FEN
[Event "rated classical game"]
[Site "https://lichess.org/game/IWzrnqFw"]
[Date "2020.03.27"]
[Round "-"]
[White "krispl"]
[Black "paolone"]
[Result "0-1"]
[GameId "IWzrnqFw"]
[UTCDate "2020.03.27"]
[UTCTime "19:59:30"]
[WhiteElo "2016"]
[BlackElo "1939"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+18"]
[Variant "Standard"]
[TimeControl "2700+45"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... Nf6 { [%eval 0.63] } 2. d3?! { (0.63 → -0.02) Inaccuracy. e5 was best. } { [%eval -0.02] } (2. e5 Nd5 3. c4 Nb6 4. d4 d6 5. f4 g6 6. Nc3 Bg7) 2... e5 { [%eval 0.09] } 3. Nf3 { [%eval 0.0] } 3... Nc6 { [%eval 0.0] } 4. g3 { [%eval 0.0] } 4... Bc5 { [%eval 0.15] } 5. Bg2 { [%eval 0.0] } 5... O-O { [%eval 0.3] } 6. O-O { [%eval -0.09] } 6... h6 { [%eval 0.31] } 7. Nc3 { [%eval -0.05] } 7... a6?! { (-0.05 → 0.98) Inaccuracy. d6 was best. } { [%eval 0.98] } (7... d6 8. Na4 Bb6 9. Nxb6 axb6 10. h3 b5 11. b3 Bd7 12. Bb2) 8. h3? { (0.98 → -0.38) Mistake. Nxe5 was best. } { [%eval -0.38] } (8. Nxe5 Nxe5 9. d4 Bd6 10. f4 Nc6 11. e5 Bb4 12. exf6 Bxc3) 8... d6 { [%eval -0.26] } 9. Kh2 { [%eval -0.25] } 9... Ne8?! { (-0.25 → 0.56) Inaccuracy. a5 was best. } { [%eval 0.56] } (9... a5 10. Nd5 Nxd5 11. exd5 Nb4 12. Nd2 c6 13. dxc6 Nxc6 14. Nc4 Be6 15. Be3 Bxc4 16. dxc4) 10. Nh4 { [%eval 0.02] } 10... Nf6 { [%eval 0.14] } 11. a3 { [%eval 0.05] } 11... Be6?! { (0.05 → 0.76) Inaccuracy. Bd7 was best. } { [%eval 0.76] } (11... Bd7) 12. Nd5 { [%eval 0.85] } 12... Bxd5 { [%eval 0.83] } 13. exd5 { [%eval 0.78] } 13... Ne7 { [%eval 0.76] } 14. c4 { [%eval 0.7] } 14... Ng6 { [%eval 0.62] } 15. Nxg6 { [%eval 0.21] } 15... fxg6 { [%eval 0.28] } 16. f4?! { (0.28 → -0.63) Inaccuracy. h4 was best. } { [%eval -0.63] } (16. h4 Kh7) 16... Bd4 { [%eval -0.63] } 17. fxe5 { [%eval -0.69] } 17... dxe5? { (-0.69 → 0.72) Mistake. Nh5 was best. } { [%eval 0.72] } (17... Nh5 18. Bf4 Nxf4 19. Rxf4 Rxf4 20. gxf4 dxe5 21. Qg4 exf4 22. Qxg6 Qg5 23. Qxg5 hxg5 24. Re1) 18. Qe2 { [%eval 0.54] } 18... Qd6 { [%eval 0.46] } 19. Be3 { [%eval 0.43] } 19... Rae8 { [%eval 0.62] } 20. Rae1 { [%eval 0.73] } 20... c6 { [%eval 0.56] } 21. dxc6 { [%eval 0.72] } 21... bxc6 { [%eval 0.81] } 22. b4 { [%eval 0.68] } 22... Qd7 { [%eval 0.89] } 23. Qc2 { [%eval 0.64] } 23... Kh7 { [%eval 1.0] } 24. Qa4?! { (1.00 → 0.44) Inaccuracy. Re2 was best. } { [%eval 0.44] } (24. Re2 h5) 24... Bxe3?! { (0.44 → 1.08) Inaccuracy. e4 was best. } { [%eval 1.08] } (24... e4 25. dxe4 Be5 26. Bf4 Qd3 27. Rf3 Qxc4 28. Rc1 Qxe4 29. Qxa6 Bxf4 30. Rxf4 Qe3 31. Rcf1) 25. Rxe3 { [%eval 0.82] } 25... Qd4 { [%eval 0.71] } 26. Rfe1 { [%eval 0.55] } 26... e4 { [%eval 0.51] } 27. Qxc6?? { (0.51 → -4.88) Blunder. dxe4 was best. } { [%eval -4.88] } (27. dxe4 Qxc4) 27... exd3 { [%eval -3.99] } 28. Rxe8? { (-3.99 → -8.17) Mistake. Qc5 was best. } { [%eval -8.17] } (28. Qc5 Qb2) 28... Rxe8 { [%eval -7.82] } 29. Rd1 { [%eval -10.05] } 29... Re2 { [%eval -6.6] } 30. Qf3 { [%eval -7.0] } 30... Re3 { [%eval -4.27] } 31. Qf2? { (-4.27 → -7.25) Mistake. Qf4 was best. } { [%eval -7.25] } (31. Qf4 Ne4) 31... Nh5?! { (-7.25 → -4.46) Inaccuracy. Ne4 was best. } { [%eval -4.46] } (31... Ne4 32. Qf4 Re2 33. Qf3 Ng5 34. Qxe2 dxe2 35. Rxd4 e1=Q 36. Rf4 Qd2 37. b5 axb5 38. cxb5) 32. Bf1?? { (-4.46 → -15.19) Blunder. Re1 was best. } { [%eval -15.19] } (32. Re1 d2) 32... Re2 { [%eval -13.1] } 33. Qxe2 { [%eval -72.84] } 33... dxe2 { [%eval -63.39] } 34. Bxe2?! { (-63.39 → Mate in 2) Checkmate is now unavoidable. Rxd4 was best. } { [%eval #-2] } (34. Rxd4 exf1=Q) 34... Qf2+ { [%eval #-1] } 35. Kh1 { [%eval #-1] } 35... Qxe2?! { (Mate in 1 → -62.66) Lost forced checkmate sequence. Nxg3# was best. } { [%eval -62.66] } (35... Nxg3#) 36. Kg1?! { (-62.66 → Mate in 6) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-6] } (36. Rg1 Qf2 37. Rg2 Nxg3+ 38. Rxg3 Qxg3 39. b5 Qxh3+ 40. Kg1 axb5 41. cxb5 Qxa3 42. Kf1 Qb3) 36... Qxd1+ { [%eval #-5] } 37. Kh2 { [%eval #-3] } 37... Qe1 { [%eval #-4] } 38. g4 { [%eval #-2] } 38... Qg3+ { [%eval #-2] } 39. Kh1 { [%eval #-2] } 39... Nf4 { [%eval #-1] } 40. c5 { [%eval #-1] } 40... Qg2# { Black wins by checkmate. } 0-1