FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/I2bR2PIJ"]
[Date "2021.04.06"]
[White "Dackel"]
[Black "havok540"]
[Result "1-0"]
[GameId "I2bR2PIJ"]
[UTCDate "2021.04.06"]
[UTCTime "00:07:53"]
[WhiteElo "1547"]
[BlackElo "1327"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } { [%eval -3.17] } (1. e3 b5) 1... e5?? { (-3.17 → 2.13) Blunder. d6 was best. } { [%eval 2.13] } (1... d6 2. f4 Bh3 3. Nxh3 f6 4. Nf2 Nd7 5. Nd3 c5 6. Nxc5) 2. b4 { [%eval 6.87] } 2... Bxb4 { [%eval #16] } 3. Nc3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. d4 was best. } { [%eval #-15] } (3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4 7. Rxh4 Nh6 8. Rxh6 gxh6 9. Qf2 exf2) 3... Bxc3 { [%eval #-15] } 4. dxc3 { [%eval #-15] } 4... Qh4? { (Mate in 15 → -8.29) Lost forced checkmate sequence. Qg5 was best. } { [%eval -8.29] } (4... Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7 e4 8. fxe4 Ne5 9. Bxe5 b5 10. Qxd7 Bxd7 11. Bxg7) 5. Qxd7 { [%eval -8.82] } 5... Qxe1?? { (-8.82 → -1.02) Blunder. Kxd7 was best. } { [%eval -1.02] } (5... Kxd7 6. Bf4) 6. Qxf7?? { (-1.02 → -14.94) Blunder. Qxe8 was best. } { [%eval -14.94] } (6. Qxe8 Qxf1) 6... Qxf1?? { (-14.94 → 18.86) Blunder. Kxf7 was best. } { [%eval 18.86] } (6... Kxf7 7. Bf4 Qxa1 8. Bxe5 Qxf1 9. Bxc7 Qxg1 10. Rxg1 Bh3 11. gxh3 Ke6 12. Bxb8 Rxb8 13. Rxg7) 7. Qxg7 { [%eval 27.87] } 7... Qxg2 { [%eval #12] } 8. Qxc7?? { (Mate in 12 → -1.16) Lost forced checkmate sequence. Qxh7 was best. } { [%eval -1.16] } (8. Qxh7 Rxh7 9. Nh3 Bxh3 10. Rf1 Qxf1 11. Bh6 Qxf3 12. exf3 Nxh6 13. Rf1 Bxf1 14. c4 Bxc4) 8... Qxh1?? { (-1.16 → Mate in 10) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #10] } (8... Qxe2) 9. Qxb7 { [%eval #10] } 9... Qxh2 { [%eval #9] } 10. Qxa7?? { (Mate in 9 → Mate in 50) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-50] } (10. Qxb8 Rxb8 11. Nh3 Qxe2 12. Bg5 Qxf3 13. Ng1 Qxc3 14. Rf1 Qxc2 15. Bh6 Qxa2 16. Rc1 Nxh6) 10... Qxg1 { [%eval -12.13] } 11. Qxb8 { [%eval #-12] } 11... Qxc1 { [%eval -12.25] } 12. Qxe5?! { (-12.25 → Mate in 11) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #-11] } (12. Rxc1) 12... Qxa1 { [%eval #-11] } 13. Qxe8 { [%eval #-10] } 13... Qxc3 { [%eval #-10] } 14. Qxg8 { [%eval #-9] } 14... Qxf3 { [%eval #-10] } 15. Qxc8 { [%eval #-8] } 15... Raxc8 { [%eval #-8] } 16. exf3 { [%eval #-7] } 16... Rxc2 { [%eval #-7] } 17. f4 { [%eval #-6] } 17... Rxa2 { [%eval #-6] } 18. f5 { [%eval #-5] } 18... Re8 { [%eval #-5] } 19. f6 { [%eval #-4] } 19... h5?! { (Mate in 4 → -33.15) Lost forced checkmate sequence. Ra5 was best. } { [%eval -33.15] } (19... Ra5 20. f7 Rg8 21. fxg8=K Rg5 22. Kxh7 Rg8 23. Kxg8#) 20. f7 { [%eval -9.73] } 20... Ra7?? { (-9.73 → Mate in 4) Checkmate is now unavoidable. Re5 was best. } { [%eval #4] } (20... Re5) 21. fxe8=R { [%eval #4] } 21... Ra8 { [%eval #3] } 22. Rxa8 { [%eval #3] } 22... h4 { [%eval #2] } 23. Rg8 { [%eval #2] } 23... h3 { [%eval #1] } 24. Rg2 { [%eval #1] } 24... hxg2# { Game ends by variant rule. } 1-0