FEN
[Event "rated rapid game"]
[Site "https://lichess.org/Hjaclt0O"]
[Date "2025.09.12"]
[Round "-"]
[White "jmannion"]
[Black "njazz"]
[Result "1/2-1/2"]
[GameId "Hjaclt0O"]
[UTCDate "2025.09.12"]
[UTCTime "04:56:10"]
[WhiteElo "1663"]
[BlackElo "1674"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A40"]
[Opening "Englund Gambit: Hartlaub-Charlick Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... e5?! { (0.17 → 1.13) Inaccuracy. Nf6 was best. } { [%eval 1.13] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Be7 5. Bf4 O-O 6. e3) 2. dxe5 { [%eval 1.07] } 2... d6 { [%eval 1.48] } { A40 Englund Gambit: Hartlaub-Charlick Gambit } 3. exd6 { [%eval 1.3] } 3... Bxd6 { [%eval 0.94] } 4. e4 { [%eval 0.76] } 4... Nc6 { [%eval 0.79] } 5. Nf3 { [%eval 0.41] } 5... Bg4?! { (0.41 → 1.16) Inaccuracy. Nf6 was best. } { [%eval 1.16] } (5... Nf6 6. Nc3 Qe7 7. Bg5 Bb4 8. Qd2 Nxe4 9. Bxe7 Nxd2 10. Bxb4) 6. Bb5 { [%eval 0.91] } 6... Ne7 { [%eval 1.16] } 7. Nc3 { [%eval 0.78] } 7... O-O { [%eval 0.85] } 8. Bg5 { [%eval 0.44] } 8... a6?! { (0.44 → 1.29) Inaccuracy. h6 was best. } { [%eval 1.29] } (8... h6 9. Be3) 9. Bd3? { (1.29 → 0.15) Mistake. Bxc6 was best. } { [%eval 0.15] } (9. Bxc6) 9... Qd7?! { (0.15 → 0.84) Inaccuracy. h6 was best. } { [%eval 0.84] } (9... h6) 10. h3 { [%eval 0.71] } 10... Bh5 { [%eval 1.2] } 11. O-O?! { (1.20 → 0.41) Inaccuracy. g4 was best. } { [%eval 0.41] } (11. g4) 11... Rad8 { [%eval 0.36] } 12. Re1 { [%eval 0.27] } 12... Ne5?? { (0.27 → 5.18) Blunder. f6 was best. } { [%eval 5.18] } (12... f6) 13. Be2?? { (5.18 → 0.45) Blunder. Nxe5 was best. } { [%eval 0.45] } (13. Nxe5 Bxe5 14. Qxh5 f6 15. Be3 g5 16. Bc4+ Kh8 17. Red1 Qc8 18. Qe2) 13... Nxf3+?! { (0.45 → 1.18) Inaccuracy. Bxf3 was best. } { [%eval 1.18] } (13... Bxf3 14. Bxf3 h6 15. Bf4 N7g6 16. Bg3 Qe7 17. Bg4 c6 18. Bf5 Nc4 19. Bxd6) 14. Bxf3 { [%eval 1.08] } 14... Bxf3 { [%eval 1.46] } 15. Qxf3 { [%eval 1.23] } 15... Ng6?? { (1.23 → 4.05) Blunder. f6 was best. } { [%eval 4.05] } (15... f6) 16. Bxd8 { [%eval 4.19] } 16... Rxd8 { [%eval 4.38] } 17. Rad1 { [%eval 4.41] } 17... Qe6 { [%eval 4.47] } 18. Nd5 { [%eval 3.83] } 18... Nh4?! { (3.83 → 4.95) Inaccuracy. Qe5 was best. } { [%eval 4.95] } (18... Qe5 19. g3 Qxb2 20. Qb3 Qe5 21. f4 Qe8 22. e5 Bc5+ 23. Kh2 Rd7 24. Qf3) 19. Qg4 { [%eval 4.72] } 19... Qh6?! { (4.72 → 6.47) Inaccuracy. Qxg4 was best. } { [%eval 6.47] } (19... Qxg4 20. hxg4 Re8 21. g5 Kf8 22. Kf1 Ng6 23. g3 Ne5 24. Kg2 Nc4 25. b3) 20. e5 { [%eval 6.47] } 20... Bc5?? { (6.47 → Mate in 6) Checkmate is now unavoidable. g6 was best. } { [%eval #6] } (20... g6 21. exd6 cxd6 22. Qg3 f5 23. Qe3 Qg7 24. Qe6+ Kh8 25. Qf6 Qxf6 26. Nxf6) 21. Nxc7?? { (Mate in 6 → 5.55) Lost forced checkmate sequence. Nf6+ was best. } { [%eval 5.55] } (21. Nf6+ Qxf6 22. exf6 Bf8 23. Rxd8 Nf5 24. Qxf5 c5 25. Rxf8+ Kxf8 26. Qc8#) 21... Rxd1 { [%eval 5.79] } 22. Rxd1 { [%eval 6.09] } 22... Be7 { [%eval 6.33] } 23. Qc8+ { [%eval 5.92] } 23... Bf8 { [%eval 5.87] } 24. Rd8?? { (5.87 → 0.00) Blunder. e6 was best. } { [%eval 0.0] } (24. e6 Qg6 25. exf7+ Kxf7 26. Qe8+ Kg8 27. Qe6+ Qxe6 28. Nxe6 Be7 29. Rd7 Bf6) 24... Ng6?? { (0.00 → 6.44) Blunder. Qc1+ was best. } { [%eval 6.44] } (24... Qc1+ 25. Kh2 Qf4+ 26. Kg1) 25. e6?? { (6.44 → 0.00) Blunder. Nd5 was best. } { [%eval 0.0] } (25. Nd5 Qg5 26. f4 Qh4 27. Kh2 h6 28. g3 Qh5 29. Qg4 Qxg4 30. hxg4 Kh7) 25... fxe6?? { (0.00 → 7.82) Blunder. Qc1+ was best. } { [%eval 7.82] } (25... Qc1+ 26. Kh2 Qf4+ 27. Kh1 Qc1+) 26. Nxe6 { [%eval 7.54] } 26... Qc1+ { [%eval 7.53] } 27. Kh2 { [%eval 7.23] } 27... Kf7 { [%eval 6.49] } 28. Nxf8?? { (6.49 → 0.00) Blunder. Rd3 was best. } { [%eval 0.0] } (28. Rd3 Be7 29. Rf3+ Bf6 30. Qd7+ Ne7 31. Nd8+ Kf8 32. h4 h6 33. Qe6 Ke8) 28... Qf4+ { [%eval 0.0] } 29. Kg1 { [%eval 0.0] } 29... Qc1+ { [%eval 0.0] } 30. Kh2 { [%eval 0.0] } 30... Qf4+ { [%eval 0.0] } 31. g3 { [%eval 0.0] } 31... Qxf2+ { [%eval 0.0] } 32. Kh1 { [%eval 0.0] } 32... Qf1+ { [%eval 0.0] } 33. Kh2 { [%eval 0.0] } 33... Qf2+ { [%eval 0.0] } 34. Kh1 { [%eval 0.0] } 34... Qf1+ { [%eval 0.0] } 35. Kh2 { [%eval 0.0] } 35... Qf2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2