { [%eval 4.0] } (30... Kf8 31. Ra1 Rb6 32. Bb5 Ke7 33. Rc1 Rb7 34. Rc5 Kd6 35. a5 Rc7 36. a6) 31. a5?? { (4.00 → 0.00) Blunder. Ra1 was best. } { [%eval 0.0] } (31. Ra1 Rb6 32. Rc1 Kf8 33. a5 Ra6 34. Rc5 Ra7 35. Bxd5 Ke7 36. f3 Nxd5) 31... Ra2 { [%eval 0.0] } 32. Rb1 { [%eval -0.03] } 32... g6 { [%eval 0.0] } 33. Rb5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (33. g4 h6 34. Rb5 Nxg4 35. g3 Ra1+ 36. Kg2 Ra2) 33... Ng4?? { (Mate in 9 → 0.17) Lost forced checkmate sequence. Ra1+ was best. } { [%eval 0.17] } (33... Ra1+ 34. Kh2 Ng4+ 35. Kh3 h5 36. Kh4 f6 37. Bxd5+ Kg7 38. Rb7+ Kh6 39. Rh7+) 34. Bxd5?? { (0.17 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-2] } (34. Kf1) 34... Ra1+ { [%eval #-1] } { White resigns. } 0-1