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[Event "rated Antichess game"] [Site "https://lichess.org/HfpAYGFs"] [Date "2021.02.23"] [Round "-"] [White "Eliseev0315"] [Black "JavaQube"] [Result "0-1"] [GameId "HfpAYGFs"] [UTCDate "2021.02.23"] [UTCTime "06:15:41"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+241"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b6?? { (0.97 → 6.00) Blunder. e6 was best. } { [%eval 6.0] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. e4?? { (6.00 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 Nxa6 3. Qh5 c5 4. Qxh7 Rxh7 5. b4 cxb4 6. d3 Rxh2) 2... Ba6?? { (Mate in 16 → 1.86) Lost forced checkmate sequence. b5 was best. } { [%eval 1.86] } (2... b5 3. Bxb5 Nf6 4. Bxd7 Nxe4 5. Bxc8 Nxf2 6. Kxf2 Qxd2 7. Nxd2 f5 8. Bxf5 Rg8 9. Bxh7) 3. Bxa6 { [%eval 1.73] } 3... Nxa6 { [%eval 1.69] } 4. Qe2?? { (1.69 → Mate in 15) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-15] } (4. Qh5 Nb8) 4... b5?? { (Mate in 15 → 0.98) Lost forced checkmate sequence. g6 was best. } { [%eval 0.98] } (4... g6 5. Qxa6 Bg7 6. Qxb6 Bxb2 7. Qxb2 a5 8. Qxh8 e6 9. Qxg8 Qg5 10. Qxe8 Qxg2 11. Qxd7) 5. Qxb5 { [%eval 0.42] } 5... Qb8 { [%eval 0.63] } 6. Qxa6?! { (0.63 → -0.28) Inaccuracy. Qxb8 was best. } { [%eval -0.28] } (6. Qxb8) 6... Qxb2 { [%eval -2.37] } 7. Bxb2?? { (-2.37 → Mate in 12) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-12] } (7. Qxa7 Qxa1) 7... Rc8?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (7... g5 8. Bxh8 Rb8 9. Qxa7 Rxb1 10. Qxc7 Rxe1 11. Rxe1 d5 12. exd5 Kd7 13. Qxd7 e5 14. Qxf7) 8. Qxc8?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #-12] } (8. Bxg7 Bxg7 9. Qxa7 Bxa1 10. Qxc7 Rxc7 11. c4 Rxc4 12. Na3 Rxe4 13. Nb5 Rxe1 14. Nf3 Rxh1) 8... h5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (8... g5 9. Bxh8 d6 10. Qxc7 Bg7 11. Bxg7 Nh6 12. Qxe7 Kxe7 13. Bxh6 a5 14. Bxg5 a4 15. Bxe7) 9. Qxe8?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-10] } (9. Qxd7 Kxd7 10. Bxg7 Bxg7 11. h3 Bxa1 12. g4 hxg4 13. hxg4 Rxh1 14. Na3 Rxg1 15. Ke2 Rxg4) 9... Rh6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. e5 was best. } { [%eval #13] } (9... e5 10. Qxd7 h4 11. Qxc7 Ne7 12. Bxe5 Nd5 13. Qxf7 Ba3 14. Qxd5 Be7 15. Bxg7 a5 16. Qxa5) 10. Qxf8?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #-9] } (10. Bxg7 Bxg7 11. Qxf7 Bxa1 12. Qxh5 Rxh5 13. d4 Bxd4 14. Kd2 Bxf2 15. a4 Bxg1 16. Rxg1 Rxh2) 10... e6 { [%eval #-9] } 11. Qxg7 { [%eval #-8] } 11... Rg6?? { (Mate in 8 → 11.54) Lost forced checkmate sequence. Ne7 was best. } { [%eval 11.54] } (11... Ne7 12. Qxh6 e5 13. Qxh5 a5 14. Qxe5 c5 15. Qxe7 a4 16. Qxc5 a3 17. Nxa3 d5 18. exd5) 12. Qxg6 { [%eval 11.48] } 12... fxg6 { [%eval 12.44] } 13. Nf3?? { (12.44 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } (13. g4 hxg4) 13... Nf6 { [%eval #-7] } 14. Bxf6 { [%eval #-6] } 14... e5 { [%eval #-6] } 15. Bxe5 { [%eval #-5] } 15... g5 { [%eval #-6] } 16. Bxc7 { [%eval #-5] } 16... h4?? { (Mate in 5 → 44.74) Lost forced checkmate sequence. a5 was best. } { [%eval 44.74] } (16... a5 17. Bxa5 h4 18. Nxh4 gxh4 19. Bc7 h3 20. gxh3 d5 21. exd5#) 17. Nxg5?? { (44.74 → Mate in 3) Checkmate is now unavoidable. Nxh4 was best. } { [%eval #-3] } (17. Nxh4) 17... d6 { [%eval #-5] } 18. Bxd6 { [%eval #-4] } 18... h3 { [%eval #-4] } 19. gxh3 { [%eval #-3] } 19... a5 { [%eval #-3] } 20. e5 { [%eval #-2] } 20... a4 { [%eval #-2] } 21. e6 { [%eval #-1] } 21... a3 { [%eval #-1] } 22. Bxa3# { Game ends by variant rule. } 0-1