FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Hz24ZgXH"]
[Date "2026.05.12"]
[Round "-"]
[White "K2jake"]
[Black "ShafikovRus"]
[Result "1/2-1/2"]
[GameId "Hz24ZgXH"]
[UTCDate "2026.05.12"]
[UTCTime "04:07:01"]
[WhiteElo "1442"]
[BlackElo "1471"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C44"]
[Opening "Scotch Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } { C44 Scotch Game } 4. Ng5? { (0.04 → -1.29) Mistake. Nxd4 was best. } { [%eval -1.29] } (4. Nxd4 Nf6 5. Nxc6 bxc6 6. Nc3 Bb4 7. Bd3 O-O 8. O-O d5) 4... Nh6? { (-1.29 → -0.12) Mistake. Be7 was best. } { [%eval -0.12] } (4... Be7 5. Nf3 Nf6 6. Nbd2 O-O 7. Bd3 d5 8. O-O Bg4 9. h3) 5. Bc4 { [%eval 0.0] } 5... Bb4+ { [%eval 0.0] } 6. c3 { [%eval -0.3] } 6... dxc3 { [%eval -0.23] } 7. bxc3?! { (-0.23 → -0.89) Inaccuracy. Nxc3 was best. } { [%eval -0.89] } (7. Nxc3 O-O 8. O-O d6 9. h3 Kh8 10. Nf3 f5 11. Bd5 Bxc3) 7... Ba5 { [%eval -0.95] } 8. O-O { [%eval -0.91] } 8... Kf8?? { (-0.91 → 1.28) Blunder. O-O was best. } { [%eval 1.28] } (8... O-O 9. h3 Kh8 10. Nf3 d6 11. Bd5 Ne7 12. Bxh6 gxh6 13. Qd4+ Kg8 14. a4) 9. f4 { [%eval 1.38] } 9... d6 { [%eval 1.25] } 10. Qh5?! { (1.25 → 0.42) Inaccuracy. Kh1 was best. } { [%eval 0.42] } (10. Kh1 Bb6 11. a4 Qe7 12. e5 Bg4 13. Qd2 Rd8 14. Ba3 Bc5 15. Bxc5 dxc5) 10... Qd7?? { (0.42 → 2.96) Blunder. f6 was best. } { [%eval 2.96] } (10... f6 11. Kh1 Qe7 12. Bd5 Bd7 13. a4 Nd8 14. Nf3 Bg4 15. Qh4 c6 16. Bb3) 11. f5 { [%eval 2.87] } 11... f6? { (2.87 → 4.69) Mistake. Ne5 was best. } { [%eval 4.69] } (11... Ne5 12. Ne6+ Ke7 13. f6+ gxf6 14. Qxh6 Ng4 15. Qh5 Qa4 16. Nd4 Qxc4 17. Qxa5) 12. Ne6+ { [%eval 4.39] } 12... Ke7 { [%eval 4.49] } 13. Nxg7 { [%eval 4.38] } 13... Bb6+ { [%eval 4.89] } 14. Kh1 { [%eval 4.66] } 14... Ne5 { [%eval 4.91] } 15. Bb3? { (4.91 → 2.83) Mistake. Qxh6 was best. } { [%eval 2.83] } (15. Qxh6 Nxc4 16. Nh5 Qe8 17. Bg5 fxg5 18. Qxg5+ Kd7 19. Nf6+ Kc6 20. Nxe8 Rxe8) 15... Nhg4 { [%eval 3.44] } 16. h3 { [%eval 3.39] } 16... Nf2+ { [%eval 3.58] } 17. Kh2?! { (3.58 → 2.26) Inaccuracy. Rxf2 was best. } { [%eval 2.26] } (17. Rxf2 Bxf2 18. Bf4 Rf8 19. Qxh7 a5 20. Na3 a4 21. Be6 Qd8 22. Bxe5 