FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/IMoWoewE"]
[Date "2026.05.18"]
[Round "-"]
[White "ldelerive"]
[Black "THELEGEND_KILLER"]
[Result "1-0"]
[GameId "IMoWoewE"]
[UTCDate "2026.05.18"]
[UTCTime "15:39:40"]
[WhiteElo "1798"]
[BlackElo "1709"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Nh3?? { (Mate in 16 → 1.30) Lost forced checkmate sequence. Qf3 was best. } { [%eval 1.3] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa2 { [%eval 1.61] } 4. Rxa2 { [%eval 1.38] } 4... Na6? { (1.38 → 2.82) Mistake. c6 was best. } { [%eval 2.82] } (4... c6 5. Ra5) 5. Rxa6 { [%eval 2.48] } 5... bxa6 { [%eval 2.48] } 6. Ng5 { [%eval 2.92] } 6... h6?? { (2.92 → Mate in 14) Checkmate is now unavoidable. Nh6 was best. } { [%eval #14] } (6... Nh6 7. Nxh7 Rxh7 8. Rf1 Ng4 9. Qxg4 Rxh2 10. Qxd7 Rxg2 11. Qxd8 Rxf2 12. Kxf2) 7. Nxf7 { [%eval #14] } 7... Kxf7 { [%eval #13] } 8. Qh5?? { (Mate in 13 → 0.92) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.92] } (8. Qe2 Bb7 9. Qxa6 Bxg2 10. Qxh6 Bxh1 11. Qxg7 Bxg7 12. h4 Rxh4 13. b4 Rxb4) 8... c6?? { (0.92 → 3.88) Blunder. e6 was best. } { [%eval 3.88] } (8... e6) 9. Qxh6?? { (3.88 → 1.37) Blunder. Qxf7 was best. } { [%eval 1.37] } (9. Qxf7) 9... gxh6 { [%eval 1.0] } 10. Na3 { [%eval 1.07] } 10... e5?? { (1.07 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } { [%eval #10] } (10... Kf6 11. Kd1 Rh7 12. e4 Kg6 13. Nb5 cxb5 14. c4 bxc4 15. d3 cxd3 16. Bxh6) 11. Nb5 { [%eval #10] } 11... cxb5 { [%eval #9] } 12. c4 { [%eval #9] } 12... bxc4 { [%eval #8] } 13. d3 { [%eval #8] } 13... cxd3 { [%eval #7] } 14. Ke2 { [%eval #7] } 14... dxe2 { [%eval #6] } 15. Rf1 { [%eval #7] } 15... exf1=N { [%eval #6] } 16. e4 { [%eval #6] } 16... Nxh2 { [%eval #5] } 17. Bxh6 { [%eval #5] } 17... Nxh6 { [%eval #4] } 18. b4 { [%eval #4] } 18... Bxb4 { [%eval #3] } 19. g4 { [%eval #3] } 19... N2xg4 { [%eval #2] } 20. f4 { [%eval #2] } 20... exf4 { [%eval #1] } 21. e5 { [%eval #1] } 21... Nxe5# { Game ends by variant rule. } 1-0
