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[Event "rated Antichess game"] [Site "https://lichess.org/Hi2BxiMv"] [Date "2024.02.17"] [White "Benimim1"] [Black "LUCASALAS"] [Result "0-1"] [GameId "Hi2BxiMv"] [UTCDate "2024.02.17"] [UTCTime "09:14:40"] [WhiteElo "1580"] [BlackElo "1410"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+111"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... d5?? { (-0.78 → 6.00) Blunder. e5 was best. } { [%eval 6.0] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qc2 Qxd2 6. Qxh7) 2. Qa4?? { (6.00 → 0.76) Blunder. g4 was best. } { [%eval 0.76] } (2. g4) 2... b5?? { (0.76 → Mate in 16) Checkmate is now unavoidable. d4 was best. } { [%eval #16] } (2... d4 3. cxd4) 3. Qxa7 { [%eval #16] } 3... Rxa7 { [%eval 25.33] } 4. c4 { [%eval #17] } 4... Rxa2 { [%eval 23.87] } 5. Rxa2 { [%eval #14] } 5... dxc4 { [%eval #14] } 6. Ra4?? { (Mate in 14 → 1.10) Lost forced checkmate sequence. g4 was best. } { [%eval 1.1] } (6. g4 Bxg4 7. b3 cxb3 8. Ra3 Bxe2 9. Rxb3 Bxf1 10. Rxb5 Bxb5 11. d3 Qxd3) 6... Qxd2?? { (1.10 → Mate in 12) Checkmate is now unavoidable. bxa4 was best. } { [%eval #12] } (6... bxa4 7. g4 Bxg4 8. b3 axb3 9. Nc3 Bxe2 10. Ngxe2 Qxd2 11. Kxd2 b2 12. Bxb2 f6 13. Kc2) 7. Kxd2 { [%eval #12] } 7... bxa4 { [%eval #11] } 8. b3 { [%eval #11] } 8... cxb3 { [%eval #9] } 9. Kc2 { [%eval #9] } 9... bxc2 { [%eval #8] } 10. e3 { [%eval #9] } 10... cxb1=K { [%eval #7] } 11. Nf3 { [%eval #7] } 11... Kxc1 { [%eval #6] } 12. Nd2 { [%eval #6] } 12... Kxd2 { [%eval #5] } 13. Be2?? { (Mate in 5 → -9.23) Lost forced checkmate sequence. f4 was best. } { [%eval -9.23] } (13. f4 Kxe3 14. Rg1 Kxf4 15. g4 Bxg4 16. Rxg4 Kxg4 17. Bh3 Kxh3#) 13... Kxe3 { [%eval -8.59] } 14. fxe3 { [%eval -9.45] } 14... Bh3 { [%eval -8.31] } 15. gxh3 { [%eval -7.29] } 15... Na6 { [%eval -8.92] } 16. Bxa6 { [%eval -7.92] } 16... a3 { [%eval -8.87] } 17. Rb1 { [%eval -9.24] } 17... c5 { [%eval -8.8] } 18. Rb7? { (-8.80 → Mate in 9) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-9] } (18. Rh1 e5) 18... Kd7 { [%eval #-9] } 19. Rxd7 { [%eval #-8] } 19... e5 { [%eval #-8] } 20. Rxf7 { [%eval #-7] } 20... Bd6 { [%eval #-7] } 21. Rxg7 { [%eval #-6] } 21... h5?? { (Mate in 6 → -4.11) Lost forced checkmate sequence. e4 was best. } { [%eval -4.11] } (21... e4 22. Rxh7 Bxh2 23. Rxh8 Be5 24. Rxg8 Bg3 25. Rxg3 c4 26. Bxc4 a2 27. Bxa2#) 22. Rxg8 { [%eval -3.75] } 22... Rxg8 { [%eval -4.3] } 23. e4?? { (-4.30 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #-6] } (23. h4 a2) 23... c4 { [%eval #-6] } 24. Bxc4 { [%eval #-5] } 24... h4?? { (Mate in 5 → -1.60) Lost forced checkmate sequence. Be7 was best. } { [%eval -1.6] } (24... Be7 25. Bxg8 a2 26. Bxa2 Bh4 27. Be6 Bg3 28. hxg3 h4 29. gxh4#) 25. Bxg8 { [%eval -1.6] } 25... a2? { (-1.60 → 0.00) Mistake. Bc5 was best. } { [%eval 0.0] } (25... Bc5 26. Bf7 Bd4 27. Bh5 a2 28. Be8 Bc5 29. Bf7 Bf2 30. Bxa2 Bg3 31. hxg3 hxg3 32. h4) 26. Bxa2 { [%eval 0.0] } 26... Bc5 { [%eval 0.0] } 27. Be6 { [%eval 0.0] } 27... Bf2 { [%eval 0.0] } 28. Bg4 { [%eval 0.0] } 28... Bg3 { [%eval 0.0] } 29. hxg3 { [%eval 0.0] } 29... hxg3 { [%eval 0.0] } 30. h4? { (0.00 → -1.32) Mistake. Be2 was best. } { [%eval -1.32] } (30. Be2 g2 31. Bf3 g1=Q 32. Bh1 Qxh1 33. h4 Qxe4 34. h5 Qb4 35. h6 e4 36. h7 Qa4) 30... g2 { [%eval -1.4] } 31. h5?? { (-1.40 → Mate in 8) Checkmate is now unavoidable. Bh5 was best. } { [%eval #-8] } (31. Bh5 g1=R) 31... g1=R?? { (Mate in 8 → -1.49) Lost forced checkmate sequence. g1=N was best. } { [%eval -1.49] } (31... g1=N 32. Bf3 Nxf3 33. h6 Nd4 34. h7 Ne6 35. h8=N Ng7 36. Ng6 Nh5 37. Nxe5 Ng7 38. Nc4) 32. h6 { [%eval -1.5] } 32... Rxg4 { [%eval -1.5] } 33. h7 { [%eval -1.5] } 33... Rxe4 { [%eval -1.5] } 34. h8=B?? { (-1.50 → Mate in 2) Checkmate is now unavoidable. h8=K was best. } { [%eval #-2] } (34. h8=K) 34... Rh4 { [%eval #-2] } 35. Bxe5 { [%eval #-1] } 35... Rf4 { [%eval #-1] } 36. Bxf4# { Game ends by variant rule. } 0-1