- Blind mode tutorial
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[Event "Hourly UltraBullet Arena"] [Site "https://lichess.org/IZWU4Lue"] [Date "2022.01.05"] [Round "-"] [White "Antonio_OPG"] [Black "shchd71"] [Result "0-1"] [GameId "IZWU4Lue"] [UTCDate "2022.01.05"] [UTCTime "15:50:10"] [WhiteElo "1597"] [BlackElo "1755"] [WhiteRatingDiff "-44"] [BlackRatingDiff "+57"] [Variant "Standard"] [TimeControl "15+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.07] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.15] } 2. Bc4 { [%eval -0.23] } 2... Ne7 { [%eval 0.13] } 3. Bd3?! { (0.13 → -0.57) Inaccuracy. Nf3 was best. } { [%eval -0.57] } (3. Nf3 g6 4. d4 d5 5. Be2 Bg7 6. c4 c5 7. O-O cxd4) 3... f6?! { (-0.57 → 0.24) Inaccuracy. g6 was best. } { [%eval 0.24] } (3... g6) 4. Nf3 { [%eval 0.37] } 4... Ng6 { [%eval 0.53] } 5. O-O { [%eval 0.64] } 5... f5 { [%eval 0.56] } 6. c4 { [%eval 0.55] } 6... Be7 { [%eval 0.59] } 7. c5?? { (0.59 → -1.48) Blunder. Be2 was best. } { [%eval -1.48] } (7. Be2 O-O 8. Nc3 a5 9. d4 d6 10. b3 e5 11. dxe5 dxe5 12. Qxd8 Bxd8 13. Bb2 Re8) 7... O-O?! { (-1.48 → -0.64) Inaccuracy. Bxc5 was best. } { [%eval -0.64] } (7... Bxc5 8. e4 Nh4 9. exf5 O-O 10. b4 Bxb4 11. Nxh4 Qxh4 12. Nc3 d5 13. Bb2 Nc6 14. g3) 8. c6?? { (-0.64 → -2.59) Blunder. Qc2 was best. } { [%eval -2.59] } (8. Qc2 b6 9. b4 Nc6 10. a3 a5 11. Bb2 axb4 12. axb4 Nxb4 13. Qc3 Bf6 14. Qxb4 Rxa1) 8... bxc6 { [%eval -1.99] } 9. Nc3 { [%eval -2.1] } 9... d6 { [%eval -1.59] } 10. e4 { [%eval -1.41] } 10... fxe4?! { (-1.41 → -0.82) Inaccuracy. f4 was best. } { [%eval -0.82] } (10... f4 11. e5) 11. Bxe4 { [%eval -1.0] } 11... d5 { [%eval -0.89] } 12. Bxg6 { [%eval -1.12] } 12... hxg6 { [%eval -0.83] } 13. d4 { [%eval -0.69] } 13... Qe8?! { (-0.69 → 0.39) Inaccuracy. c5 was best. } { [%eval 0.39] } (13... c5 14. dxc5) 14. Qd3?? { (0.39 → -2.25) Blunder. Na4 was best. } { [%eval -2.25] } (14. Na4) 14... Bf6?? { (-2.25 → 0.92) Blunder. Ba6 was best. } { [%eval 0.92] } (14... Ba6 15. Qe3 Bxf1 16. Qxe6+ Qf7 17. Qxf7+ Rxf7 18. Kxf1 Nd7 19. b3 Bb4 20. Na4 a5 21. Bg5) 15. Re1 { [%eval 0.84] } 15... Nd7 { [%eval 0.6] } 16. Bg5 { [%eval 0.94] } 16... Nb6?! { (0.94 → 1.76) Inaccuracy. Rb8 was best. } { [%eval 1.76] } (16... Rb8 17. Qd2 Qf7 18. Rac1 c5 19. Bxf6 gxf6 20. dxc5 c6 21. Nd4 Nxc5 22. Nxd5 cxd5 23. Rxc5) 17. Bxf6 { [%eval 1.24] } 17... gxf6 { [%eval 0.86] } 18. Ne5?? { (0.86 → -4.40) Blunder. Rac1 was best. } { [%eval -4.4] } (18. Rac1 Qf7) 18... fxe5 { [%eval -4.17] } 19. Rxe5 { [%eval -4.26] } 19... Kg7?! { (-4.26 → -3.34) Inaccuracy. Nd7 was best. } { [%eval -3.34] } (19... Nd7 20. Re3) 20. Rg5?! { (-3.34 → -4.25) Inaccuracy. Qg3 was best. } { [%eval -4.25] } (20. Qg3 Nc4) 20... Qf7?? { (-4.25 → -1.82) Blunder. Rf5 was best. } { [%eval -1.82] } (20... Rf5) 21. h4?? { (-1.82 → -15.24) Blunder. Qg3 was best. } { [%eval -15.24] } (21. Qg3) 21... Qxf2+ { [%eval -14.69] } 22. Kh2 { [%eval -15.23] } 22... Qxh4+ { [%eval -15.84] } 23. Kg1 { [%eval -14.9] } 23... Qxg5 { [%eval -14.0] } 24. Qxg6+?! { (-14.00 → Mate in 8) Checkmate is now unavoidable. Re1 was best. } { [%eval #-8] } (24. Re1 Nc4 25. Nd1 Qd2 26. Qxd2 Nxd2 27. Nf2 Rf4 28. Rc1 Rxd4 29. Rxc6 Rc4 30. Rxc4 Nxc4) 24... Qxg6 { [%eval #-8] } 25. Re1 { [%eval #-8] } 25... e5?! { (Mate in 8 → -22.98) Lost forced checkmate sequence. Qf6 was best. } { [%eval -22.98] } (25... Qf6 26. Nd1 Qxd4+ 27. Ne3 Qd2 28. Nf5+ Rxf5 29. Re5 Rxe5 30. Kh2 Rg5 31. Kh3 Qxg2+ 32. Kh4) 26. Rxe5?! { (-22.98 → Mate in 11) Checkmate is now unavoidable. Nd1 was best. } { [%eval #-11] } (26. Nd1 Bh3) 26... Be6?! { (Mate in 11 → -24.09) Lost forced checkmate sequence. Qf6 was best. } { [%eval -24.09] } (26... Qf6 27. Nd1 Qf1+ 28. Kh2 Qf4+ 29. Kg1 Qxd4+ 30. Re3 Rh8 31. a3 Qxd1+ 32. Kf2 Qd2+ 33. Re2) 27. Rxe6?! { (-24.09 → Mate in 5) Checkmate is now unavoidable. Re3 was best. } { [%eval #-5] } (27. Re3 Nc4) 27... Qxe6 { [%eval #-4] } 28. Nxd5 { [%eval #-2] } 28... Rae8 { [%eval #-4] } 29. Nf4 { [%eval #-4] } 29... Qe3+ { [%eval #-3] } 30. Kh2 { [%eval #-3] } 30... Qxf4+ { [%eval #-2] } 31. Kg1 { [%eval #-1] } 31... Re2 { [%eval #-1] } 32. Kh1 { [%eval #-1] } 32... Qf2 { [%eval #-1] } { Black wins on time. } 0-1