FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Hvv5umnJ"]
[Date "2026.05.26"]
[Round "-"]
[White "AgalmicHoldings"]
[Black "Rawiduch01"]
[Result "1-0"]
[GameId "Hvv5umnJ"]
[UTCDate "2026.05.26"]
[UTCTime "16:00:56"]
[WhiteElo "1664"]
[BlackElo "1661"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval -0.24] } 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... Bg7 { [%eval -0.2] } 3. Nxh7 { [%eval -0.05] } 3... Rxh7?? { (-0.05 → Mate in 15) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #15] } (3... Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2 Rxa2 8. Rxa2) 4. b3 { [%eval #15] } 4... Bxa1 { [%eval #15] } 5. Rg1?? { (Mate in 15 → 1.29) Lost forced checkmate sequence. Bb2 was best. } { [%eval 1.29] } (5. Bb2 Bxb2 6. Rg1 Rxh2 7. Qc1 Rxg2 8. Qxb2 Rxf2 9. Rxg8 Rxe2 10. Kxe2 b6) 5... Rxh2 { [%eval 1.3] } 6. d4 { [%eval 1.28] } 6... Bxd4 { [%eval 0.75] } 7. Qxd4 { [%eval 1.14] } 7... Rxg2 { [%eval 0.76] } 8. Rxg2 { [%eval 0.98] } 8... d5?? { (0.98 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (8... f5 9. Qxa7 Rxa7 10. Rxg8 Rxa2 11. Rxe8 Rxc2 12. Rxd8 Rxc1 13. Rxc8 Rxe1 14. Rxc7) 9. Rxg8?? { (Mate in 11 → 1.50) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 1.5] } (9. Qxa7 Rxa7 10. Rxg8 Rxa2 11. Rxe8 Rxc2 12. Rxe7 Qxe7 13. e4 Rxc1 14. exd5 Qxe1) 9... c5?? { (1.50 → Mate in 12) Checkmate is now unavoidable. a6 was best. } { [%eval #12] } (9... a6 10. Qxd5) 10. Rxe8 { [%eval #12] } 10... Qxe8 { [%eval #11] } 11. Qxc5 { [%eval #11] } 11... Bh3 { [%eval #9] } 12. Qxd5 { [%eval #9] } 12... Bxf1 { [%eval #8] } 13. Qxb7 { [%eval #8] } 13... Bxe2 { [%eval #7] } 14. Qxe7 { [%eval #8] } 14... Qxe7 { [%eval #7] } 15. Kxe2 { [%eval #7] } 15... Qxe2 { [%eval #6] } 16. b4 { [%eval #6] } 16... Qxc2 { [%eval #5] } 17. b5 { [%eval #5] } 17... Qxf2 { [%eval #4] } 18. Be3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Na3 was best. } { [%eval 0.0] } (18. Na3 Qxa2 19. Nc4 Qxc4 20. Be3 Qxb5 21. Bxa7 Rxa7#) 18... Qxa2 { [%eval 0.0] } 19. Bxa7 { [%eval 0.0] } 19... Qxb1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #2] } (19... Rxa7 20. b6 Qxb1 21. bxa7 Nc6 22. a8=K Na7 23. Kxa7 Qb8 24. Kxb8 f5 25. Kb7) 20. Bxb8 { [%eval #2] } 20... Rxb8 { [%eval #1] } 21. b6 { [%eval #1] } 21... Rxb6# { Game ends by variant rule. } 1-0