- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/IYPho34g"] [Date "2025.12.18"] [Round "-"] [White "EndgameEnginee"] [Black "dadi8010"] [Result "1-0"] [GameId "IYPho34g"] [UTCDate "2025.12.18"] [UTCTime "16:18:59"] [WhiteElo "1802"] [BlackElo "1786"] [WhiteRatingDiff "+45"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D20"] [Opening "Queen's Gambit Accepted: Old Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.18] } 2... dxc4 { [%eval 0.28] } 3. e3 { [%eval 0.15] } { D20 Queen's Gambit Accepted: Old Variation } 3... Nf6 { [%eval 0.32] } 4. Bxc4 { [%eval 0.23] } 4... e6 { [%eval 0.21] } 5. Nf3 { [%eval 0.15] } 5... Bd6?! { (0.15 → 0.75) Inaccuracy. c5 was best. } { [%eval 0.75] } (5... c5 6. O-O a6 7. b3 Nbd7 8. Bb2 Be7 9. a4 O-O 10. a5) 6. O-O { [%eval 0.41] } 6... O-O { [%eval 0.48] } 7. Nc3 { [%eval 0.35] } 7... b6?! { (0.35 → 1.32) Inaccuracy. Nc6 was best. } { [%eval 1.32] } (7... Nc6 8. e4 e5 9. d5 Ne7 10. h3 h6 11. Be3 a6 12. a4) 8. e4 { [%eval 1.53] } 8... Bb7?? { (1.53 → 3.91) Blunder. Be7 was best. } { [%eval 3.91] } (8... Be7 9. Qe2 Bb7 10. Rd1 Nbd7 11. e5 Nd5 12. Nxd5 Bxd5 13. Bxd5 exd5 14. e6) 9. e5 { [%eval 4.02] } 9... Bxe5 { [%eval 4.39] } 10. dxe5 { [%eval 4.34] } 10... Qxd1 { [%eval 4.33] } 11. Rxd1 { [%eval 4.43] } 11... Bxf3 { [%eval 4.95] } 12. gxf3 { [%eval 4.99] } 12... Nh5 { [%eval 4.97] } 13. Be2 { [%eval 4.82] } 13... g6 { [%eval 5.12] } 14. f4 { [%eval 4.84] } 14... Ng7 { [%eval 5.05] } 15. Ne4 { [%eval 4.73] } 15... Nc6 { [%eval 4.78] } 16. Nf6+ { [%eval 4.71] } 16... Kh8 { [%eval 4.66] } 17. Rd3 { [%eval 4.13] } 17... Rad8 { [%eval 3.96] } 18. Rh3 { [%eval 3.96] } 18... h5 { [%eval 3.76] } 19. Be3 { [%eval 3.96] } 19... Ne7 { [%eval 4.15] } 20. Rd1 { [%eval 3.6] } 20... Nef5 { [%eval 4.18] } 21. Bc1 { [%eval 3.76] } 21... Rxd1+ { [%eval 3.92] } 22. Bxd1 { [%eval 3.88] } 22... Rd8 { [%eval 3.79] } 23. Be2 { [%eval 3.8] } 23... Nd4 { [%eval 3.88] } 24. Kf1 { [%eval 3.81] } 24... Ngf5 { [%eval 3.84] } 25. Rd3 { [%eval 3.69] } 25... c5 { [%eval 3.89] } 26. Be3 { [%eval 3.88] } 26... b5 { [%eval 4.4] } 27. Bxd4 { [%eval 4.38] } 27... Nxd4 { [%eval 4.41] } 28. Ra3 { [%eval 4.41] } 28... Nc6 { [%eval 5.24] } 29. Bxb5 { [%eval 5.17] } 29... Nb4 { [%eval 5.48] } 30. Rxa7 { [%eval 5.56] } 30... Rd1+ { [%eval 6.89] } 31. Kg2 { [%eval 5.91] } 31... Nd3?? { (5.91 → Mate in 4) Checkmate is now unavoidable. Nd5 was best. } { [%eval #4] } (31... Nd5 32. Rxf7 Nxf6 33. exf6 Rd4 34. Kf3 Kg8 35. Rc7 Kf8 36. b3 Rd2 37. a4) 32. Ra8+?? { (Mate in 4 → 5.67) Lost forced checkmate sequence. Rxf7 was best. } { [%eval 5.67] } (32. Rxf7 Ne1+ 33. Kh3 Rd7 34. Bxd7 h4 35. Rh7#) 32... Kg7 { [%eval 5.53] } 33. Rg8+ { [%eval 5.39] } 33... Kh6 { [%eval 5.3] } 34. Rh8+ { [%eval 5.25] } 34... Kg7 { [%eval 5.13] } 35. Rg8+ { [%eval 5.11] } 35... Kh6 { [%eval 5.24] } 36. Bxd3 { [%eval 5.24] } 36... Rxd3 { [%eval 5.1] } 37. Rc8 { [%eval 4.92] } 37... Rd2 { [%eval 4.96] } 38. Rxc5 { [%eval 4.66] } 38... Rxb2 { [%eval 4.65] } 39. a4 { [%eval 4.45] } 39... Ra2 { [%eval 4.8] } 40. Ra5 { [%eval 4.7] } 40... g5 { [%eval 4.69] } 41. fxg5+ { [%eval 4.67] } 41... Kxg5 { [%eval 4.55] } 42. Ra7 { [%eval 4.45] } 42... Kf5 { [%eval 4.62] } 43. Rxf7 { [%eval 4.47] } 43... Kxe5 { [%eval 4.43] } 44. Nxh5 { [%eval 4.39] } 44... Rxa4 { [%eval 4.32] } 45. Ng3 { [%eval 4.3] } 45... Kd6 { [%eval 4.28] } 46. Rf3 { [%eval 4.29] } 46... e5 { [%eval 4.51] } 47. h4 { [%eval 4.46] } 47... Rxh4?! { (4.46 → 6.00) Inaccuracy. Ke6 was best. } { [%eval 6.0] } { Black resigns. } (47... Ke6 48. Kh3 e4 49. Rf4 Ra7 50. h5 Rb7 51. Kh4 e3 52. fxe3 Rb2 53. Kh3) 1-0