FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/IDFbDPmm"]
[Date "2021.11.04"]
[Round "-"]
[White "Chess_master_ostrich"]
[Black "quinnnyr1994"]
[Result "1-0"]
[GameId "IDFbDPmm"]
[UTCDate "2021.11.04"]
[UTCTime "16:00:22"]
[WhiteElo "1117"]
[BlackElo "1218"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.38] } 2. Ba6? { (2.38 → 0.91) Mistake. b4 was best. } { [%eval 0.91] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (0.91 → 4.48) Blunder. Nxa6 was best. } { [%eval 4.48] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7) 3. Nh3?? { (4.48 → -0.67) Blunder. a4 was best. } { [%eval -0.67] } (3. a4 Ba3 4. Rxa3 d6 5. e4 Qf6 6. e5 Qxe5 7. Qh5 Qxb2) 3... Qg5 { [%eval 1.69] } 4. Nxg5 { [%eval 1.5] } 4... Ba3? { (1.50 → 3.43) Mistake. Bd6 was best. } { [%eval 3.43] } (4... Bd6 5. Nxf7) 5. Nxh7?? { (3.43 → Mate in 12) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-12] } (5. Nxa3 h6) 5... Rxh7?? { (Mate in 12 → 1.71) Lost forced checkmate sequence. Bxb2 was best. } { [%eval 1.71] } (5... Bxb2 6. Bxb2 Rxh7 7. Bxg7 Rxh2 8. Rxh2 e5 9. Bxe5 Nc6 10. Bxc7 Nd4 11. exd4 Rb8 12. Bxb8) 6. bxa3?? { (1.71 → -0.05) Blunder. Nxa3 was best. } { [%eval -0.05] } (6. Nxa3) 6... Rxh2 { [%eval 0.01] } 7. Rxh2 { [%eval 0.09] } 7... Nh6?! { (0.09 → 1.12) Inaccuracy. a5 was best. } { [%eval 1.12] } (7... a5 8. a4 g6 9. Rh6 Nxh6 10. Nc3 Ng8 11. g3 Ne7 12. Ba3 c5 13. Bxc5 Nec6 14. Bxa7) 8. Rxh6 { [%eval 1.01] } 8... gxh6 { [%eval 1.19] } 9. f3?? { (1.19 → -1.15) Blunder. Ke2 was best. } { [%eval -1.15] } (9. Ke2 a5) 9... d6?? { (-1.15 → 0.75) Blunder. e5 was best. } { [%eval 0.75] } (9... e5 10. f4 exf4 11. exf4 h5 12. Qxh5 Kd8 13. Qxf7 Bb7 14. Qxd7 Bxg2 15. Qxc7 Kxc7 16. Kf1) 10. Ke2? { (0.75 → -0.50) Mistake. f4 was best. } { [%eval -0.5] } (10. f4 Kd7 11. Ke2 e5 12. fxe5 dxe5 13. a4 Ke6 14. g4 Nd7 15. Qe1 Kd6 16. g5 hxg5) 10... Bd7?? { (-0.50 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #12] } (10... e5 11. g4) 11. a4 { [%eval #12] } 11... Bxa4 { [%eval #11] } 12. Qg1 { [%eval #11] } 12... Bxc2 { [%eval #10] } 13. a4?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. f4 was best. } { [%eval #-14] } (13. f4 Bxb1 14. Rxb1 Nd7 15. f5 exf5 16. e4 fxe4 17. Qxa7 Rxa7 18. Rb7 Rxb7 19. Kd3 exd3) 13... Bxb1?? { (Mate in 14 → -0.44) Lost forced checkmate sequence. Bxa4 was best. } { [%eval -0.44] } (13... Bxa4 14. Rxa4 a5 15. Rxa5 Na6 16. Rxa6 c5 17. Rxa7 Rxa7 18. d3 f5 19. f4 e5 20. fxe5) 14. Rxb1 { [%eval -0.25] } 14... Nc6?? { (-0.25 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } { [%eval #8] } (14... Nd7 15. f4) 15. Rb8?? { (Mate in 8 → -1.13) Lost forced checkmate sequence. Rb4 was best. } { [%eval -1.13] } (15. Rb4 Nxb4 16. Kd3 Nxd3 17. e4 Nxc1 18. Qxa7 Rxa7 19. d3 Nxd3 20. f4 Nxf4 21. a5 Nxg2) 15... Nxb8 { [%eval -1.3] } 16. g4?! { (-1.30 → -2.25) Inaccuracy. Qd1 was best. } { [%eval -2.25] } (16. Qd1 e5) 16... h5?? { (-2.25 → -0.15) Blunder. e5 was best. } { [%eval -0.15] } (16... e5 17. Qd1 Nd7 18. g5 hxg5 19. f4 gxf4 20. exf4 exf4 21. Kf2 Ke7 22. Kg2 Ke6 23. Kf2) 17. gxh5 { [%eval -0.83] } 17... Nd7?! { (-0.83 → 0.01) Inaccuracy. e5 was best. } { [%eval 0.01] } (17... e5) 18. Qg6?? { (0.01 → -2.83) Blunder. Qd1 was best. } { [%eval -2.83] } (18. Qd1 d5) 18... fxg6 { [%eval -2.7] } 19. hxg6 { [%eval -2.71] } 19... Kf7?? { (-2.71 → 1.75) Blunder. a5 was best. } { [%eval 1.75] } (19... a5 20. g7 Kd8 21. g8=Q Ke7 22. Qxe6 Kxe6 23. f4 Kf7 24. Kf3 Rd8 25. Ke2 c5 26. f5) 20. gxf7 { [%eval 1.15] } 20... Re8? { (1.15 → 2.89) Mistake. a5 was best. } { [%eval 2.89] } (20... a5 21. f8=K) 21. fxe8=N { [%eval 3.34] } 21... c5?! { (3.34 → 5.12) Inaccuracy. d5 was best. } { [%eval 5.12] } (21... d5) 22. Nxd6 { [%eval 4.9] } 22... a5?! { (4.90 → 8.25) Inaccuracy. c4 was best. } { [%eval 8.25] } (22... c4) 23. Nf5 { [%eval #12] } 23... exf5 { [%eval #11] } 24. e4 { [%eval #11] } 24... fxe4 { [%eval #10] } 25. fxe4 { [%eval #10] } 25... a6 { [%eval #4] } 26. d4 { [%eval #4] } 26... cxd4 { [%eval #3] } 27. Be3 { [%eval #12] } 27... dxe3 { [%eval #11] } 28. Kxe3 { [%eval #11] } 28... Nf8 { [%eval #6] } 29. Kd4 { [%eval #6] } 29... Nd7 { [%eval #1] } 30. Kc5 { [%eval #11] } 30... Nxc5 { [%eval #10] } 31. e5 { [%eval #10] } 31... Nxa4 { [%eval #9] } 32. e6 { [%eval #9] } 32... Nc5 { [%eval #8] } 33. e7 { [%eval #8] } 33... Nd7 { [%eval #4] } 34. e8=R { [%eval #4] } 34... Nf8 { [%eval #3] } 35. Rxf8 { [%eval #3] } 35... a4 { [%eval #2] } 36. Rb8 { [%eval #2] } 36... a3 { [%eval #1] } 37. Rb2 { [%eval #1] } 37... axb2# { Game ends by variant rule. } 1-0