FEN
[Event "rated blitz game"]
[Site "https://lichess.org/ISQ66lGU"]
[Date "2024.07.04"]
[Round "-"]
[White "evavwx"]
[Black "WC7"]
[Result "1-0"]
[GameId "ISQ66lGU"]
[UTCDate "2024.07.04"]
[UTCTime "22:48:07"]
[WhiteElo "845"]
[BlackElo "801"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-14"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C50"]
[Opening "Italian Game: Paris Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. Bc4 { [%eval 0.14] } 3... d6 { [%eval 0.4] } { C50 Italian Game: Paris Defense } 4. d3 { [%eval 0.08] } 4... Be6 { [%eval 0.33] } 5. Bxe6 { [%eval 0.33] } 5... fxe6 { [%eval 0.29] } 6. O-O { [%eval 0.28] } 6... d5?! { (0.28 → 1.35) Inaccuracy. Be7 was best. } { [%eval 1.35] } (6... Be7 7. c3 Nf6 8. b4 a6 9. Nbd2 O-O 10. a4 h6 11. Re1) 7. Bg5?! { (1.35 → 0.42) Inaccuracy. exd5 was best. } { [%eval 0.42] } (7. exd5 exd5 8. Nxe5 Nxe5 9. Re1 Bd6 10. d4 Ne7 11. dxe5 Bc5) 7... Be7 { [%eval 0.5] } 8. Bxe7 { [%eval 0.45] } 8... Qxe7 { [%eval 0.39] } 9. exd5 { [%eval 0.3] } 9... exd5 { [%eval 0.2] } 10. Re1 { [%eval 0.11] } 10... e4?? { (0.11 → 2.53) Blunder. O-O-O was best. } { [%eval 2.53] } (10... O-O-O) 11. dxe4 { [%eval 2.71] } 11... dxe4 { [%eval 2.89] } 12. Nfd2? { (2.89 → 1.08) Mistake. Nc3 was best. } { [%eval 1.08] } (12. Nc3 Nf6 13. Nd5 Nxd5 14. Qxd5 Rd8 15. Qc4 Kd7 16. Rxe4 Qf6 17. c3 Kc8) 12... O-O-O { [%eval 1.09] } 13. Rxe4?? { (1.09 → -6.43) Blunder. Qg4+ was best. } { [%eval -6.43] } (13. Qg4+ Kb8 14. Qxe4 Qf6 15. c3 Qh6 16. Qc2 Nf6 17. Nf1 Nd5 18. Nbd2 Rhf8) 13... Qc5?? { (-6.43 → 0.55) Blunder. Qxe4 was best. } { [%eval 0.55] } (13... Qxe4 14. Nc3 Qf4 15. Nce4 Nf6 16. Qe2 Rhe8 17. f3 Rxd2 18. Qxd2 Rxe4 19. Qxf4) 14. Nb3?? { (0.55 → Mate in 2) Checkmate is now unavoidable. Qg4+ was best. } { [%eval #-2] } (14. Qg4+ Kb8) 14... Qf5?? { (Mate in 2 → 0.30) Lost forced checkmate sequence. Rxd1+ was best. } { [%eval 0.3] } (14... Rxd1+ 15. Re1 Rxe1#) 15. Nc3?? { (0.30 → -4.39) Blunder. N1d2 was best. } { [%eval -4.39] } (15. N1d2 Nf6) 15... Rf8?? { (-4.39 → 1.70) Blunder. Rxd1+ was best. } { [%eval 1.7] } (15... Rxd1+ 16. Rxd1 Nf6 17. Re2 Qh5 18. Rde1 b6 19. h3 Kb7 20. a4 a5 21. Re6) 16. f3?! { (1.70 → 0.91) Inaccuracy. Qg4 was best. } { [%eval 0.91] } (16. Qg4 Qxg4) 16... Nb4?? { (0.91 → 5.13) Blunder. Nf6 was best. } { [%eval 5.13] } (16... Nf6) 17. a3? { (5.13 → 2.65) Mistake. Rxb4 was best. } { [%eval 2.65] } (17. Rxb4 Nf6 18. Qd2 Re8 19. Rf1 h5 20. Qf2 a6 21. Rd4 h4) 17... a5?? { (2.65 → 7.03) Blunder. Nc6 was best. } { [%eval 7.03] } (17... Nc6 18. Nd4 Qg6 19. Nxc6 Qxc6 20. Qd4 Nf6 21. Re7 b6 22. Qe5 Re8 23. Nb5) 18. axb4 { [%eval 7.31] } 18... axb4? { (7.31 → Mate in 1) Checkmate is now unavoidable. Rd8 was best. } { [%eval #1] } (18... Rd8 19. Nd4 Qg5 20. Rxa5 Qxa5 21. bxa5 Nf6 22. a6 Nxe4 23. axb7+ Kxb7 24. Nxe4) 19. Na2?? { (Mate in 1 → 6.02) Lost forced checkmate sequence. Ra8# was best. } { [%eval 6.02] } (19. Ra8#) 19... c5?! { (6.02 → 10.08) Inaccuracy. Rd8 was best. } { [%eval 10.08] } (19... Rd8 20. Rd4 Rxd4 21. Qxd4 Qf6 22. Qxb4 Kb8 23. Nc3 Qb6+ 24. Qxb6 cxb6 25. Nd5) 20. Qd3?! { (10.08 → 6.69) Inaccuracy. Nxb4 was best. } { [%eval 6.69] } (20. Nxb4 Qxe4 21. fxe4 Ne7 22. Qd6 Rf1+ 23. Rxf1 c4 24. Qxe7 cxb3 25. Qc5+ Kb8) 20... Nf6 { [%eval 5.64] } 21. Re7 { [%eval 5.44] } 21... c4?? { (5.44 → Mate in 4) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #4] } (21... Qxd3 22. cxd3 Nd7 23. d4 Rf4 24. dxc5 Rc4 25. c6 bxc6 26. Nac1 Rc2 27. Re2) 22. Qxf5+ { [%eval #3] } 22... Nd7 { [%eval #2] } { Black resigns. } 1-0
