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[Event "rated Antichess game"] [Site "https://lichess.org/IYd08xim"] [Date "2024.02.05"] [White "Polina5D"] [Black "KumadiSrinayaka"] [Result "0-1"] [GameId "IYd08xim"] [UTCDate "2024.02.05"] [UTCTime "06:36:44"] [WhiteElo "1493"] [BlackElo "996"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+158"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.03] } 1... g6 { [%eval 0.06] } 2. Bh3?? { (0.06 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (2. c4 c6 3. Qb3 b5 4. Qxb5 cxb5 5. cxb5 Ba6 6. bxa6 Nxa6) 2... d6?? { (Mate in 15 → -0.03) Lost forced checkmate sequence. Bg7 was best. } { [%eval -0.03] } (2... Bg7 3. Bxd7 Bxb2 4. Bxb2 Nxd7 5. Bxh8 Ne5 6. Bxe5 Qxd2 7. Qxd2 Kf8 8. Bxc7 e5 9. Bxe5) 3. Bxc8 { [%eval 0.12] } 3... Qxc8 { [%eval 0.5] } 4. g4?? { (0.50 → -1.35) Blunder. f4 was best. } { [%eval -1.35] } (4. f4) 4... Qxg4 { [%eval -0.92] } 5. d4 { [%eval -1.38] } 5... Qxe2?! { (-1.38 → -0.76) Inaccuracy. Qxg1 was best. } { [%eval -0.76] } (5... Qxg1 6. Rxg1) 6. Qxe2?? { (-0.76 → -2.99) Blunder. Kxe2 was best. } { [%eval -2.99] } (6. Kxe2 Kd8 7. Bh6 Nxh6 8. Kd3 Ng4 9. Qxg4 Rg8 10. Qxg6 Rxg6 11. Ne2 Rg8 12. Rg1 Rxg1) 6... e5?? { (-2.99 → -0.08) Blunder. Bh6 was best. } { [%eval -0.08] } (6... Bh6 7. Bxh6) 7. Qxe5?? { (-0.08 → Mate in 12) Checkmate is now unavoidable. dxe5 was best. } { [%eval #-12] } (7. dxe5 dxe5) 7... dxe5 { [%eval #-12] } 8. dxe5 { [%eval #-11] } 8... Nf6 { [%eval #-12] } 9. exf6 { [%eval #-11] } 9... Bg7 { [%eval #-11] } 10. fxg7 { [%eval #-10] } 10... Kf8?? { (Mate in 10 → 1.37) Lost forced checkmate sequence. Nd7 was best. } { [%eval 1.37] } (10... Nd7 11. gxh8=Q Ke7 12. Qxh7 g5 13. Bxg5 Kf6 14. Bxf6 Nxf6 15. Qxf7 Rd8 16. Qxf6 Rd4 17. Qxd4) 11. gxh8=N?! { (1.37 → 0.46) Inaccuracy. gxf8=K was best. } { [%eval 0.46] } (11. gxf8=K Rxf8 12. f4 Nd7 13. Nd2 g5 14. fxg5 f5 15. gxf6 Rxf6 16. Ke2 Rg6 17. Kf2 Rxg1) 11... Ke8?? { (0.46 → 2.62) Blunder. Nd7 was best. } { [%eval 2.62] } (11... Nd7 12. Nxg6 fxg6 13. Nd2 Kf7 14. Ke2 Rd8 15. Ke3 Ke7 16. Ne2 Nf6 17. Ng3 Rxd2 18. Kxd2) 12. Nxg6?! { (2.62 → 1.72) Inaccuracy. Nxf7 was best. } { [%eval 1.72] } (12. Nxf7) 12... hxg6 { [%eval 1.68] } 13. Be3 { [%eval 1.6] } 13... c5? { (1.60 → 3.44) Mistake. Nc6 was best. } { [%eval 3.44] } (13... Nc6 14. Bxa7) 14. Bxc5 { [%eval 3.07] } 14... b6 { [%eval 3.0] } 15. Bxb6 { [%eval 3.65] } 15... axb6 { [%eval 2.5] } 16. Na3? { (2.50 → 0.91) Mistake. Nc3 was best. } { [%eval 0.91] } (16. Nc3 Rxa2 17. Nxa2 b5 18. b4 