lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "9b Arena"] [Site "https://lichess.org/Ifznp3fP"] [Date "2022.02.28"] [White "Ricardex11"] [Black "Mystxc_JZ"] [Result "0-1"] [UTCDate "2022.02.28"] [UTCTime "15:45:14"] [WhiteElo "1701"] [BlackElo "2035"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b6? { (1.30 → 2.70) Mistake. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 Nxa6 3. b4?? { (3.44 → 0.88) Blunder. Qg4 was best. } (3. Qg4 Nb4 4. Qxb4 Rb8 5. Qxe7 Nxe7 6. b3 g6 7. Ne2 Nc6) 3... Nxb4 4. a4? { (0.70 → -0.68) Mistake. c3 was best. } (4. c3 Nxa2 5. Rxa2 Ba6 6. Rxa6 h5 7. Rxb6 axb6 8. Qxh5 Rxh5) 4... Nxc2 5. Qxc2 c5?? { (-0.86 → 1.69) Blunder. h5 was best. } (5... h5 6. Qxc7 Qxc7 7. g3 Qxg3 8. fxg3 h4 9. gxh4 Rxh4 10. Na3) 6. Qxc5 bxc5 7. d4?? { (2.07 → Mate in 13) Checkmate is now unavoidable. Nc3 was best. } (7. Nc3 Qb6) 7... cxd4 8. exd4 e5 9. dxe5 Nf6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Qg5 was best. } (9... Qg5 10. Bxg5 Kd8 11. Bxd8 g5 12. Bxg5 f5 13. exf6 Nxf6 14. Bxf6 Rb8 15. Bxh8 Rxb1 16. Rxb1) 10. exf6 gxf6 11. Bg5 fxg5 12. f4?? { (Mate in 10 → 0.21) Lost forced checkmate sequence. Ra3 was best. } (12. Ra3 Bxa3 13. Nxa3 Qf6 14. a5 Qxf2 15. Kxf2 Rg8 16. a6 Bxa6 17. Kf1 Bxf1 18. Nc2 Bxg2) 12... gxf4 13. g3?? { (0.59 → Mate in 11) Checkmate is now unavoidable. h4 was best. } (13. h4 Qxh4) 13... fxg3 14. hxg3 Ba3 15. Rxh7 Rxh7 16. Nxa3 Rh4?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Rh3 was best. } (16... Rh3 17. Nxh3 Qg5 18. Nxg5 Kd8 19. Nxf7 Rb8 20. Nxd8 Rb5 21. axb5 Bb7 22. Nxb7 a6 23. bxa6) 17. gxh4 Qxh4 18. a5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Ke2 was best. } (18. Ke2 Qxa4 19. Rb1 Qxa3 20. Rc1 Qxc1 21. Ke1 Qxe1 22. Ne2 Qxe2#) 18... Qxe1 19. Rxe1 f5 20. Rxe8 f4?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Ba6 was best. } (20... Ba6 21. Rxa8 Bb7 22. Rxa7 Bf3 23. Nxf3 f4 24. Rxd7#) 21. Rxc8 Rxc8 22. Nc4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nc2 was best. } (22. Nc2 Rxc2 23. Ne2 Rxe2 24. a6 Rc2#) 22... Rxc4 23. a6?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } (23. Nf3 Rd4 24. Nxd4 d5 25. Nc6 f3 26. Nxa7 f2 27. a6 f1=R 28. Nc8 Rf3 29. a7 Rf4) 23... f3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rd4 was best. } (23... Rd4 24. Nf3 d5 25. Nxd4 f3 26. Nxf3 d4 27. Nxd4#) 24. Nxf3 Rd4 25. Nxd4 d5 26. Nf3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nb5 was best. } (26. Nb5 d4 27. Nxa7 d3 28. Nc6 d2 29. a7 d1=B 30. a8=K Bc2 31. Kb7 Bg6 32. Ka6 Bf7) 26... d4 27. Nxd4# { Game ends by variant rule. } 0-1