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[Event "antijadoube Arena"] [Site "https://lichess.org/IFakMP09"] [Date "2020.07.09"] [White "Begbie"] [Black "swedge89"] [Result "0-1"] [GameId "IFakMP09"] [UTCDate "2020.07.09"] [UTCTime "18:50:28"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... c5?? { (Mate in 16 → 5.88) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 Bh3 6. gxh3 h5 7. Bxg8 Rxg8 8. Qxh5) 2. d4?? { (5.88 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } (2. Ba6 Nxa6 3. Qh5 Nb8 4. Qxh7 Rxh7 5. d4 Rxh2 6. Rxh2 cxd4 7. Bh6 Nxh6 8. Rxh6 gxh6) 2... cxd4 3. Qxd4 e5?? { (-6.93 → Mate in 15) Checkmate is now unavoidable. b5 was best. } (3... b5 4. Bxb5) 4. Qxe5?? { (Mate in 15 → -1.42) Lost forced checkmate sequence. Qxd7 was best. } (4. Qxd7 Qxd7 5. Bf4 exf4 6. b4 Bxb4 7. Ne2 Bxe1 8. Nxf4 Bxf2 9. Ba6 Nxa6 10. Re1 Bxe1) 4... Qe7?? { (-1.42 → 3.78) Blunder. Qh4 was best. } (4... Qh4 5. Qxg7) 5. Qxe7 Kxe7 6. Ba6 Nxa6?? { (4.28 → Mate in 12) Checkmate is now unavoidable. bxa6 was best. } (6... bxa6) 7. c4?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } (7. b4 Nxb4 8. a4 Nxc2 9. Ra2 Nxe1 10. Be3 Nxg2 11. Bxa7 Rxa7 12. Na3 Rxa4 13. Rb2 Rxe4) 7... g6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Kd8 9. Bxd8 Nf6 10. Bxf6 d6 11. Bxh8 f6 12. Bxf6 Bg7 13. Bxg7 Bh3 14. gxh3) 8. e5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bh6 was best. } (8. Bh6 Nxh6 9. c5 Nxc5 10. Na3 Nxe4 11. Kd1 Nxf2 12. Kc2 Nxh1 13. g4 Nxg4 14. Re1 Nxh2) 8... Nc5?? { (Mate in 11 → 0.86) Lost forced checkmate sequence. g5 was best. } (8... g5 9. Bxg5 Kd8 10. Bxd8 Nc7 11. Bxc7 Nf6 12. exf6 Bd6 13. Bxd6 Rf8 14. Bxf8 h6 15. Bxh6) 9. Bh6 Nxh6 10. Nc3?? { (1.15 → Mate in 11) Checkmate is now unavoidable. e6 was best. } (10. e6 dxe6) 10... Nb3 11. axb3 d6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kf6 was best. } (11... Kf6 12. exf6 d5 13. cxd5 Bh3 14. gxh3 Ng4 15. hxg4 Rd8 16. Rxa7 Rxd5 17. Rxb7 g5 18. Rxf7) 12. Rxa7 Rxa7 13. exd6 Kxd6 14. Nd5?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. c5 was best. } (14. c5 Kxc5 15. b4 Kxb4 16. Na2 Rxa2 17. Kd2 Rxb2 18. Ne2 Rxd2 19. Ng3 Rxf2 20. Nh5 Rxg2) 14... Kxd5 15. cxd5 Bh3?? { (Mate in 11 → -1.80) Lost forced checkmate sequence. Bd6 was best. } (15... Bd6 16. f4 Bxf4 17. g4 Bxh2 18. Rxh2 Bxg4 19. Rxh6 Bf3 20. Nxf3 g5 21. Nxg5 Rc8 22. Rxh7) 16. gxh3 Ng4?? { (-2.31 → 1.17) Blunder. Bd6 was best. } (16... Bd6 17. Nf3) 17. hxg4 Ra4?? { (0.83 → 2.76) Blunder. Bh6 was best. } (17... Bh6) 18. bxa4 Ba3? { (2.84 → 4.71) Mistake. Bh6 was best. } (18... Bh6 19. g5) 19. bxa3 Re8?? { (3.82 → Mate in 8) Checkmate is now unavoidable. f5 was best. } (19... f5 20. gxf5) 20. h4 Rxe1 21. h5?? { (Mate in 7 → 1.00) Lost forced checkmate sequence. Nh3 was best. } (21. Nh3 Rxh1 22. f4 Rxh3 23. d6 Rxa3 24. d7 Rxa4 25. g5 Rxf4 26. d8=Q Rxh4 27. Qd4 Rxd4#) 21... Rxg1 22. hxg6?? { (1.39 → Mate in 6) Checkmate is now unavoidable. Rxg1 was best. } (22. Rxg1 gxh5 23. gxh5 f5 24. h6 f4 25. a5 b6 26. axb6 f3 27. Rg6 hxg6 28. d6 g5) 22... fxg6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxh1 was best. } (22... Rxh1 23. gxh7 Rxh7 24. f3 f5 25. gxf5 Re7 26. a5 Re4 27. fxe4 b6 28. axb6#) 23. Rxg1?? { (Mate in 6 → 0.72) Lost forced checkmate sequence. Rxh7 was best. } (23. Rxh7 Rxg4 24. Rxb7 Rxa4 25. Rb5 Rxa3 26. Ra5 Rxa5 27. f4 Rxd5 28. f5 Rxf5#) 23... b5?! { (0.72 → 1.39) Inaccuracy. g5 was best. } (23... g5) 24. axb5 h5 25. gxh5 gxh5 26. Re1? { (1.24 → 0.00) Mistake. b6 was best. } (26. b6 h4) 26... h4 27. Re2?? { (0.00 → Mate in 17) Checkmate is now unavoidable. d6 was best. } (27. d6 h3 28. d7 h2 29. Re3 h1=K 30. f4 Kh2 31. Rg3 Kxg3 32. d8=R Kxf4 33. a4 Kf5) 27... h3 28. d6 h2 29. d7 h1=B?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. h1=R was best. } (29... h1=R 30. Re1 Rxe1 31. f4 Re8 32. dxe8=Q#) 30. d8=K?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. f3 was best. } (30. f3 Bxf3 31. d8=R Bxe2 32. Rd4 Bxb5 33. Ra4 Bxa4#) 30... Bc6 31. bxc6# { Game ends by variant rule. } 0-1