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[Event "casual blitz game"] [Site "https://lichess.org/Hz4nsD44"] [Date "2026.05.28"] [Round "-"] [White "CoTyZTymArcymistrzem"] [Black "literally-anything"] [Result "1/2-1/2"] [GameId "Hz4nsD44"] [UTCDate "2026.05.28"] [UTCTime "19:56:03"] [WhiteElo "1321"] [BlackElo "1408"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A00"] [Opening "Kádas Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4 { [%eval -0.36] } { A00 Kádas Opening } 1... h5?! { (-0.36 → 0.36) Inaccuracy. Nf6 was best. } { [%eval 0.36] } (1... Nf6 2. c4 e5 3. d3 Nc6 4. Nf3 Bc5 5. e3 d5 6. cxd5) 2. Rh3? { (0.36 → -0.95) Mistake. d4 was best. } { [%eval -0.95] } (2. d4 d5 3. c4 Nf6 4. Nc3 c5 5. cxd5 Nxd5 6. e4 Nxc3) 2... Rh6? { (-0.95 → 0.60) Mistake. d5 was best. } { [%eval 0.6] } (2... d5 3. Rh1 Nf6 4. Nf3 c5 5. c4 d4 6. g3 Ng4 7. Bg2) 3. Ra3?! { (0.60 → -0.30) Inaccuracy. d4 was best. } { [%eval -0.3] } (3. d4 d5 4. Bxh6 Bxh3 5. Bg5 Be6 6. e3 c5 7. dxc5 f6) 3... Ra6 { [%eval 0.22] } 4. g4?? { (0.22 → -1.68) Blunder. Rxa6 was best. } { [%eval -1.68] } (4. Rxa6 Nxa6 5. Nf3 d5 6. d4 c6 7. c3 g6 8. Qb3 Qb6) 4... g5?? { (-1.68 → 0.31) Blunder. Rxa3 was best. } { [%eval 0.31] } (4... Rxa3 5. Nxa3 hxg4 6. d4 d5 7. Bg5 Nf6 8. e3 Bf5 9. Bd3 Bxd3 10. Qxd3) 5. f4? { (0.31 → -1.27) Mistake. hxg5 was best. } { [%eval -1.27] } (5. hxg5 hxg4 6. d4 d5 7. Rxa6 Nxa6 8. Nc3 Bf5 9. e4 dxe4) 5... f5?? { (-1.27 → 0.64) Blunder. Rxa3 was best. } { [%eval 0.64] } (5... Rxa3 6. Nxa3 gxh4 7. g5 d5 8. c3 e5 9. Nf3 Nc6 10. fxe5 h3 11. d4) 6. e4 { [%eval 0.49] } 6... e5?! { (0.49 → 1.14) Inaccuracy. Rxa3 was best. } { [%eval 1.14] } (6... Rxa3 7. Nxa3 d5 8. exf5 Nh6 9. fxg5 Nxg4 10. Qf3 Nc6 11. Ne2 e5 12. fxe6) 7. d4 { [%eval 0.97] } 7... d5 { [%eval 1.14] } 8. c4?? { (1.14 → -1.45) Blunder. Rxa6 was best. } { [%eval -1.45] } (8. Rxa6 Nxa6 9. exf5 exf4 10. Qe2+ Qe7 11. hxg5 hxg4 12. f6 Qxe2+ 13. Nxe2 f3) 8... c5?? { (-1.45 → 1.57) Blunder. exf4 was best. } { [%eval 1.57] } (8... exf4 9. exd5 fxg4 10. Ne2 Bxa3 11. Nxa3 Ne7 12. hxg5 f3 13. Nc3 Qd6 14. Qc2) 9. b4?? { (1.57 → -2.15) Blunder. dxe5 was best. } { [%eval -2.15] } (9. dxe5 hxg4 10. cxd5 gxf4 11. Bxa6 Nxa6 12. Bxf4 Qxh4+ 13. Kf1 Bh6 14. Bxh6 Qxh6) 9... b5?? { (-2.15 → 1.51) Blunder. cxd4 was best. } { [%eval 1.51] } (9... cxd4 10. hxg5 fxe4 11. gxh5 Bxb4+ 12. Bd2 Bxa3 13. Nxa3 e3 14. Bb4 exf4 15. Nf3) 10. Rh3?? { (1.51 → -1.99) Blunder. dxc5 was best. } { [%eval -1.99] } (10. dxc5 fxe4 11. Qxd5 Qxd5 12. cxd5 Rxa3 13. Bxa3 exf4 14. Nc3 Bg7 15. Rc1 gxh4) 10... Rh6?? { (-1.99 → 2.35) Blunder. dxc4 was best. } { [%eval 2.35] } (10... dxc4 11. hxg5 hxg4 12. Rh8 cxd4 13. Rxg8 Nc6 14. Nc3 Be6 15. Rg6 Qd7 16. Nxb5) 11. Rh1?? { (2.35 → 0.00) Blunder. hxg5 was best. } { [%eval 0.0] } (11. hxg5 Rh7 12. gxh5 fxe4 13. h6 Bxh6 14. dxe5 Bxh3 15. Nxh3 bxc4 16. Qh5+ Kf8) 11... Rh8? { (0.00 → 1.53) Mistake. exf4 was best. } { [%eval 1.53] } (11... exf4 12. hxg5 Qxg5 13. Nh3 Qe7 14. g5 Qxe4+ 15. Qe2 Re6 16. Nxf4 Qxh1 17. Nxe6) 12. a4?? { (1.53 → -0.88) Blunder. dxe5 was best. } { [%eval -0.88] } (12. dxe5 hxg4 13. Qxd5 Qxd5 14. cxd5 Rxh4 15. Rxh4 gxh4 16. Bxb5+ Bd7 17. Bc4 h3) 12... a5?? { (-0.88 → 1.26) Blunder. hxg4 was best. } { [%eval 1.26] } (12... hxg4 13. dxc5 gxf4 14. Qxd5 Qxd5 15. cxd5 bxa4 16. Bb2 Nd7 17. Bb5 Rh5 18. Bxe5) 13. Kf2?? { (1.26 → -2.40) Blunder. hxg5 was best. } { [%eval -2.4] } (13. hxg5 dxe4 14. dxe5 Qxd1+ 15. Kxd1 cxb4 16. axb5 fxg4 17. Bb2 Bb7 18. e6 Rh7) 13... Kf7?? { (-2.40 → 1.91) Blunder. Nf6 was best. } { [%eval 1.91] } (13... Nf6 14. dxe5 Nxe4+ 15. Kg2 hxg4 16. cxd5 c4 17. axb5 Qb6 18. Qc2 Bb7 19. Bxc4) 14. Kg3?? { (1.91 → -3.72) Blunder. Nf3 was best. } { [%eval -3.72] } (14. Nf3 Nf6 15. Nxg5+ Ke8 16. dxe5 Nxg4+ 17. Kg3 axb4 18. exd5 Nd7 19. a5 Rxa5) 14... Kg6?? { (-3.72 → 3.36) Blunder. gxf4+ was best. } { [%eval 3.36] } (14... gxf4+ 15. Kg2 dxe4 16. cxb5 Qxd4 17. Nh3 Ke8 18. Qb3 hxg4 19. Nxf4 exf4 20. Bxf4) 15. Kh3?? { (3.36 → -2.61) Blunder. gxf5+ was best. } { [%eval -2.61] } (15. gxf5+ Kg7 16. dxe5 gxf4+ 17. Bxf4 cxb4 18. Nf3 Bc5 19. Qxd5 Qb6 20. Qxa8 Nh6) 15... Kh6?? { (-2.61 → 1.68) Blunder. hxg4+ was best. } { [%eval 1.68] } (15... hxg4+ 16. Kg2 dxe4 17. hxg5 Rxh1 18. Kxh1 Qxd4 19. Qb3 e3 20. Ne2 bxc4 21. Qxe3) 16. Ne2? { (1.68 → 0.11) Mistake. hxg5+ was best. } { [%eval 0.11] } (16. hxg5+ Kg7 17. dxe5 hxg4+ 18. Kg2 Rxh1 19. Kxh1 axb4 20. cxd5 Ne7 21. d6 Qe8) 16... Ne7? { (0.11 → 1.23) Mistake. gxf4 was best. } { [%eval 1.23] } (16... gxf4 17. dxe5 fxe4 18. Qxd5 Qxd5 19. cxd5 Bxg4+ 20. Kh2 e3 21. Nxf4 Bg7 22. Nd3) 17. Bg2?? { (1.23 → -1.59) Blunder. gxf5 was best. } { [%eval -1.59] } (17. gxf5 dxe4 18. fxe5 Kh7 19. Kh2 Nbc6 20. Nbc3 cxd4 21. Nxe4 Nxe5 22. Bg2 Ng4+) 17... Bb7?? { (-1.59 → 3.11) Blunder. hxg4+ was best. } { [%eval 3.11] } (17... hxg4+ 18. Kh2 exf4 19. Kg1 dxe4 20. hxg5+ Kg7 21. Nxf4 Rxh1+ 22. Kxh1 axb4 23. Bb2) 18. Bb2?? { (3.11 → -1.64) Blunder. hxg5+ was best. } { [%eval -1.64] } (18. hxg5+ Kh7 19. gxf5 axb4 20. cxd5 exd4 21. Nd2 Kg8 22. Nf3 Nxd5 23. exd5 Bxd5) 18... Bg7?? { (-1.64 → 2.46) Blunder. hxg4+ was best. } { [%eval 2.46] } (18... hxg4+ 19. Kh2 gxf4 20. dxe5 f3 21. Bxf3 gxf3 22. Nf4 fxe4 23. Rg1 d4 24. Nd2) 19. Bc1?? { (2.46 → -2.36) Blunder. hxg5+ was best. } { [%eval -2.36] } (19. hxg5+ Kh7 20. gxf5 dxe4 21. f6 exf4 22. Nxf4 Qd6 23. fxe7 Qxe7 24. Ra3 Qxg5) 19... Bc8?? { (-2.36 → 2.39) Blunder. hxg4+ was best. } { [%eval 2.39] } (19... hxg4+ 20. Kh2 dxe4 21. fxg5+ Kg6 22. bxc5 b4 23. d5 Nxd5 24. cxd5 Rxh4+ 25. Kg3) 20. Be3?? { (2.39 → -2.98) Blunder. hxg5+ was best. } { [%eval -2.98] } (20. hxg5+ Kh7 21. exf5 axb4 22. Kg3 exf4+ 23. Bxf4 Bxf5 24. gxf5 Nxf5+ 25. Kh2 bxc4) 20... Be6?? { (-2.98 → 2.68) Blunder. hxg4+ was best. } { [%eval 2.68] } (20... hxg4+ 21. Kh2 exf4 22. bxc5 fxe3 23. Kg1 dxe4 24. Nbc3 Nbc6 25. Nxb5 Bf6 26. Nd6) 21. Bg1?? { (2.68 → -3.11) Blunder. hxg5+ was best. } { [%eval -3.11] } (21. hxg5+ Kh7 22. gxf5 exd4 23. fxe6 dxe3 24. Nbc3 Bxc3 25. Nxc3 Ng6 26. Nxd5 Nc6) 21... Bg8?? { (-3.11 → 3.09) Blunder. hxg4+ was best. } { [%eval 