- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Hv2Q6CTC"] [Date "2021.10.12"] [Round "-"] [White "Roland_agp"] [Black "Matheusmlima"] [Result "0-1"] [GameId "Hv2Q6CTC"] [UTCDate "2021.10.12"] [UTCTime "20:38:10"] [WhiteElo "1216"] [BlackElo "1358"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+106"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B00"] [Opening "Owen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.28] } 1... b6?! { (0.28 → 0.97) Inaccuracy. e5 was best. } { [%eval 0.97] } { B00 Owen Defense } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. Nf3 { [%eval 0.45] } 2... Na6?! { (0.45 → 1.57) Inaccuracy. Bb7 was best. } { [%eval 1.57] } (2... Bb7 3. Nc3 c5 4. d4 cxd4 5. Nxd4 a6 6. Bg5 Qc7 7. Nd5) 3. Be2 { [%eval 1.41] } 3... e6 { [%eval 1.51] } 4. O-O { [%eval 1.49] } 4... d5?? { (1.49 → 6.04) Blunder. Ne7 was best. } { [%eval 6.04] } (4... Ne7 5. d4) 5. exd5? { (6.04 → 3.78) Mistake. Bb5+ was best. } { [%eval 3.78] } (5. Bb5+ Ke7) 5... exd5?? { (3.78 → 9.53) Blunder. Qxd5 was best. } { [%eval 9.53] } (5... Qxd5 6. Nc3 Qb7 7. Ne5 Nb8 8. Bh5 g6 9. Bf3 c6 10. d4 Nf6 11. Bd2 a6 12. Re1) 6. d4?? { (9.53 → 2.82) Blunder. Bb5+ was best. } { [%eval 2.82] } (6. Bb5+ Bd7) 6... Bd7?? { (2.82 → 9.84) Blunder. Bd6 was best. } { [%eval 9.84] } (6... Bd6 7. c4) 7. Nbd2?? { (9.84 → 2.56) Blunder. Bxa6 was best. } { [%eval 2.56] } (7. Bxa6) 7... Qf6?? { (2.56 → 10.30) Blunder. Nb8 was best. } { [%eval 10.3] } (7... Nb8 8. Re1 Be7 9. Ne5 Nf6 10. Nxd7 Qxd7 11. Nf3 c6 12. Ne5 Qb7 13. Bg4 Nxg4 14. Nxg4) 8. b3?? { (10.30 → 3.92) Blunder. Bxa6 was best. } { [%eval 3.92] } (8. Bxa6 Bd6 9. Ne5 Bxe5 10. dxe5 Qe6 11. Bd3 Qxe5 12. Re1 Qe6 13. Nf3 Nf6 14. Bf4 O-O) 8... Nb4 { [%eval 4.31] } 9. Bb2? { (4.31 → 2.12) Mistake. Ne5 was best. } { [%eval 2.12] } (9. Ne5) 9... O-O-O?! { (2.12 → 3.06) Inaccuracy. Bd6 was best. } { [%eval 3.06] } (9... Bd6 10. Ne5 Bxe5 11. dxe5 Qg6 12. a3 Nc6 13. f4 Nge7 14. Nf3 O-O-O 15. Qd2 d4 16. b4) 10. c3?! { (3.06 → 2.16) Inaccuracy. Ne5 was best. } { [%eval 2.16] } (10. Ne5 Be8) 10... Nc6 { [%eval 2.25] } 11. Ba6+? { (2.25 → 1.00) Mistake. b4 was best. } { [%eval 1.0] } (11. b4 Kb8) 11... Kb8 { [%eval 1.4] } 12. c4?! { (1.40 → 0.32) Inaccuracy. a4 was best. } { [%eval 0.32] } (12. a4 Bd6) 12... dxc4? { (0.32 → 1.77) Mistake. Nb4 was best. } { [%eval 1.77] } (12... Nb4 13. Bb5 c6 14. a3 Nd3 15. Ba6 Bd6 16. Qc2 Nf4 17. cxd5 cxd5 18. Ne5 Ne7 19. Nxd7+) 13. bxc4 { [%eval 2.69] } 13... Bc8? { (2.69 → 4.50) Mistake. Nge7 was best. } { [%eval 4.5] } (13... Nge7 14. Bb5) 14. Rb1?? { (4.50 → -1.12) Blunder. Bxc8 was best. } { [%eval -1.12] } (14. Bxc8 Kxc8 15. Rb1 Qf4 16. d5 Nb8 17. Qa4 a5 18. Be5 Qf5 19. d6 Bxd6 20. Bxg7 Ne7) 14... Bxa6 { [%eval -1.2] } 15. d5 { [%eval -1.55] } 15... Nce7?? { (-1.55 → 7.38) Blunder. Qh6 was best. } { [%eval 7.38] } (15... Qh6) 16. Bxf6 { [%eval 7.67] } 16... Nxf6 { [%eval 7.46] } 17. Rb2 { [%eval 6.41] } 17... Bb7 { [%eval 6.14] } 18. Nb3 { [%eval 5.92] } 18... h6 { [%eval 7.15] } 19. Qb1 { [%eval 6.08] } 19... g5 { [%eval 7.46] } 20. Nc5 { [%eval 6.69] } 20... Bc8 { [%eval 7.15] } 21. Nb3 { [%eval 6.27] } 21... g4 { [%eval 7.0] } 22. Ne5 { [%eval 7.69] } 22... h5 { [%eval 7.6] } 23. Nc6+?? { (7.60 → 3.52) Blunder. Nxf7 was best. } { [%eval 3.52] } (23. Nxf7 Bg7) 23... Nxc6 { [%eval 3.64] } 24. dxc6 { [%eval 3.62] } 24... h4 { [%eval 3.8] } 25. Na5?? { (3.80 → 1.22) Blunder. a4 was best. } { [%eval 1.22] } (25. a4) 25... g3 { [%eval 1.69] } 26. fxg3?? { (1.69 → -2.80) Blunder. h3 was best. } { [%eval -2.8] } (26. h3) 26... hxg3?! { (-2.80 → -2.04) Inaccuracy. Bc5+ was best. } { [%eval -2.04] } (26... Bc5+) 27. hxg3?? { (-2.04 → -7.92) Blunder. Nb3 was best. } { [%eval -7.92] } (27. Nb3) 27... Nh5?? { (-7.92 → -2.38) Blunder. Bc5+ was best. } { [%eval -2.38] } (27... Bc5+) 28. Rxf7?? { (-2.38 → Mate in 6) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-6] } (28. Nb3 Nxg3) 28... Nxg3?? { (Mate in 6 → 0.11) Lost forced checkmate sequence. Bc5+ was best. } { [%eval 0.11] } (28... Bc5+ 29. Rbf2 Rd1+ 30. Qxd1 Nxg3 31. Rh7 Rxh7 32. Qh5 Rxh5 33. Nb7 Rh1#) 29. Rb3?? { (0.11 → Mate in 3) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-3] } (29. Kf2) 29... Bc5+ { [%eval #-2] } 30. Rf2 { [%eval #-1] } 30... Rh1# { Black wins by checkmate. } 0-1