- Blind mode tutorial
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[Event "casual variant:horde game"] [Site "https://lichess.org/Hj4Ox8XV"] [Date "2018.12.15"] [Round "-"] [White "PyChessBot"] [Black "mylittleb"] [Result "0-1"] [GameId "Hj4Ox8XV"] [UTCDate "2018.12.15"] [UTCTime "04:16:13"] [WhiteElo "1482"] [BlackElo "1714"] [WhiteTitle "BOT"] [Variant "Horde"] [TimeControl "0+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. d5 { [%eval 0.06] } 1... a6 { [%eval -0.47] } 2. d4 { [%eval -0.03] } 2... axb5 { [%eval -0.25] } 3. axb5 { [%eval 0.42] } 3... b6 { [%eval 0.91] } 4. cxb6 { [%eval 2.38] } 4... cxb6 { [%eval 2.41] } 5. e5 { [%eval 2.57] } 5... d6?! { (2.57 → 3.45) Inaccuracy. h5 was best. } { [%eval 3.45] } (5... h5 6. a4) 6. e6 { [%eval 3.35] } 6... fxe6 { [%eval 3.92] } 7. dxe6?! { (3.92 → 3.00) Inaccuracy. fxe6 was best. } { [%eval 3.0] } (7. fxe6 h6) 7... g6?! { (3.00 → 3.91) Inaccuracy. h5 was best. } { [%eval 3.91] } (7... h5 8. a4 Bb7 9. e4 Qc7 10. e5 Qd8 11. d3 Qc8 12. e4 Qc7 13. e2 Bc8 14. exd6) 8. e4 { [%eval 3.58] } 8... gxf5 { [%eval 3.7] } 9. gxf5 { [%eval 3.02] } 9... Bg7?! { (3.02 → 4.19) Inaccuracy. h6 was best. } { [%eval 4.19] } (9... h6 10. d5) 10. c5?? { (4.19 → 1.02) Blunder. g4 was best. } { [%eval 1.02] } (10. g4 h5 11. g3 Qc7 12. a4 Qb7 13. g2 Qc7 14. d5 Ra7 15. d3 Ra8 16. d4 Ra7) 10... h6? { (1.02 → 2.77) Mistake. dxc5 was best. } { [%eval 2.77] } (10... dxc5) 11. g6?? { (2.77 → 0.10) Blunder. cxd6 was best. } { [%eval 0.1] } (11. cxd6 exd6 12. d5 Nd7 13. exd7+ Qxd7 14. c4 h5 15. a4 Qf7 16. c3 Ne7 17. c2 Qf8) 11... Nf6? { (0.10 → 1.69) Mistake. bxc5 was best. } { [%eval 1.69] } (11... bxc5) 12. cxb6 { [%eval 1.21] } 12... Qxb6 { [%eval 1.12] } 13. e5?? { (1.12 → -0.80) Blunder. a4 was best. } { [%eval -0.8] } (13. a4 d5 14. e5 Rf8 15. g4 Nh5 16. g3 Bxe6 17. fxe6 Qxe6 18. e3 Qxg6 19. a5 Nf6) 13... dxe5 { [%eval -0.52] } 14. fxe5 { [%eval -0.79] } 14... Nd5 { [%eval -0.72] } 15. e4 { [%eval 0.09] } 15... Nxb4? { (0.09 → 1.27) Mistake. Bxe6 was best. } { [%eval 1.27] } (15... Bxe6 16. fxe6 Qxe6 17. exd5 Qxd5 18. a4 Bxe5 19. dxe5 Qxe5 20. e3 h5 21. f4 Qf5 22. c4) 16. axb4 { [%eval 1.02] } 16... Qxb5 { [%eval 0.97] } 17. d3 { [%eval 1.3] } 17... Nc6 { [%eval 1.64] } 18. a4?! { (1.64 → 0.87) Inaccuracy. f4 was best. } { [%eval 0.87] } (18. f4 h5 19. a4 Qb6 20. d5 Nxb4 21. cxb4 Qxb4 22. d2 Bb7 23. a2 Qc5 24. e3 Bxd5) 18... Qb7? { (0.87 → 2.19) Mistake. Qb6 was best. } { [%eval 2.19] } (18... Qb6 19. e3) 19. b5 { [%eval 2.16] } 19... Na7 { [%eval 2.31] } 20. c4 { [%eval 1.28] } 20... Qb8? { (1.28 → 3.15) Mistake. Qb6 was best. } { [%eval 3.15] } (20... Qb6) 21. c5?? { (3.15 → -3.95) Blunder. f4 was best. } { [%eval -3.95] } (21. f4 h5 22. a2 Qc7 23. c3 Bb7 24. c2 Nc8 25. c5 Ra5 26. f3 Na7 27. c4 Nc6) 21... Nxb5 { [%eval -0.66] } 22. axb5?? { (-0.66 → -3.88) Blunder. e3 was best. } { [%eval -3.88] } (22. e3) 22... Rxa1 { [%eval -3.04] } 23. f6?? { (-3.04 → -7.97) Blunder. b6 