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[Event "rated Antichess game"] [Site "https://lichess.org/HmQDZT98"] [Date "2025.07.26"] [White "atlasgehirn424"] [Black "KrazyKiller86"] [Result "0-1"] [GameId "HmQDZT98"] [UTCDate "2025.07.26"] [UTCTime "10:08:16"] [WhiteElo "2174"] [BlackElo "1758"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "480+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Nxb4?? { (0.99 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxe8 Qxf2 8. Kxf2) 4. Qf3 { [%eval #14] } 4... Nxa2 { [%eval #13] } 5. Qxb7 { [%eval #13] } 5... Nxc1 { [%eval #12] } 6. Rxa7 { [%eval #12] } 6... Rxa7 { [%eval #11] } 7. Qxc7 { [%eval #11] } 7... Qxc7 { [%eval #10] } 8. h3?? { (Mate in 10 → -1.72) Lost forced checkmate sequence. h4 was best. } { [%eval -1.72] } (8. h4 Qxc2 9. d3 Qxb1 10. g4 Nxd3 11. Kd1 Nxf2 12. g5 Nxd1) 8... Qxc2 { [%eval -0.02] } 9. Na3?? { (-0.02 → -1.76) Blunder. d3 was best. } { [%eval -1.76] } (9. d3 Qxd3) 9... Qxd2 { [%eval -2.13] } 10. Kxd2 { [%eval -3.91] } 10... Rxa3 { [%eval -3.55] } 11. Kxc1 { [%eval -3.09] } 11... Rxe3 { [%eval -2.28] } 12. fxe3 { [%eval -2.45] } 12... Ne7 { [%eval -2.03] } 13. Ne2 { [%eval -2.42] } 13... Nc6 { [%eval -1.61] } 14. e4?? { (-1.61 → Mate in 9) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-9] } (14. Kc2 g5 15. Re1 Nd4 16. exd4 d5 17. Ng3 g4 18. Rxe6 fxe6 19. hxg4 h5) 14... Nd4 { [%eval #-9] } 15. Nxd4 { [%eval #-8] } 15... Kd8?? { (Mate in 8 → -2.36) Lost forced checkmate sequence. Ba3 was best. } { [%eval -2.36] } (15... Ba3 16. Nxe6 Bxc1 17. Nxg7 Ke7 18. Rxc1 d5 19. Rxc8 Rxc8 20. exd5 Rc6 21. dxc6) 16. Nxe6 { [%eval -2.53] } 16... fxe6 { [%eval -2.27] } 17. Kb2?! { (-2.27 → -3.56) Inaccuracy. Kd2 was best. } { [%eval -3.56] } (17. Kd2 Ba3) 17... Ba3 { [%eval -3.3] } 18. Kxa3 { [%eval -3.09] } 18... e5 { [%eval -3.07] } 19. Ra1?! { (-3.07 → -4.49) Inaccuracy. Rd1 was best. } { [%eval -4.49] } (19. Rd1 Ba6 20. Rxd7 Kxd7 21. Kb3 Be2 22. g4 Bxg4 23. hxg4 g5 24. Kc2 Rf8) 19... Ke8 { [%eval -3.65] } 20. g3 { [%eval -4.26] } 20... d5?? { (-4.26 → 0.00) Blunder. Ke7 was best. } { [%eval 0.0] } (20... Ke7 21. g4) 21. exd5 { [%eval 0.0] } 21... Bxh3 { [%eval 0.0] } 22. g4 { [%eval -0.07] } 22... Bxg4 { [%eval -0.12] } 23. Rd1 { [%eval -0.03] } 23... Bxd1 { [%eval -0.12] } 24. Ka4 { [%eval -0.03] } 24... Bxa4 { [%eval -0.12] } 25. d6 { [%eval 0.0] } 25... Ke7 { [%eval 0.0] } 26. dxe7 { [%eval 0.0] } 26... Rf8 { [%eval 0.0] } 27. exf8=K?? { (0.00 → Mate in 12) Checkmate is now unavoidable. exf8=B was best. } { [%eval #-12] } (27. exf8=B e4 28. Bxg7 e3 29. Bc3 e2 30. Be5 h5 31. Bd6 Bc2 32. Bc7 Bg6) 27... e4 { [%eval #-12] } 28. Kxg7 { [%eval #-11] } 28... e3 { [%eval #-11] } 29. Kxh7 { [%eval #-10] } 29... e2 { [%eval #-10] } 30. Kg6 { [%eval #-9] } 30... e1=R { [%eval #-9] } 31. Kg5 { [%eval #-8] } 31... Bc6 { [%eval #-8] } 32. Kg6 { [%eval #-7] } 32... Re4 { [%eval #-7] } 33. Kg7 { [%eval #-6] } 33... Re5 { [%eval #-9] } 34. Kh6 { [%eval #-8] } 34... Re3 { [%eval #-8] } 35. Kg5 { [%eval #-6] } 35... Re1 { [%eval #-8] } 36. Kg6 { [%eval #-7] } 36... Re3 { [%eval #-7] } 37. Kg5 { [%eval #-6] } 37... Bd5 { [%eval #-6] } 38. Kh5 { [%eval #-4] } 38... Rf3 { [%eval #-4] } 39. Kh6 { [%eval #-3] } 39... Be6 { [%eval #-3] } 40. Kg6 { [%eval #-2] } 40... Rf6 { [%eval #-2] } 41. Kxf6 { [%eval #-1] } 41... Bf5 { [%eval #-1] } 42. Kxf5# { Game ends by variant rule. } 0-1