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[Event "rated Antichess game"] [Site "https://lichess.org/IYEWO6t7"] [Date "2024.05.03"] [White "feudeymon"] [Black "mona_mprj"] [Result "1-0"] [GameId "IYEWO6t7"] [UTCDate "2024.05.03"] [UTCTime "11:52:38"] [WhiteElo "1421"] [BlackElo "1743"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.37] } 2... Ba6 { [%eval 0.83] } 3. Bxa6?! { (0.83 → 0.27) Inaccuracy. Bxd7 was best. } { [%eval 0.27] } (3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 h6 6. Qxd7 Kxd7 7. c4 Qc8) 3... Nxa6 { [%eval 0.37] } 4. b4 { [%eval 0.64] } 4... Nxb4 { [%eval 0.37] } 5. Qh5 { [%eval 0.99] } 5... Nxa2 { [%eval 0.93] } 6. Rxa2?? { (0.93 → -10.69) Blunder. Qxh7 was best. } { [%eval -10.69] } (6. Qxh7) 6... Rb8 { [%eval -7.27] } 7. Rxa7 { [%eval #-24] } 7... Rxb1 { [%eval #-26] } 8. Rxc7 { [%eval -8.3] } 8... Rxc1 { [%eval -4.27] } 9. Qxh7?? { (-4.27 → Mate in 13) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-13] } (9. Qxf7 Kxf7) 9... Rxh7 { [%eval #-14] } 10. Rxd7 { [%eval #-13] } 10... Rxh2?? { (Mate in 13 → -0.27) Lost forced checkmate sequence. Rxe1 was best. } { [%eval -0.27] } (10... Rxe1 11. Rxd8 Rxg1 12. Rxe8 Rxh1 13. Rxf8 R7xh2 14. Rxf7 Rxg2 15. Rxg7 Rxg7 16. e4 Rh5 17. e5) 11. Rxh2 { [%eval -0.45] } 11... Rxc2?? { (-0.45 → Mate in 8) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #8] } (11... Rxe1 12. Rxd8 Rxe3 13. fxe3 Kxd8 14. Rh1 Nh6 15. Rxh6 gxh6 16. c4 f5 17. Nh3 h5 18. c5) 12. Rxe7?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Rxd8 was best. } { [%eval #-13] } (12. Rxd8 Rxd2 13. Rxe8 Rxf2 14. Rxf8 Rxg2 15. Rxf7 Rxg1 16. Rxg7 Rxg7 17. Rg2 Rxg2 18. Ke2 Rxe2) 12... Rxd2?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #7] } (12... Qxd2 13. Kxd2 Rxd2 14. Rxf7 Rxf2 15. Rxf8 Rxg2 16. Rxg2 Kxf8 17. Rxg7 Kxg7 18. Ne2 Ne7 19. Ng1) 13. Rxf7 { [%eval #7] } 13... Kxf7 { [%eval #6] } 14. Kxd2 { [%eval #6] } 14... Qxd2 { [%eval #5] } 15. Rh6?? { (Mate in 5 → -6.25) Lost forced checkmate sequence. e4 was best. } { [%eval -6.25] } (15. e4 Qxf2 16. Rh6 Qxg2 17. Ne2 Qxe4 18. Nf4 Qxf4 19. Rd6 Bxd6#) 15... Qxe3 { [%eval -5.0] } 16. fxe3 { [%eval -4.39] } 16... gxh6 { [%eval -3.21] } 17. Ne2?? { (-3.21 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (17. e4) 17... h5 { [%eval #-13] } 18. g4 { [%eval #-12] } 18... hxg4 { [%eval #-13] } 19. Ng3 { [%eval #-9] } 19... Bb4 { [%eval #-9] } 20. Nh5 { [%eval #-8] } 20... Nf6?? { (Mate in 8 → -0.32) Lost forced checkmate sequence. g3 was best. } { [%eval -0.32] } (20... g3 21. Nxg3 Bc3 22. Nf1 Nh6 23. Nd2 Bxd2 24. e4 Nf5 25. exf5 Ke6 26. fxe6 Ba5 27. e7) 21. Nxf6 { [%eval -0.18] } 21... Kxf6 { [%eval -0.17] } 22. e4 { [%eval -0.12] } 22... Kf5 { [%eval 0.0] } 23. exf5 { [%eval 0.0] } 23... g3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bf8 was best. } { [%eval #8] } (23... Bf8 24. f6 Bg7 25. fxg7 g3 26. g8=B g2 27. Bf7 g1=B 28. Bg6 Bf2 29. Be8 Be3 30. Bb5) 24. f6 { [%eval #8] } 24... g2 { [%eval #7] } 25. f7 { [%eval #7] } 25... g1=R { [%eval #1] } 26. f8=Q { [%eval #1] } 26... Bxf8# { Game ends by variant rule. } 1-0