FEN
[Event "rated rapid game"]
[Site "https://lichess.org/IB9unDi8"]
[Date "2026.04.25"]
[Round "-"]
[White "n0ir4"]
[Black "Jafimanku"]
[Result "1/2-1/2"]
[GameId "IB9unDi8"]
[UTCDate "2026.04.25"]
[UTCTime "14:41:07"]
[WhiteElo "1446"]
[BlackElo "1527"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-4"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "B13"]
[Opening "Caro-Kann Defense: Exchange Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } 2. d4 { [%eval 0.24] } 2... d5 { [%eval 0.24] } 3. exd5 { [%eval 0.08] } 3... cxd5 { [%eval 0.18] } 4. Nf3 { [%eval 0.0] } 4... Nc6 { [%eval 0.13] } { B13 Caro-Kann Defense: Exchange Variation } 5. c4 { [%eval 0.1] } 5... Bg4 { [%eval 0.43] } 6. cxd5 { [%eval 0.3] } 6... Bxf3?! { (0.30 → 0.93) Inaccuracy. Qxd5 was best. } { [%eval 0.93] } (6... Qxd5 7. Nc3 Bxf3 8. gxf3 Qxd4 9. Qxd4 Nxd4 10. Nb5 Nc2+ 11. Kd1) 7. Qxf3 { [%eval 0.69] } 7... Nxd4 { [%eval 0.91] } 8. Qd3?! { (0.91 → 0.00) Inaccuracy. Qe4 was best. } { [%eval 0.0] } (8. Qe4 e5 9. dxe6 Bb4+ 10. Nc3 Nf6 11. Bb5+ Kf8 12. Qxb7 Nc2+) 8... Qxd5 { [%eval 0.1] } 9. Be3 { [%eval 0.12] } 9... O-O-O { [%eval 0.43] } 10. Nc3 { [%eval 0.59] } 10... Nf3+?? { (0.59 → 2.46) Blunder. Qc5 was best. } { [%eval 2.46] } (10... Qc5 11. Rc1) 11. gxf3 { [%eval 2.25] } 11... Qxd3 { [%eval 2.67] } 12. Bxd3 { [%eval 2.61] } 12... Rxd3 { [%eval 2.45] } 13. Ke2 { [%eval 1.89] } 13... Rd6?! { (1.89 → 3.24) Inaccuracy. Rd7 was best. } { [%eval 3.24] } (13... Rd7) 14. Rac1 { [%eval 3.46] } 14... Kb8?! { (3.46 → 4.54) Inaccuracy. Kd8 was best. } { [%eval 4.54] } (14... Kd8 15. Nb5 Rd5 16. Nxa7 Nh6 17. Rc8+ Kd7 18. Rb8 Ke6 19. Rxb7 Nf5 20. Nb5) 15. Nb5 { [%eval 4.46] } 15... Ra6?? { (4.46 → Mate in 3) Checkmate is now unavoidable. b6 was best. } { [%eval #3] } (15... b6 16. Bf4 Nh6 17. Rc2 Nf5 18. Rhc1 e5 19. Bxe5 Be7 20. Kf1 Rd8 21. Nxd6) 16. Nxa7?? { (Mate in 3 → 5.85) Lost forced checkmate sequence. Rhd1 was best. } { [%eval 5.85] } (16. Rhd1 b6 17. Rd8+ Kb7 18. Rc7#) 16... Rxa7?? { (5.85 → Mate in 4) Checkmate is now unavoidable. b6 was best. } { [%eval #4] } (16... b6 17. Nc6+ Kb7 18. Nd8+ Ka7 19. Nxf7 Rxa2 20. Ra1 Rxa1 21. Rxa1+ Kb7 22. Nxh8) 17. Bxa7+?? { (Mate in 4 → 3.62) Lost forced checkmate sequence. Bf4+ was best. } { [%eval 3.62] } (17. Bf4+ e5 18. Bxe5+ Bd6 19. Bxd6+ Ka8 20. Rc8#) 17... Kxa7 { [%eval 3.31] } 18. Rc3?? { (3.31 → -0.08) Blunder. Rc8 was best. } { [%eval -0.08] } (18. Rc8 Nf6 19. Rd1 Nh5 20. Rdd8 Nf4+ 21. Kf1 Ng6 22. Ra8+ Kb6 23. a4 e6) 18... Nf6 { [%eval 0.0] } 19. Ra3+ { [%eval 0.0] } 19... Kb6 { [%eval 0.0] } 20. Rb3+ { [%eval 0.0] } 20... Ka6 { [%eval 0.0] } 21. Ra3+ { [%eval 0.0] } 21... Kb6 { [%eval 0.0] } 22. Rb3+ { [%eval 0.0] } 22... Ka6 { [%eval 0.0] } 23. Ra3+ { [%eval 0.0] } 23... Kb6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2