FEN
[Event "RAPID Arena"]
[Site "https://lichess.org/Iemmu9BS"]
[Date "2026.05.17"]
[Round "-"]
[White "The_Hornered-One"]
[Black "abhimanyushanbhag"]
[Result "0-1"]
[GameId "Iemmu9BS"]
[UTCDate "2026.05.17"]
[UTCTime "05:13:49"]
[WhiteElo "1296"]
[BlackElo "1023"]
[WhiteRatingDiff "-44"]
[BlackRatingDiff "+14"]
[Variant "Standard"]
[TimeControl "300+5"]
[ECO "C47"]
[Opening "Four Knights Game"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } { C47 Four Knights Game } 4. d3 { [%eval -0.15] } 4... Bb4 { [%eval -0.18] } 5. Bd2 { [%eval -0.2] } 5... O-O { [%eval -0.18] } 6. Nd5 { [%eval -0.49] } 6... Nxd5 { [%eval -0.36] } 7. exd5 { [%eval -0.49] } 7... Nd4?? { (-0.49 → 3.86) Blunder. Bxd2+ was best. } { [%eval 3.86] } (7... Bxd2+ 8. Qxd2 Ne7 9. Nxe5 Nxd5 10. Ng4 d6 11. Be2 Bxg4 12. Bxg4) 8. Bxb4 { [%eval 3.89] } 8... Nxf3+ { [%eval 3.94] } 9. Qxf3 { [%eval 4.13] } 9... d6 { [%eval 4.11] } 10. Bc3 { [%eval 3.7] } 10... c5 { [%eval 4.32] } 11. b4?! { (4.32 → 3.27) Inaccuracy. dxc6 was best. } { [%eval 3.27] } (11. dxc6 bxc6 12. O-O-O d5 13. d4 e4 14. Qe3 a5 15. Be2 f5 16. f4 exf3) 11... cxb4 { [%eval 3.14] } 12. Bxb4 { [%eval 3.15] } 12... Qb6 { [%eval 3.77] } 13. Bc3 { [%eval 3.25] } 13... Qc5 { [%eval 3.49] } 14. Kd2?! { (3.49 → 2.61) Inaccuracy. Bd2 was best. } { [%eval 2.61] } (14. Bd2 Qxc2 15. Qd1 Qxd1+ 16. Kxd1 b6 17. Be2 Bb7 18. Bf3 Rac8 19. Rb1 f5) 14... f6 { [%eval 3.22] } 15. d4 { [%eval 3.1] } 15... exd4 { [%eval 3.07] } 16. Bb2 { [%eval 3.19] } 16... Qb4+ { [%eval 3.01] } 17. c3?? { (3.01 → -9.81) Blunder. Kc1 was best. } { [%eval -9.81] } (17. Kc1 Re8 18. Bd3 Bd7 19. a3 Re1+ 20. Rxe1 Qxe1+ 21. Qd1 Qxf2 22. Qf1 Qh4) 17... Qxb2+ { [%eval -9.26] } 18. Kd3? { (-9.26 → Mate in 6) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-6] } (18. Kd1 dxc3 19. Qd3 Bf5 20. Qe3 c2+ 21. Ke2 c1=Q+ 22. Kf3 Qcc3 23. Kg3 Qxe3+) 18... Qxc3+ { [%eval #-5] } 19. Ke2 { [%eval #-4] } 19... Qb2+?! { (Mate in 4 → -10.64) Lost forced checkmate sequence. Re8+ was best. } { [%eval -10.64] } { White left the game. } (19... Re8+ 20. Qe3 Rxe3+ 21. fxe3 Bg4+ 22. Kf2 Qxe3#) 0-1