dxe5) 17... Nxe4?! { (2.26 → 3.22) Inaccuracy. Qc6 was best. } { [%eval 3.22] } (17... Qc6 18. Bf4 Qc5 19. Nd2 Nfd3 20. Bh6 Qxc3 21. Rad1 Bd7 22. Qh4 Bd4 23. Nf3) 18. Be6?? { (3.22 → 0.60) Blunder. Bf4 was best. } { [%eval 0.6] } (18. Bf4 Rf8 19. Nd2 Nc5 20. Qh6 Qb5 21. Rae1 Bd7 22. Nh5 Nxb3 23. axb3 Bc6) 18... Qc6 { [%eval 0.95] } 19. Bf4?! { (0.95 → 0.00) Inaccuracy. Nd2 was best. } { [%eval 0.0] } (19. Nd2 Bxe6 20. fxe6 Raf8 21. Nxe4 Qxe4 22. Nf5+ Kxe6 23. Bh6 Rhg8 24. Bg7 Rxg7) 19... Bxe6 { [%eval 0.0] } 20. fxe6 { [%eval 0.0] } 20... Rhf8?? { (0.00 → 3.00) Blunder. Rag8 was best. } { [%eval 3.0] } (20... Rag8 21. Qh6 Nc4 22. Nd2 Ncxd2 23. Bxd2 Kd8 24. Rxf6 Nxf6 25. Qxf6+ Kc8 26. e7) 21. Bxe5? { (3.00 → 1.54) Mistake. Nd2 was best. } { [%eval 1.54] } (21. Nd2 Nxd2 22. Bxd2 Qe4 23. Rf5 Rg8 24. Re1 Qxg2+ 25. Kxg2 Rxg7+ 26. Kh1 Rag8) 21... dxe5 { [%eval 1.27] } 22. Na3 { [%eval 1.52] } 22... Qxc3 { [%eval 1.24] } 23. Nb5?? { (1.24 → -4.75) Blunder. Rad1 was best. } { [%eval -4.75] } (23. Rad1 Qg3+ 24. Kh1 Rad8 25. Rxd8 Kxd8 26. Qd1+ Nd6 27. Nf5 Qxa3 28. e7+ Ke8) 23... Qg3+ { [%eval -4.76] } 24. Kh1 { [%eval -4.44] } 24... Nf2+?? { (-4.44 → -0.54) Blunder. Qxg7 was best. } { [%eval -0.54] } (24... Qxg7 25. Qf3 f5 26. g4 Qg6 27. Qa3+ c5 28. gxf5 Ng3+ 29. Kh2 Nxf1+ 30. Rxf1) 25. Kg1?? { (-0.54 → Mate in 3) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #-3] } (25. Rxf2 Qxg7 26. Qf3 Bxf2 27. Qxf2 Kxe6 28. Qc5 Qd7 29. Nxc7+ Kf7 30. Qc2 Kg7) 25... Ne4+?? { (Mate in 3 → -4.47) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -4.47] } (25... Ng4+ 26. Rf2 Bxf2+ 27. Kf1 Qd3#) 26. Kh1 { [%eval -4.3] } 26... Nf2+?? { (-4.30 → -0.67) Blunder. Qxg7 was best. } { [%eval -0.67] } (26... Qxg7 27. Qf3 f5 28. a4 Qg3 29. Qh5 Qg6 30. Qf3 a5 31. Rac1 Rac8 32. Rfd1) 27. Kg1?? { (-0.67 → Mate in 3) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #-3] } (27. Rxf2 Qxg7 28. Qf3 Bxf2 29. Qxf2 Kxe6 30. Qc5 Qd7 31. Nxc7+ Kf7 32. Qc2 Kg7) 27... Ne4+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ng4+ was best. } { [%eval 0.0] } (27... Ng4+ 28. Rf2 Bxf2+ 29. Kf1 Qd3#) 28. Kh1 { [%eval -4.5] } { The game is a draw. } 1/2-1/2