FEN
[Event "rated blitz game"]
[Site "https://lichess.org/I6Z2IMXe"]
[Date "2025.12.04"]
[Round "-"]
[White "Therookiewithpuns999"]
[Black "a14001400"]
[Result "1/2-1/2"]
[GameId "I6Z2IMXe"]
[UTCDate "2025.12.04"]
[UTCTime "03:42:05"]
[WhiteElo "732"]
[BlackElo "629"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C42"]
[Opening "Petrov's Defense: Three Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Nc3 { [%eval 0.0] } { C42 Petrov's Defense: Three Knights Game } 3... Bc5?! { (0.00 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (3... Nc6 4. Bb5 Nd4 5. Bc4 Bc5 6. Nxe5 Qe7 7. Nf3 d5 8. Bxd5) 4. Nxe5 { [%eval 0.9] } 4... Qe7 { [%eval 1.32] } 5. Nf3?! { (1.32 → 0.23) Inaccuracy. d4 was best. } { [%eval 0.23] } (5. d4 Bb4 6. f3 c5 7. Bf4 Nc6 8. a3 Bxc3+ 9. bxc3 O-O) 5... d6?! { (0.23 → 1.33) Inaccuracy. Nxe4 was best. } { [%eval 1.33] } (5... Nxe4 6. Nxe4 d5 7. d4 dxe4 8. dxc5 exf3+ 9. Be3 fxg2 10. Bxg2) 6. d4 { [%eval 0.94] } 6... Bb4 { [%eval 1.14] } 7. Bd2? { (1.14 → 0.02) Mistake. Bb5+ was best. } { [%eval 0.02] } (7. Bb5+ c6 8. Bd3 Nxe4 9. O-O Nxc3 10. bxc3 Bxc3 11. Rb1 h6) 7... Nc6 { [%eval 0.48] } 8. d5?! { (0.48 → -0.26) Inaccuracy. Bd3 was best. } { [%eval -0.26] } (8. Bd3 Bxc3 9. bxc3 Nxe4 10. O-O Nxd2 11. Nxd2 O-O 12. Rb1 Qh4) 8... Na5?? { (-0.26 → 2.48) Blunder. Bxc3 was best. } { [%eval 2.48] } (8... Bxc3 9. Bxc3) 9. a3?? { (2.48 → 0.10) Blunder. Bb5+ was best. } { [%eval 0.1] } (9. Bb5+ c6 10. Be2 cxd5 11. Nxd5 Bxd2+ 12. Nxd2 Qd8 13. Bb5+ Bd7 14. Nxf6+ Qxf6) 9... Bc5?? { (0.10 → 4.46) Blunder. Bxc3 was best. } { [%eval 4.46] } (9... Bxc3 10. Bxc3 Nxe4 11. Bb5+ c6 12. O-O Nxc3 13. bxc3 O-O 14. dxc6 bxc6 15. Re1) 10. b4 { [%eval 4.43] } 10... Nb3 { [%eval 5.2] } 11. cxb3 { [%eval 5.2] } 11... Bb6 { [%eval 5.11] } 12. Bb5+ { [%eval 5.02] } 12... c6 { [%eval 5.22] } 13. dxc6 { [%eval 5.63] } 13... bxc6 { [%eval 6.37] } 14. Bxc6+ { [%eval 6.97] } 14... Kf8 { [%eval 7.51] } 15. Bxa8 { [%eval 7.57] } 15... d5 { [%eval 8.08] } 16. Bxd5 { [%eval 7.73] } 16... Ng4 { [%eval 8.12] } 17. O-O { [%eval 7.67] } 17... f5 { [%eval 8.51] } 18. exf5 { [%eval 8.22] } 18... Bxf5 { [%eval 8.41] } 19. Bg5 { [%eval 8.81] } 19... Qd6 { [%eval 8.77] } 20. Nb5 { [%eval 8.81] } 20... Qe5 { [%eval 12.06] } 21. Nxe5 { [%eval 11.78] } 21... Nxh2?! { (11.78 → Mate in 5) Checkmate is now unavoidable. Bd8 was best. } { [%eval #5] } (21... Bd8 22. Qxg4 Bxg4 23. Bxd8 g5 24. Rfe1 Kg7 25. Bxg5 Rc8 26. Nd6 Rc2 27. Nxg4) 22. Kxh2?! { (Mate in 5 → 11.32) Lost forced checkmate sequence. Be6 was best. } { [%eval 11.32] } (22. Be6 Nf3+ 23. gxf3 Bxe6 24. Qd6+ Kg8 25. Qxe6+ Kf8 26. Qf7#) 22... Bd4?! { (11.32 → Mate in 3) Checkmate is now unavoidable. g6 was best. } { [%eval #3] } (22... g6 23. Bh6+ Ke7 24. Kg1 Rc8 25. Bg5+ Ke8 26. Nd6+ Kf8 27. Nxf5 gxf5 28. Qf3) 23. Nxd4 { [%eval #4] } 23... Be6 { [%eval #3] } 24. Nxe6+ { [%eval #2] } 24... Ke8 { [%eval #1] } 25. Nxg7+ { [%eval #2] } 25... Kf8 { [%eval #2] } 26. Ng6+ { [%eval #5] } 26... Kxg7 { [%eval #3] } 27. Nxh8 { [%eval #3] } 27... Kf8 { [%eval #2] } 28. Be3 { [%eval #4] } 28... h5 { [%eval #3] } 29. Bxa7 { [%eval #4] } 29... h4 { [%eval #3] } 30. b5 { [%eval #3] } 30... h3 { [%eval #3] } 31. Kxh3 { [%eval #4] } 31... Kg7 { [%eval #3] } 32. Nf7 { [%eval #3] } 32... Kf6 { [%eval #3] } 33. b6 { [%eval #3] } 33... Ke7 { [%eval #3] } 34. b7 { [%eval #3] } 34... Kd7 { [%eval #2] } 35. b8=Q { [%eval #1] } 35... Ke7 { [%eval #1] } 36. b4 { [%eval #2] } 36... Kd7 { [%eval #1] } 37. b5 { [%eval #1] } 37... Ke7 { [%eval #1] } 38. b6 { [%eval #2] } 38... Kd7 { [%eval #1] } 39. b7 { [%eval #1] } 39... Ke7 { [%eval #1] } 40. Qc8 { [%eval #2] } 40... Kf6 { [%eval #2] } 41. b8=Q { [%eval #2] } 41... Kg6 { [%eval #2] } 42. Ba8 { [%eval #2] } 42... Kxf7 { [%eval #2] } 43. a4 { [%eval #2] } 43... Ke7 { [%eval #2] } 44. a5 { [%eval #2] } 44... Kf6 { [%eval #2] } 45. Bd4+ { [%eval #2] } 45... Ke7 { [%eval #1] } 46. Bd5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qbc7# was best. } { [%eval 0.0] } { Draw by stalemate. } (46. Qbc7#) 1/2-1/2