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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/IBFox9p1"] [Date "2026.04.12"] [Round "-"] [White "Skray1993"] [Black "CalculatorPretzel"] [Result "1-0"] [GameId "IBFox9p1"] [UTCDate "2026.04.12"] [UTCTime "02:49:04"] [WhiteElo "1215"] [BlackElo "1233"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-54"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... a6?! { (-0.19 → 0.57) Inaccuracy. c5 was best. } { [%eval 0.57] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g3 { [%eval 0.5] } 2... h5?! { (0.50 → 1.23) Inaccuracy. c6 was best. } { [%eval 1.23] } (2... c6 3. d3 g6 4. Bh6 Nxh6 5. g4 Nxg4 6. Bg2 Nxh2 7. Bxc6) 3. h3?? { (1.23 → -0.76) Blunder. Na3 was best. } { [%eval -0.76] } (3. Na3 c6 4. Nb5 axb5 5. g4 Rxa2 6. Rxa2 hxg4 7. Ra5 Qxa5 8. e4 Rxh2) 3... h4?? { (-0.76 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (3... Nh6 4. h4) 4. gxh4 { [%eval #16] } 4... Rxh4 { [%eval #15] } 5. Bb2?? { (Mate in 15 → 1.46) Lost forced checkmate sequence. Bg2 was best. } { [%eval 1.46] } (5. Bg2 Rxh3 6. Bxb7 Rxh1 7. Bxa8 Rxg1 8. Bb2 Rxe1 9. Bxg7 Rxd1 10. Bxf8 Kxf8) 5... Rxh3 { [%eval 1.49] } 6. Bxg7? { (1.49 → 0.24) Mistake. Rxh3 was best. } { [%eval 0.24] } (6. Rxh3 e5) 6... Bxg7?? { (0.24 → Mate in 16) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #16] } (6... Rxh1) 7. Nxh3 { [%eval #16] } 7... Bxa1 { [%eval #15] } 8. Nc3?? { (Mate in 15 → -5.38) Lost forced checkmate sequence. c3 was best. } { [%eval -5.38] } (8. c3 Bxc3 9. Nxc3 d5 10. Nxd5 Qxd5 11. Qc2 Qxd2 12. Qxc7 Bxh3 13. Bxh3 Qxe2) 8... Bxc3 { [%eval -5.39] } 9. dxc3 { [%eval -4.4] } 9... Nc6?? { (-4.40 → -2.02) Blunder. Nh6 was best. } { [%eval -2.02] } (9... Nh6) 10. Qxd7 { [%eval -2.05] } 10... Bxd7?? { (-2.05 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #10] } (10... Kxd7 11. Bg2 Kd6 12. Bxc6 Bxh3 13. Rxh3 bxc6 14. Rd3 Qb8 15. Rxd6 cxd6 16. c4) 11. b4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-11] } (11. Kd2 Bxh3 12. Bxh3 Qxd2 13. Rd1 Qxc2 14. a4 Qxb3 15. e4 Qxa4 16. Rd5 Qxe4) 11... Bxh3 { [%eval #-11] } 12. Rxh3 { [%eval #-10] } 12... Nxb4 { [%eval #-10] } 13. cxb4 { [%eval #-9] } 13... Qd1 { [%eval #-9] } 14. Kxd1 { [%eval #-8] } 14... Nh6 { [%eval #-8] } 15. Rxh6 { [%eval #-7] } 15... f6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. c5 was best. } { [%eval #8] } (15... c5 16. bxc5 b6 17. cxb6 Ra7 18. bxa7 f5 19. Rxa6 e6 20. Rxe6 f4 21. Rxe8) 16. Rxf6 { [%eval #8] } 16... exf6 { [%eval #7] } 17. b5 { [%eval #7] } 17... axb5 { [%eval #6] } 18. Kc1 { [%eval #6] } 18... Rxa2 { [%eval #5] } 19. Kb2 { [%eval #5] } 19... Rxb2 { [%eval #4] } 20. Bh3 { [%eval #4] } 20... Rxc2 { [%eval #3] } 21. Be6 { [%eval #3] } 21... Rxe2 { [%eval #2] } 22. Bf5 { [%eval #2] } 22... Rxf2 { [%eval #1] } 23. Bd7 { [%eval #1] } 23... Kxd7# { Game ends by variant rule. } 1-0