FEN
[Event "antichess Arena"]
[Site "https://lichess.org/IDI6vam1"]
[Date "2026.05.02"]
[Round "-"]
[White "AlexisGS_4"]
[Black "RAFAELSANTIAGO16"]
[Result "1-0"]
[GameId "IDI6vam1"]
[UTCDate "2026.05.02"]
[UTCTime "23:39:01"]
[WhiteElo "1727"]
[BlackElo "1302"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nf6?? { (Mate in 15 → 0.93) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.93] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.93] } 3... exf6 { [%eval 0.94] } 4. b4 { [%eval 4.07] } 4... Bxb4 { [%eval 0.88] } 5. Qd2 { [%eval 0.89] } 5... Bxd2 { [%eval 1.37] } 6. Nxd2 { [%eval 0.94] } 6... d5?? { (0.94 → Mate in 14) Checkmate is now unavoidable. f5 was best. } { [%eval #14] } (6... f5 7. h3 Rg8 8. g3 Rxg3 9. fxg3 Ke7 10. Ngf3 f4 11. gxf4 Kd6 12. Ne5) 7. g4 { [%eval #14] } 7... Bxg4 { [%eval #14] } 8. Bh3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-12] } (8. Rb1 Bxe2 9. Rxb7 Bxd3 10. Rxa7 Rxa7 11. cxd3 Rxa2 12. Nh3 Rxd2 13. Kxd2 Ke7) 8... Bxh3?? { (Mate in 12 → 4.13) Lost forced checkmate sequence. Bxe2 was best. } { [%eval 4.13] } (8... Bxe2 9. Kxe2 Qc8 10. Bxc8 Kd8 11. Bxb7 a5 12. Bxa8 Kd7 13. Bxd5 Kd6 14. Bxf7) 9. Nxh3 { [%eval 3.38] } 9... d4?? { (3.38 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (9... a5 10. Rd1 Kd7 11. Kf1 f5 12. Ng5 Qxg5 13. Ne4 fxe4 14. dxe4 dxe4 15. Rxd7) 10. Ng5 { [%eval #11] } 10... fxg5 { [%eval #10] } 11. c3 { [%eval #15] } 11... dxc3 { [%eval #14] } 12. d4 { [%eval #14] } 12... cxd2 { [%eval #8] } 13. Kxd2 { [%eval #8] } 13... Qxd4 { [%eval #7] } 14. e4?? { (Mate in 7 → -1.59) Lost forced checkmate sequence. Kc1 was best. } { [%eval -1.59] } (14. Kc1 Qxf2 15. h3 Qxe2 16. Rg1 Qxa2 17. Rxg5 Qxa1 18. Rg6 fxg6 19. h4 Qxc1) 14... Qxe4?? { (-1.59 → Mate in 5) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #5] } (14... Qxa1 15. Rxa1) 15. Rhb1?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Rag1 was best. } { [%eval #-10] } (15. Rag1 Qxh1 16. Rxg5 Qxh2 17. a4 Qxf2 18. Ke1 Qxe1 19. Ra5 Qxa5#) 15... Qxb1 { [%eval #-10] } 16. Rxb1 { [%eval #-9] } 16... b5 { [%eval #-9] } 17. Rxb5 { [%eval #-8] } 17... a6?? { (Mate in 8 → -5.06) Lost forced checkmate sequence. Nd7 was best. } { [%eval -5.06] } (17... Nd7 18. Rxg5 Rg8 19. Rxg8 Ke7 20. Rxa8 a6 21. Rxa6 c6 22. Rxc6 Nb6 23. Rxb6) 18. Rxb8 { [%eval -4.77] } 18... Rxb8 { [%eval -4.32] } 19. f4 { [%eval -3.64] } 19... gxf4 { [%eval -3.9] } 20. Ke3?? { (-3.90 → Mate in 16) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-16] } (20. Kc2) 20... fxe3 { [%eval -11.14] } 21. a4 { [%eval -11.03] } 21... Rb5?? { (-11.03 → -1.66) Blunder. f5 was best. } { [%eval -1.66] } (21... f5 22. h4 f4 23. h5 e2 24. h6 c5 25. a5 Rb6 26. axb6 f3 27. b7) 22. axb5 { [%eval -2.69] } 22... axb5 { [%eval -3.14] } 23. h4 { [%eval -4.76] } 23... h5# { Game ends by variant rule. } 1-0