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[Event "rated rapid game"] [Site "https://lichess.org/HwF4sdkS"] [Date "2022.10.10"] [White "KAbhiram"] [Black "Nikoooo2015"] [Result "0-1"] [GameId "HwF4sdkS"] [UTCDate "2022.10.10"] [UTCTime "15:21:14"] [WhiteElo "1656"] [BlackElo "2252"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nf6 { [%eval 0.5] } 3. Nc3 { [%eval 0.09] } 3... Nc6 { [%eval 0.13] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.21] } 5. d3 { [%eval 0.11] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.11] } 6. h3 { [%eval 0.0] } 6... Na5 { [%eval 0.09] } 7. Bb3 { [%eval 0.0] } 7... O-O { [%eval 0.1] } 8. Na4 { [%eval -0.02] } 8... Bb6 { [%eval 0.16] } 9. Nxb6 { [%eval 0.0] } 9... axb6 { [%eval -0.03] } 10. a3 { [%eval -0.54] } 10... Nxb3 { [%eval -0.68] } 11. cxb3 { [%eval -0.5] } 11... h6 { [%eval -0.46] } 12. O-O { [%eval -0.59] } 12... c5 { [%eval -0.53] } 13. Bd2 { [%eval -0.53] } 13... b5 { [%eval -0.29] } 14. Qc2 { [%eval -0.46] } 14... b6 { [%eval -0.48] } 15. Rfc1 { [%eval -0.86] } 15... Be6 { [%eval -0.48] } 16. b4 { [%eval -0.33] } 16... Qd7 { [%eval -0.45] } 17. b3?? { (-0.45 → -2.52) Blunder. Be3 was best. } { [%eval -2.52] } (17. Be3 Rfc8 18. Qe2 Qe7 19. Nd2 cxb4 20. Rxc8+ Rxc8 21. d4 bxa3 22. Rxa3 Bc4 23. Qf3 d5) 17... Bxh3 { [%eval -2.41] } 18. gxh3 { [%eval -2.87] } 18... Qxh3 { [%eval -3.15] } 19. Qd1?! { (-3.15 → -4.73) Inaccuracy. Nh2 was best. } { [%eval -4.73] } (19. Nh2 Ng4 20. Nxg4 Qxg4+ 21. Kf1 f5 22. Qd1 Qh3+ 23. Ke2 fxe4 24. Be3 d5 25. dxe4 Qg4+) 19... Ng4 { [%eval -4.89] } 20. Qe2?! { (-4.89 → -6.66) Inaccuracy. Qf1 was best. } { [%eval -6.66] } (20. Qf1 Qxf3 21. Qg2 Qxd3 22. Qxg4 Qxd2 23. Rd1 Qf4 24. Qxf4 exf4 25. Rxd6 cxb4 26. Rxb6 bxa3) 20... f5 { [%eval -6.83] } 21. bxc5 { [%eval -7.61] } 21... bxc5 { [%eval -7.06] } 22. b4 { [%eval -10.01] } 22... fxe4 { [%eval -10.05] } 23. dxe4 { [%eval -12.36] } 23... Rxf3 { [%eval -13.0] } 24. bxc5?! { (-13.00 → Mate in 2) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-2] } (24. Qxf3 Qxf3 25. Be3 Qh3 26. Rc3 cxb4 27. Rc2 Qh2+ 28. Kf1 Qh1+ 29. Ke2 Qxa1 30. axb4 Qb1) 24... Qh2+ { [%eval #-1] } 25. Kf1 { [%eval #-1] } 25... Qh1# { Black wins by checkmate. } 0-1