FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/I5EP51TD"]
[Date "2026.05.17"]
[Round "-"]
[White "chessfox4102"]
[Black "mitansh19072015"]
[Result "0-1"]
[GameId "I5EP51TD"]
[UTCDate "2026.05.17"]
[UTCTime "09:46:13"]
[WhiteElo "1186"]
[BlackElo "1192"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Ba3?? { (-3.70 → -0.80) Blunder. Bd6 was best. } { [%eval -0.8] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. Nxd7?? { (-0.80 → Mate in 13) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-13] } (3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1 Rxa2) 3... Bxb2 { [%eval #-13] } 4. Bxb2 { [%eval #-11] } 4... Qxd7 { [%eval #-12] } 5. Bxg7 { [%eval #-11] } 5... Qxd2 { [%eval #-11] } 6. Bxh8 { [%eval #-10] } 6... Qxe1 { [%eval #-10] } 7. Qxe1 { [%eval #-9] } 7... Nf6 { [%eval #-9] } 8. Bxf6 { [%eval #-8] } 8... Ke7 { [%eval #-9] } 9. Bxe7 { [%eval #-8] } 9... Bh3?? { (Mate in 8 → -0.23) Lost forced checkmate sequence. c5 was best. } { [%eval -0.23] } (9... c5 10. Bxc5 Bf5 11. Bxa7 Bxc2 12. Bxb8 Rxa2 13. Rxa2 Bxb1 14. Qxb1 b5 15. Qxb5) 10. gxh3 { [%eval -0.29] } 10... Nd7 { [%eval -0.16] } 11. Bc5?? { (-0.16 → Mate in 10) Checkmate is now unavoidable. Bd6 was best. } { [%eval #-10] } (11. Bd6 cxd6) 11... Nxc5 { [%eval #-10] } 12. e4 { [%eval #-6] } 12... Nxe4 { [%eval #-6] } 13. Qxe4 { [%eval #-5] } 13... f5 { [%eval #-6] } 14. Qxf5 { [%eval #-5] } 14... h5 { [%eval #-5] } 15. Qxh5 { [%eval #-4] } 15... Rh8 { [%eval #-6] } 16. Qxh8 { [%eval #-5] } 16... c5?? { (Mate in 5 → 8.53) Lost forced checkmate sequence. b5 was best. } { [%eval 8.53] } (16... b5 17. Bxb5 a6 18. Bxa6 c5 19. Bb7 c4 20. f3 c3 21. Nxc3#) 17. Qd4?! { (8.53 → 5.25) Inaccuracy. Ba6 was best. } { [%eval 5.25] } (17. Ba6 bxa6 18. c4 a5 19. Nd2 a4 20. Rab1 a3 21. Rhe1 a5 22. Nf1 a4) 17... cxd4 { [%eval 5.09] } 18. Bd3?? { (5.09 → Mate in 3) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-3] } (18. Ba6 bxa6) 18... b5 { [%eval #-3] } 19. Bxb5 { [%eval #-2] } 19... a6 { [%eval #-2] } 20. Bxa6 { [%eval #-1] } 20... d3 { [%eval #-1] } 21. Bxd3# { Game ends by variant rule. } 0-1