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[Event "Antichess Arena"] [Site "https://lichess.org/Hi5oTifa"] [Date "2021.04.16"] [Round "-"] [White "Mmikey"] [Black "KianAb"] [Result "0-1"] [GameId "Hi5oTifa"] [UTCDate "2021.04.16"] [UTCTime "15:34:31"] [WhiteElo "1648"] [BlackElo "1274"] [WhiteRatingDiff "-266"] [BlackRatingDiff "+77"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } { [%eval 0.51] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. d4?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd4 { [%eval #-16] } 4. Qxd4 { [%eval -35.51] } 4... c5?? { (-35.51 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (4... g5 5. Bxg5 a5 6. Bxe7 Kxe7 7. Qxh8 Kd6 8. Qxh7 b5 9. Bxb5) 5. Qxc5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-13] } (5. Qxg7 Bxg7 6. Bd2 Bxb2 7. g4 Bxg4 8. Ba5 Bxa1 9. Nf3 Bxf3 10. a4 Bxh1 11. Bb6 axb6) 5... b6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Bh3 was best. } { [%eval #13] } (5... Bh3 6. Nxh3 b5 7. Qxa7 Rxa7 8. Bxb5 Rxa2 9. Bxe8 Rxb2 10. Bxb2) 6. Qxb6 { [%eval #13] } 6... axb6 { [%eval #12] } 7. Ba6 { [%eval #12] } 7... Rxa6 { [%eval #11] } 8. Na3?? { (Mate in 11 → -2.13) Lost forced checkmate sequence. g4 was best. } { [%eval -2.13] } (8. g4 Bxg4 9. Nf3 Bxf3 10. Nc3 Bxh1 11. Bh6 gxh6 12. Na4 Rxa4 13. Rc1 Rxa2 14. h4 Rxb2) 8... Rxa3 { [%eval -2.02] } 9. bxa3 { [%eval -2.69] } 9... Bh3?? { (-2.69 → -0.44) Blunder. g5 was best. } { [%eval -0.44] } (9... g5 10. Bxg5) 10. gxh3?? { (-0.44 → -6.49) Blunder. Nxh3 was best. } { [%eval -6.49] } (10. Nxh3 Kd8) 10... Nc6 { [%eval -6.41] } 11. Be3?? { (-6.41 → Mate in 8) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-8] } (11. Bh6 Nxh6) 11... Nb4?? { (Mate in 8 → -3.49) Lost forced checkmate sequence. h5 was best. } { [%eval -3.49] } (11... h5 12. Bxb6 Nd4 13. Bxd4 e5 14. Bxe5 Bxa3 15. Bxg7 Bb4 16. Bxh8 Bxe1 17. Rxe1 h4 18. Rxe8) 12. axb4?? { (-3.49 → Mate in 9) Checkmate is now unavoidable. Bxb6 was best. } { [%eval #-9] } (12. Bxb6) 12... Nf6 { [%eval #-11] } 13. Bxb6 { [%eval #-10] } 13... Ng4?? { (Mate in 10 → 0.96) Lost forced checkmate sequence. Kd8 was best. } { [%eval 0.96] } (13... Kd8 14. Bxd8 e5 15. Bxf6 Bxb4 16. Bxg7 Bxe1 17. Bxh8 Bxf2 18. Bxe5 Bxg1 19. Raxg1 f6 20. Bxf6) 14. hxg4 { [%eval 1.0] } 14... Kd8?? { (1.00 → Mate in 12) Checkmate is now unavoidable. Kd7 was best. } { [%eval #12] } (14... Kd7) 15. Bxd8 { [%eval #12] } 15... f5 { [%eval #11] } 16. Bxe7?? { (Mate in 11 → 5.21) Lost forced