3.09] } (21... hxg4+ 22. Kh2 gxf4 23. cxd5 Nxd5 24. Bf2 fxe4 25. Nbc3 Nxc3 26. Nxc3 e3 27. Bxa8) 22. Bh2?? { (3.09 → -4.03) Blunder. hxg5+ was best. } { [%eval -4.03] } (22. hxg5+ Kh7 23. gxf5 exf4 24. Nxf4 Bf7 25. Ra3 Qd7 26. Kh2 Qc7 27. e5 Nxf5) 22... Bh7?? { (-4.03 → 4.11) Blunder. hxg4+ was best. } { [%eval 4.11] } (22... hxg4+ 23. Kg3 gxf4+ 24. Kf2 dxe4 25. bxc5 Bxc4 26. axb5 Bxe2 27. Kxe2 Nd5 28. Bxe4) 23. Ng3?? { (4.11 → -7.40) Blunder. fxg5+ was best. } { [%eval -7.4] } (23. fxg5+ Kg6 24. gxf5+ Kf7 25. cxd5 axb4 26. Rf1 cxd4 27. Nd2 Nd7 28. Ng3 Rc8) 23... Ng6?? { (-7.40 → Mate in 1) Checkmate is now unavoidable. hxg4+ was best. } { [%eval #1] } (23... hxg4+ 24. Qxg4 fxg4+ 25. Kxg4 gxf4 26. Nd2 Qd7+ 27. Kf3 fxg3 28. Kxg3 dxe4 29. Nxe4) 24. Qf3?? { (Mate in 1 → -7.06) Lost forced checkmate sequence. Nxf5# was best. } { [%eval -7.06] } (24. Nxf5#) 24... Qf6?? { (-7.06 → Mate in 4) Checkmate is now unavoidable. fxg4+ was best. } { [%eval #4] } (24... fxg4+ 25. Qxg4 Nxf4+ 26. Qxf4 exf4 27. hxg5+ Qxg5 28. Bf3 fxg3 29. Bxg3 Rf8 30. Nd2) 25. Nd2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. fxg5+ was best. } { [%eval #-4] } (25. fxg5+ Qxg5 26. hxg5+ Kxg5 27. Qxf5+ Kh6 28. Qxh5#) 25... Nd7?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. hxg4+ was best. } { [%eval #4] } (25... hxg4+ 26. Qxg4 fxg4+ 27. Kxg4 Qxf4+ 28. Kh3 Qxh4#) 26. Qf2?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. fxg5+ was best. } { [%eval #-1] } (26. fxg5+ Qxg5 27. hxg5+ Kxg5 28. Qxf5+ Kh6 29. Qxh5#) 26... Qf7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (26... hxg4#) 27. Nf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (27. fxg5#) 27... Nf6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (27... hxg4#) 28. Rag1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (28. fxg5#) 28... Rag8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (28... hxg4#) 29. bxc5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (29. fxg5#) 29... bxc4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (29... hxg4#) 30. c6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (30. fxg5#) 30... c3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (30... hxg4#) 31. c7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (31. fxg5#) 31... c2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (31... hxg4#) 32. c8=B?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (32. fxg5#) 32... c1=B?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (32... hxg4#) 33. Ba6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg5# was best. } { [%eval #-1] } (33. hxg5#) 33... Ba3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (33... hxg4#) 34. Baf1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (34. fxg5#) 34... Baf8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (34... hxg4#) 35. Qd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { White offers draw } { [%eval #-1] } (35. fxg5#) 35... Qd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (35... hxg4#) 36. Qxa5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (36. fxg5#) 36... Qxa4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (36... hxg4#) 37. Qxd5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (37. fxg5#) 37... Qxd4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (37... hxg4#) 38. Qxe5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-1] } (38. fxg5#) 38... Qxe4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (38... hxg4#) 39. Qxf5?