was best. } { [%eval -7.97] } (23. b6 Rxb1 24. f4 Rxc1 25. g4 Rxd1 26. g5 Rf8 27. e3 Rxf1 28. d5 Rxg1 29. f6 Rxf6) 23... exf6 { [%eval -7.79] } 24. exf6 { [%eval -8.38] } 24... Bxf6 { [%eval -7.62] } 25. e5 { [%eval -9.52] } 25... Bg7 { [%eval -7.09] } 26. g4 { [%eval -8.14] } 26... Rxb1 { [%eval -6.99] } 27. g5?! { (-6.99 → -11.46) Inaccuracy. f4 was best. } { [%eval -11.46] } (27. f4 Qxb5 28. f5 Bxe6 29. fxe6 Rxc1 30. f4 Rxd1 31. f5 Ke7 32. f2 Rxe1 33. f4 Rd8) 27... hxg5 { [%eval -11.44] } 28. hxg5 { [%eval -11.57] } 28... Rxc1 { [%eval -9.48] } 29. e7 { [%eval -13.42] } 29... Kxe7 { [%eval -12.55] } 30. b6 { [%eval -12.6] } 30... Rxd1 { [%eval -10.62] } 31. f4 { [%eval -13.22] } 31... Rxe1 { [%eval -12.81] } 32. f5 { [%eval -17.73] } 32... Bxf5 { [%eval -17.45] } 33. f4 { [%eval -20.49] } 33... Rxf1 { [%eval -19.7] } 34. g4 { [%eval -22.29] } 34... Bxg6 { [%eval -16.3] } 35. f5 { [%eval -21.5] } 35... Bxf5 { [%eval -21.86] } 36. gxf5 { [%eval -21.51] } 36... Rxf5 { [%eval -20.93] } 37. g6 { [%eval -23.97] } 37... Rxh3 { [%eval -23.36] } 38. b4 { [%eval -23.5] } 38... Rg5 { [%eval -22.82] } 39. c6 { [%eval -28.54] } 39... Rxg6 { [%eval -27.38] } 40. c7?! { (-27.38 → Mate in 20) Checkmate is now unavoidable. d5 was best. } { [%eval #-20] } (40. d5 Qxb6) 40... Qb7 { [%eval -30.91] } 41. g2?! { (-30.91 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #-15] } (41. e6 Rxe6) 41... Rxh2 { [%eval -32.42] } 42. c4?! { (-32.42 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (42. g4 Rxb6) 42... Rxh1 { [%eval #-12] } 43. c5 { [%eval #-11] } 43... Rxg2 { [%eval #-10] } 44. b3 { [%eval #-10] } 44... Rb2 { [%eval #-9] } 45. c6 { [%eval #-9] } 45... Qxc6 { [%eval #-9] } 46. d5 { [%eval #-9] } 46... Qb7 { [%eval #-8] } 47. d6+ { [%eval #-8] } 47... Kd7 { [%eval #-7] } 48. d4 { [%eval #-7] } 48... Rxb3 { [%eval #-6] } 49. b5 { [%eval #-6] } 49... Qxb6 { [%eval #-7] } 50. e6+ { [%eval #-7] } 50... Kc8 { [%eval #-6] } 51. e7 { [%eval #-6] } 51... Qxc7?? { (Mate in 6 → -2.44) Lost forced checkmate sequence. Qxb5 was best. } { [%eval -2.44] } (51... Qxb5 52. d5 Rh8 53. d7+ Qxd7 54. d6 Qxc7 55. dxc7 Kxc7 56. e8=Q Rxe8#) 52. e8=Q+ { [%eval -2.44] } 52... Qd8 { [%eval -2.44] } 53. Qe6+ { [%eval -2.42] } 53... Qd7 { [%eval -2.42] } 54. Qxb3 { [%eval -2.38] } 54... Qxd6 { [%eval -2.26] } 55. Qc4+ { [%eval -2.31] } 55... Qc7?! { (-2.31 → -1.37) Inaccuracy. Kb8 was best. } { [%eval -1.37] } (55... Kb8 56. b6 Bf6 57. Qa2 Qxb6 58. Qg8+ Bd8 59. Qg3+ Qc7 60. Qb3+ Kc8 61. Qe6+ Qd7 62. Qe4) 56. Qg8+ { [%eval -1.52] } 56... Kb7 { [%eval -1.32] } 57. Qd5+ { [%eval -1.32] } 57... Kc8 { [%eval -1.21] } 58. Qxh1 { [%eval -1.29] } 58... Bxd4 { [%eval -1.29] } 59. b6 { [%eval -1.39] } 59... Bxb6 { [%eval -1.37] } 60. Qc6?? { (-1.37 → Mate in 1) Checkmate is now unavoidable. Qh3+ was best. } { [%eval #-1] } (60. Qh3+ Qd7 61. Qc3+ Kb7 62. Qf3+ Kc7 63. Qc3+ Kd6 64. Qd2+ Kc6 65. Qg2+ Qd5 66. Qg6+ Qd6) 60... Qxc6# { Game ends by variant rule. } 0-1