checkmate sequence. gxf5 was best. } { [%eval 5.21] } (16. gxf5 e6 17. fxe6 Bxb4 18. Ke2 Rxd8 19. e7 Bxe7 20. Kd2 Rxd2 21. Ne2 Rxe2 22. Rad1 Rxf2) 16... fxg4?? { (5.21 → Mate in 10) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #10] } (16... Bxe7 17. gxf5) 17. Bxf8 { [%eval #10] } 17... Rxf8 { [%eval #9] } 18. Nf3 { [%eval #9] } 18... gxf3 { [%eval #8] } 19. Ke2 { [%eval #8] } 19... fxe2 { [%eval #7] } 20. f4 { [%eval #7] } 20... Rxf4 { [%eval #6] } 21. c4 { [%eval #6] } 21... Rxc4 { [%eval #5] } 22. h3 { [%eval #9] } 22... Rxb4 { [%eval #8] } 23. Rad1?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. a4 was best. } { [%eval #-4] } (23. a4 Rxa4 24. Rxa4 e1=Q 25. Rxe1 h5 26. Ra3 g6 27. Rf3 g5 28. Rf4 gxf4 29. h4 f3) 23... exd1=Q { [%eval #-4] } 24. Rxd1 { [%eval #-3] } 24... Rb3?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rg4 was best. } { [%eval 0.0] } (24... Rg4 25. hxg4 h5 26. gxh5 g6 27. hxg6#) 25. axb3 { [%eval 0.0] } 25... g5 { [%eval 0.0] } 26. h4 { [%eval 0.0] } 26... gxh4 { [%eval 0.0] } 27. Rg1 { [%eval 0.0] } 27... h3 { Black offers draw } { [%eval 0.0] } 28. Rg2?? { (0.00 → Mate in 21) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-21] } (28. Rg8 h2 29. b4 h1=R 30. b5 Rh4 31. Rb8 Rh3 32. Rc8 Rh1 33. Rd8 Rh4 34. Ra8 Rh1) 28... hxg2 { [%eval #-21] } 29. b4 { [%eval #-20] } 29... g1=K?? { (Mate in 20 → 0.00) Lost forced checkmate sequence. h5 was best. } { [%eval 0.0] } (29... h5 30. b5 h4 31. b6 g1=R 32. b7 Rg3 33. b8=K h3 34. Kc7 h2 35. Kc6 h1=R 36. Kd5) 30. b5 { [%eval 0.0] } 30... h5 { [%eval 0.0] } 31. b6 { [%eval 0.08] } 31... h4 { [%eval 0.0] } 32. b7 { [%eval 0.0] } 32... h3 { [%eval 0.0] } 33. b8=K?! { (0.00 → -1.05) Inaccuracy. b8=R was best. } { [%eval -1.05] } (33. b8=R Kg2 34. Rc8 h2 35. Rc4 Kf2 36. Rd4 h1=N 37. Rc4 Kg2 38. Re4 Kh2 39. Re6 Kg1) 33... h2 { [%eval -1.18] } 34. Kc7 { [%eval -1.08] } 34... h1=Q?? { (-1.08 → Mate in 1) Checkmate is now unavoidable. Kf2 was best. } { [%eval #1] } (34... Kf2 35. Kd6 Ke3 36. Kc6 Kd3 37. Kd6 h1=R 38. Ke6 Rc1 39. Kf6 Rc8 40. Ke6 Rc2 41. Kf6) 35. Kd6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kc6 was best. } { [%eval 0.0] } (35. Kc6 Qxc6#) 35... Qd5 { [%eval 0.0] } 36. Kxd5 { [%eval 0.0] } 36... Kf2 { [%eval 0.0] } 37. Ke4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-1] } (37. Kc4 Ke1 38. Kd4 Kd1 39. Kc4 Kc1 40. Kd4 Kb1 41. Kc4 Ka1 42. Kd3 Ka2 43. Ke3 Kb2) 37... Kf3 { [%eval #-1] } 38. Kxf3# { Game ends by variant rule. } 0-1