- Blind mode tutorial
lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "casual Antichess game"] [Site "https://lichess.org/Hfb3HFV8"] [Date "2025.04.23"] [White "devansh2008"] [Black "dArK_07"] [Result "1-0"] [GameId "Hfb3HFV8"] [UTCDate "2025.04.23"] [UTCTime "08:32:22"] [WhiteElo "2453"] [BlackElo "1985"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 g5?? { (2.49 → 6.81) Blunder. b5 was best. } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 Nxa6 3. b4? { (1.66 → 0.11) Mistake. Qh5 was best. } (3. Qh5 Nb4 4. Qxh7 Nxc2 5. Qxf7 Rxh2 6. Rxh2 Nxe1 7. Qxe8 Nxg2) 3... Nxb4 4. Qh5 Nxc2 5. Qxf7 Nxe3 6. Qxg8?? { (0.06 → -2.71) Blunder. dxe3 was best. } (6. dxe3 Kxf7 7. Kd1 Qe8 8. Nd2 Kg7 9. f4 gxf4 10. exf4 a5) 6... Rxg8 7. fxe3 c5?? { (-2.66 → 0.37) Blunder. e6 was best. } (7... e6 8. Ne2 g4 9. Kf2 g3 10. hxg3 Rxg3 11. Rxh7 Rxe3 12. Kxe3 b5 13. Rxd7) 8. Ne2 Qa5? { (-0.22 → 0.89) Mistake. g4 was best. } (8... g4 9. g3 h5 10. Kf2 h4 11. gxh4 Rg5 12. hxg5 g3 13. hxg3 b5 14. Rh6) 9. Nbc3 Qxc3?! { (1.13 → 2.01) Inaccuracy. Qxa2 was best. } (9... Qxa2 10. Nxa2 g4 11. g3 h5 12. Nb4 cxb4 13. Rxa7 Rxa7 14. Kf2 h4 15. gxh4) 10. dxc3 Rh8 11. Rg1?? { (1.84 → 0.00) Blunder. Kd1 was best. } (11. Kd1 a5) 11... g4?? { (0.00 → 6.50) Blunder. d6 was best. } (11... d6 12. Rh1 Bg4 13. Rf1 Bxe2 14. Kxe2 a6 15. Rxf8 Kxf8 16. Bd2 Kf7 17. Be1) 12. g3 e6?? { (6.17 → Mate in 11) Checkmate is now unavoidable. Rb8 was best. } (12... Rb8 13. Kf2) 13. Rg2 Bd6 14. Rb1 Bxg3 15. Rxb7 Bxe1 16. Rxg4 Bxc3 17. Nxc3 Bxb7 18. Rg6 hxg6 19. h3 Rxh3 20. e4?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Bb2 was best. } (20. Bb2 Rxe3 21. Bc1 Rxc3 22. Ba3 Rxa3#) 20... Rxc3?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Bxe4 was best. } (20... Bxe4 21. Nxe4 d5 22. Nxc5 Rb8 23. Nxe6 Re3 24. Bxe3 Rb4 25. Bxa7 g5 26. Nxg5) 21. Ba3?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Bf4 was best. } (21. Bf4 Bxe4 22. Be3 Rxe3 23. a3 Rxa3#) 21... Rxa3?? { (Mate in 13 → Mate in 1) Lost forced checkmate sequence. Bxe4 was best. } (21... Bxe4 22. Bxc5 Rxc5 23. a4 Rc1 24. a5 Rac8 25. a6 Bb7 26. axb7 R8c2 27. b8=K) 22. e5 Rxa2# { Game ends by variant rule. } 1-0