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[Event "Rated Antichess game"] [Site "https://lichess.org/IGSjhSGl"] [Date "2023.10.28"] [White "Rikijsrulle36"] [Black "jekabs_pro"] [Result "1-0"] [UTCDate "2023.10.28"] [UTCTime "10:34:47"] [WhiteElo "1147"] [BlackElo "1253"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-33"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 a6?? { (1.78 → 7.70) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 bxa6 3. Qe2?? { (7.00 → 0.29) Blunder. Qg4 was best. } (3. Qg4 g6 4. Qxg6 fxg6 5. Ne2 e5 6. b4 Bxb4 7. Rf1 Bxd2) 3... a5?? { (0.29 → Mate in 16) Checkmate is now unavoidable. c6 was best. } (3... c6 4. Qxa6 Rxa6 5. Na3 Rxa3 6. bxa3 g6 7. a4 Bh6 8. Ne2) 4. Qa6?? { (Mate in 16 → -0.22) Lost forced checkmate sequence. b4 was best. } (4. b4 axb4 5. Qb5 Rxa2 6. Qxb4 Rxc2 7. Qxb8 Rxd2 8. Kxd2 h6 9. Qxc8 Qxc8 10. Ra8 Qxa8) 4... Rxa6 5. b4 axb4 6. c3 bxc3 7. dxc3?! { (0.34 → -0.53) Inaccuracy. Nxc3 was best. } (7. Nxc3) 7... Rxa2 8. Rxa2 Ba6 9. Rxa6 Nxa6 10. c4 d5?? { (-0.59 → Mate in 10) Checkmate is now unavoidable. Nb4 was best. } (10... Nb4 11. Ne2 Nc6 12. Rf1 Nd4 13. Nxd4 f5 14. Nxf5 d5 15. cxd5 Qxd5 16. Nxe7 Qxg2 17. Nxg8) 11. cxd5 Qxd5 12. e4?? { (Mate in 9 → -0.57) Lost forced checkmate sequence. g4 was best. } (12. g4 Qxh1 13. Kd1 Qxh2 14. e4 Qxf2 15. Nf3 Qxf3 16. Be3 Qxe4 17. g5 Qxb1 18. Bf4 Qxd1) 12... Qxe4 13. f3?? { (-0.53 → -4.94) Blunder. Kd2 was best. } (13. Kd2 Qxg2) 13... Qxf3 14. Nxf3?? { (-4.87 → Mate in 9) Checkmate is now unavoidable. gxf3 was best. } (14. gxf3 Nc5) 14... g5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. e5 was best. } (14... e5 15. Nxe5 Kd8 16. Nxf7 c6 17. Nxh8 g5 18. Bxg5 h5 19. Bxd8 h4 20. Bxh4 Ba3 21. Nxa3) 15. Nxg5 Bg7 16. Nxh7 Rxh7 17. h3?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rg1 was best. } (17. Rg1 Rxh2 18. Rf1 Rxg2 19. Rxf7 Kxf7 20. Ke2 Rxe2 21. Nc3 Bxc3 22. Be3 Rxe3#) 17... Rxh3 18. Rxh3 Bb2 19. Bxb2 f6?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. e5 was best. } (19... e5 20. Bxe5 Nc5 21. Bxc7 Nb3 22. Rxb3 Kd8 23. Bxd8 Nf6 24. Bxf6#) 20. Bxf6 Nxf6 21. Rh5 Nxh5 22. g3 Nxg3 23. Kf1 Nxf1 24. Nd2 Nxd2# { Game ends by variant rule. } 1-0