lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "ANTICHESS TORNEO"] [Site "https://lichess.org/HkSI5SnD"] [Date "2021.11.16"] [White "amir1357"] [Black "AlanAUSP"] [Result "0-1"] [UTCDate "2021.11.16"] [UTCTime "21:27:37"] [WhiteElo "1478"] [BlackElo "1635"] [WhiteRatingDiff "-32"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -6.97) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... e5 2. Nxe5 Qh4?? { (-6.50 → -2.75) Blunder. Bd6 was best. } (2... Bd6 3. Nxf7 Bxh2 4. Nxd8 Kxd8 5. Rxh2 Ke8 6. Rxh7 Rxh7 7. b3) 3. Nxf7 Kxf7?! { (-2.87 → -2.04) Inaccuracy. Qxh2 was best. } (3... Qxh2) 4. g3 Qxh2 5. Rxh2 Ba3 6. Rxh7?? { (-2.45 → Mate in 10) Checkmate is now unavoidable. bxa3 was best. } (6. bxa3 a5 7. Rxh7 Rxh7 8. Bh3 Rxh3 9. Bb2 Rxg3 10. Bxg7 Rxg7 11. e3 Rg4 12. Qxg4 Ra6) 6... Bxb2?? { (Mate in 10 → 0.20) Lost forced checkmate sequence. Rxh7 was best. } (6... Rxh7 7. bxa3 Rh3 8. Bxh3 d6 9. Bxc8 c6 10. Bxb7 c5 11. Bxa8 d5 12. Bxd5 Na6 13. Bxf7) 7. Bxb2?! { (0.20 → -0.44) Inaccuracy. Rxh8 was best. } (7. Rxh8 Bxc1) 7... Rxh7 8. Bxg7 Kxg7 9. Qc1?? { (-0.51 → Mate in 9) Checkmate is now unavoidable. Bh3 was best. } (9. Bh3 Rxh3) 9... Rh3 10. Bxh3 d5 11. Bxc8 Nc6 12. Bxb7 Nf6 13. Bxc6 Ne4 14. Bxd5 Nxd2?? { (Mate in 6 → 2.15) Lost forced checkmate sequence. Nxf2 was best. } (14... Nxf2 15. Kxf2 a5 16. Bxa8 a4 17. Qh1 c6 18. Bxc6 Kf7 19. Bxa4 Ke8 20. Bxe8#) 15. Bxa8 Nxb1 16. Rxb1?? { (2.13 → Mate in 3) Checkmate is now unavoidable. Qxb1 was best. } (16. Qxb1 Kf7) 16... c6?? { (Mate in 3 → 1.81) Lost forced checkmate sequence. Kh6 was best. } (16... Kh6 17. Qxh6 a6 18. Qxa6 c6 19. Bxc6#) 17. Bxc6 a5 18. Rb4?? { (1.72 → -0.08) Blunder. Qh6 was best. } (18. Qh6 Kxh6) 18... axb4 19. Qh6 Kxh6 20. Kd2?? { (-0.28 → Mate in 14) Checkmate is now unavoidable. c3 was best. } (20. c3 bxc3) 20... b3 21. axb3 Kg5 22. Ke3 Kf4 23. Kxf4# { Game ends by variant rule. } 0-1