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. fxg5# was best. } { [%eval #-3] } (39. fxg5#) 39... Qxf4?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Nxf4+ was best. } { [%eval #2] } (39... Nxf4+ 40. Qxf4 hxg4+ 41. Qxg4 Qxg4#) 40. Qc2?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. hxg5+ was best. } { [%eval #-1] } (40. hxg5+ Qxg5 41. Qxg5#) 40... Qc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (40... hxg4#) 41. Qf2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg5# was best. } { [%eval #-1] } (41. hxg5#) 41... Qf7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (41... hxg4#) 42. Nxg5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg5# was best. } { [%eval #-1] } (42. hxg5#) 42... Nxg4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. hxg4# was best. } { [%eval #1] } (42... hxg4#) 43. Nf3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf7# was best. } { [%eval #-1] } (43. Nxf7#) 43... Nf6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxf2# was best. } { [%eval #1] } (43... Nxf2#) 44. Nxh5?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Nf5# was best. } { [%eval #-2] } (44. Nf5#) 44... Nxh4?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qd7+ was best. } { [%eval #2] } (44... Qd7+ 45. Kg3 Nxh5#) 45. Ng3?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qd2+ was best. } { [%eval #-3] } (45. Qd2+ Kxh5 46. Qg5#) 45... Ng6?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qd7+ was best. } { [%eval #3] } (45... Qd7+ 46. Nf5+ Qxf5+ 47. Kxh4 Qg4#) 46. Ng5?? { (Mate in 3 → 5.64) Lost forced checkmate sequence. Qd2+ was best. } { [%eval 5.64] } (46. Qd2+ Nf4+ 47. Qxf4+ Kg6 48. Nh4#) 46... Ng4?? { (5.64 → Mate in 1) Checkmate is now unavoidable. Ne5 was best. } { [%eval #1] } (46... Ne5 47. Nxf7+ Nxf7 48. Ne4 Bg6 49. Qh4+ Nh5 50. Bf4+ Kh7 51. Bf3 Bd4 52. Ng5+) 47. Bf3?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Nxf7# was best. } { [%eval #-5] } (47. Nxf7#) 47... Bf6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Nxf2+ was best. } { [%eval #4] } (47... Nxf2+ 48. Kg2 Nf4+ 49. Kxf2 Qa7+ 50. Ke1 Bb4+ 51. Kd1 Qa1#) 48. Kg2?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Nf5+ was best. } { [%eval #-1] } (48. Nf5+ Kxg5 49. Rxg4+ Kxf5 50. Bd5+ Nf4+ 51. Qxf4#) 48... Kg7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nf4# was best. } { [%eval #1] } (48... Nf4#) 49. Nh3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nf5# was best. } { [%eval #-1] } (49. Nf5#) 49... Nh6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nh4# was best. } { [%eval #1] } { The game is a draw. } (49... Nh4#) 1/2-1/2