lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HriBTVxQ"] [Date "2019.11.06"] [White "andrejcccp"] [Black "AnthonyJ0shua"] [Result "0-1"] [UTCDate "2019.11.06"] [UTCTime "19:26:23"] [WhiteElo "1487"] [BlackElo "1274"] [WhiteRatingDiff "-55"] [BlackRatingDiff "+92"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.56) Inaccuracy. e3 was best. } (1. e3 b5) 1... e6 2. Na3?? { (-1.56 → -5.03) Blunder. b4 was best. } (2. b4 Bxb4) 2... Bxa3 3. bxa3 Qe7 4. a4?? { (-4.92 → Mate in 13) Checkmate is now unavoidable. Ng5 was best. } (4. Ng5 Qxg5) 4... Qa3 5. Bxa3 Ne7?? { (Mate in 12 → -0.17) Lost forced checkmate sequence. Kf8 was best. } (5... Kf8 6. Bxf8 d5 7. Bxg7 Nd7 8. Bxh8 b5 9. axb5 Ne5 10. Bxe5 h5 11. Bxc7 Rb8 12. Bxb8) 6. Bxe7 Kxe7 7. d3?? { (-0.44 → -8.84) Blunder. Qb1 was best. } (7. Qb1 c6) 7... d6?? { (-8.84 → -0.81) Blunder. b5 was best. } (7... b5 8. axb5) 8. Qd2?? { (-0.81 → Mate in 12) Checkmate is now unavoidable. a5 was best. } (8. a5 a6) 8... g5?? { (Mate in 12 → 2.63) Lost forced checkmate sequence. b5 was best. } (8... b5 9. axb5 Nc6 10. bxc6 Bb7 11. cxb7 Kd8 12. bxa8=N Ke7 13. Nxc7 a5 14. Qxa5 Ra8 15. Nxa8) 9. Nxg5?? { (2.63 → Mate in 12) Checkmate is now unavoidable. Qxg5 was best. } (9. Qxg5) 9... Kd7?? { (Mate in 12 → Mate in 19) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Nxf7 Kxf7 11. axb5 Nc6 12. bxc6 Bb7 13. cxb7 Kf8 14. bxa8=B a5 15. Qxa5 Ke8 16. Qxc7) 10. Nxe6?? { (Mate in 19 → 1.26) Lost forced checkmate sequence. Nxh7 was best. } (10. Nxh7 Rxh7 11. Rg1 Rxh2 12. Qa5 Rxg2 13. Qxa7 Rxg1 14. Qxb7 Rxa4 15. Qxc8 Rxa2 16. Qxb8 Rxf1) 10... Kxe6?? { (1.26 → 3.62) Blunder. fxe6 was best. } (10... fxe6 11. f4 b5 12. axb5 Ba6 13. bxa6 Nxa6 14. Qb4 Nxb4 15. Rb1 Nxd3 16. cxd3 Rhb8 17. Rxb8) 11. e4?? { (3.62 → Mate in 11) Checkmate is now unavoidable. Qa5 was best. } (11. Qa5 Na6) 11... Nd7?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (11... b5 12. axb5 Nc6 13. bxc6 Bb7 14. cxb7 Rhg8 15. bxa8=Q Rxg2 16. Qxa7 Rxf2 17. Qxc7 Rxf1 18. Qxd6) 12. e5 dxe5 13. Qf4?? { (Mate in 15 → -5.24) Lost forced checkmate sequence. Qa5 was best. } (13. Qa5 Rg8 14. Qxc7 Rxg2 15. Bxg2 e4 16. Bxe4 Kd6 17. Qxd7 Bxd7 18. Bxb7 Bxa4 19. Bxa8 Bxc2) 13... exf4 14. g3?? { (-5.79 → Mate in 11) Checkmate is now unavoidable. Ke2 was best. } (14. Ke2) 14... fxg3 15. hxg3 Rg8 16. Rxh7 Rxg3 17. fxg3 Kf5 18. Rxf7 Nc5?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Kg4 was best. } (18... Kg4 19. Rxd7 Kxg3 20. Rxc7 Bd7 21. Rxb7 Bxa4 22. Rxa7 Bxc2 23. Rxa8 Bxd3 24. Bxd3 Kf2 25. Kxf2#) 19. Rxc7?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Rxf5 was best. } (19. Rxf5 Bxf5 20. d4 Bxc2 21. dxc5 Bxa4 22. Bb5 Bxb5 23. Ke2 Bxe2 24. c6 bxc6 25. g4 Bxg4) 19... Nxd3 20. Rxc8 Nxe1?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxc8 was best. } (20... Rxc8 21. Bxd3 Rxc2 22. Bxf5 Rxa2 23. Rxa2 b5 24. axb5 a5 25. bxa6#) 21. Rxa8?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rxe1 was best. } (21. Rxe1 Rxc8 22. Bd3 Rxc2 23. Bxf5 Rxa2 24. Re6 Rxa4 25. Rb6 axb6 26. Bg4 Rxg4#) 21... Nxc2 22. Rxa7 Nxa1 23. Rxb7 Nb3 24. Rxb3 Kf4 25. gxf4# { Game ends by variant rule. } 0-1