lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HwleleX8"] [Date "2023.04.03"] [White "vk_2020"] [Black "nib4321"] [Result "0-1"] [UTCDate "2023.04.03"] [UTCTime "14:39:13"] [WhiteElo "1817"] [BlackElo "1710"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e5?? { (1.30 → 5.96) Blunder. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 bxa6 3. Na3?? { (5.53 → 0.20) Blunder. Qh5 was best. } (3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6 7. Nf3 Ba3) 3... Bxa3 4. bxa3 Qe7?? { (-0.24 → 2.40) Blunder. Nh6 was best. } (4... Nh6 5. g4 Nxg4 6. Qxg4 Qh4 7. Qxg7 Qxh2 8. Qxh8 Qxg1 9. Rxh7) 5. Qh5? { (2.40 → 0.66) Mistake. Qf3 was best. } (5. Qf3) 5... Qxa3 6. Qxe5?! { (1.00 → 0.07) Inaccuracy. Bxa3 was best. } (6. Bxa3) 6... Qxe3?? { (0.07 → 4.86) Blunder. Qxa2 was best. } (6... Qxa2 7. Rxa2 Kf8 8. Rxa6 Nxa6 9. Qxc7 Nxc7 10. d4 Na6 11. d5 Ke7 12. Ne2 Ke6 13. dxe6) 7. Qxc7 Qxd2? { (9.30 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (7... Qxe1 8. Qxc8 Qxd2 9. Bxd2 g5 10. Bxg5 Nf6 11. Bxf6 Kf8 12. Bxh8 Kg7 13. Bxg7 h6 14. Qxb8) 8. Qxc8?? { (Mate in 12 → 0.08) Lost forced checkmate sequence. Kxd2 was best. } (8. Kxd2 Bb7 9. Qxd7 Bxg2 10. Qxe8 Bxh1 11. Qxb8 Rxb8 12. Rb1 Rxb1 13. Ke3 Rxc1 14. Nh3 Rxc2) 8... Qxe1 9. Qxe8 Qxf2?? { (0.08 → 5.36) Blunder. Qxc1 was best. } (9... Qxc1) 10. Qxf7?? { (5.36 → -2.36) Blunder. Qxb8 was best. } (10. Qxb8) 10... Qxc2?? { (-2.36 → 1.24) Blunder. Qxg1 was best. } (10... Qxg1) 11. Qxd7?? { (1.24 → Mate in 10) Checkmate is now unavoidable. Qxg7 was best. } (11. Qxg7 Qxa2 12. Rxa2 Nh6 13. Rxa6 Nxa6 14. Qxh7 Rxh7 15. Bxh6 Rxh6 16. h3 Rxh3 17. Nxh3 Nc7) 11... Qxg2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Nxd7 was best. } (11... Nxd7 12. Be3 Qxa2 13. Bxa7 Qxg2 14. Rxa6 Qxh2 15. Rxh2 Rxa7 16. Rxa7 Nh6 17. Rxd7 Ra8 18. Rxg7) 12. Qxg7 Qxh2 13. Qxh8 Qxg1 14. Rxh7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxg8 was best. } (14. Qxg8 Qxg8 15. Rxh7 Qxa2 16. Rxa7 Rxa7 17. Rxa2 Rc7 18. Rxa6 Nxa6 19. Bf4 Nb4 20. Bxc7 Nc2) 14... Qxc1 15. Rxa7 Rxa7 16. Qxg8 Qxa1 17. Qxb8 Qxa2 18. Qxa7 Qb3 19. Qxa6 Qb5 20. Qxb5# { Game ends by variant rule. } 0-1