f5 19. Ke2 Ke7 20. Kd3 Kd6 21. Ke4 fxe4 22. Ne2 e3) 16... Rxa3 { [%eval 0.77] } 17. bxa3 { [%eval 0.62] } 17... Nc6?? { (0.62 → 2.94) Blunder. f5 was best. } { [%eval 2.94] } (17... f5 18. Ke2) 18. Nf3?? { (2.94 → Mate in 4) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-4] } (18. Ne2) 18... Ne5 { [%eval #-5] } 19. Nxe5 { [%eval #-4] } 19... Kd8?? { (Mate in 4 → 3.02) Lost forced checkmate sequence. f5 was best. } { [%eval 3.02] } (19... f5 20. Nxg6 Ke7 21. Nxe7 b5 22. Nxf5 b4 23. axb4#) 20. Nxg6?! { (3.02 → 2.20) Inaccuracy. Nxf7 was best. } { [%eval 2.2] } (20. Nxf7) 20... fxg6 { [%eval 2.38] } 21. f3 { [%eval 1.82] } 21... Ke7 { [%eval 1.22] } 22. Kd2 { [%eval 1.46] } 22... Ke6 { [%eval 1.48] } 23. Rhd1 { [%eval 1.45] } 23... Kd5?? { (1.45 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (23... g5 24. h4) 24. c4 { [%eval #13] } 24... Kxc4 { [%eval #12] } 25. Kc3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kd3 was best. } { [%eval 0.0] } (25. Kd3 Kxd3 26. Rxd3 g5 27. f4 gxf4 28. Rd8 f3 29. Rg1 f2 30. Rg3 f1=B 31. Rg2 Bxg2) 25... Kxc3 { [%eval 0.0] } 26. Rd2?? { (0.00 → -1.96) Blunder. Rac1 was best. } { [%eval -1.96] } (26. Rac1 g5 27. Rxc3 g4 28. fxg4 b5 29. a4 bxa4 30. Rc2 a3 31. Rb2 axb2 32. Rd4 b1=N) 26... Kxd2 { [%eval -1.86] } 27. Re1?? { (-1.86 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (27. a4) 27... Kxe1 { [%eval #-14] } 28. h4 { [%eval #-6] } 28... Kd1?? { (Mate in 6 → -3.50) Lost forced checkmate sequence. g5 was best. } { [%eval -3.5] } (28... g5 29. hxg5 Kd2 30. g6 Kc3 31. f4 Kb3 32. axb3 b5 33. a4 bxa4 34. bxa4#) 29. h5 { [%eval -4.63] } 29... gxh5 { [%eval -2.41] } 30. f4?? { (-2.41 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (30. a4 h4) 30... h4?? { (Mate in 10 → -3.61) Lost forced checkmate sequence. Kc2 was best. } { [%eval -3.61] } (30... Kc2 31. a4 b5 32. axb5 Kb3 33. axb3 h4 34. b6 h3 35. b7 h2 36. b8=Q h1=R 37. Qh8) 31. f5?? { (-3.61 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (31. a4 b5) 31... h3 { [%eval #-23] } 32. f6 { [%eval #-8] } 32... h2 { [%eval #-13] } 33. f7 { [%eval #-7] } 33... h1=Q { [%eval #-12] } 34. f8=N { [%eval #-5] } 34... Qh7 { [%eval #-5] } 35. Nxh7 { [%eval #-4] } 35... Kd2 { [%eval #-7] } 36. Nf6 { [%eval #-4] } 36... Kd1 { [%eval #-11] } 37. Ne8 { [%eval #-4] } 37... Kc2 { [%eval #-4] } 38. Nd6 { [%eval #-2] } 38... Kd2 { [%eval #-10] } 39. Nb5 { [%eval #-2] } 39... Kc3 { [%eval #-2] } 40. Nxc3 { [%eval #-1] } 40... b5 { [%eval #-1] } 41. Nxb5# { Game ends by variant rule. } 0-1