- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/HY5CX7c5"] [Date "2024.05.24"] [Round "-"] [White "Excelon04"] [Black "Katagiri23"] [Result "0-1"] [GameId "HY5CX7c5"] [UTCDate "2024.05.24"] [UTCTime "21:46:08"] [WhiteElo "1150"] [BlackElo "1122"] [WhiteRatingDiff "-46"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A04"] [Opening "Zukertort Opening: Black Mustang Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.14] } 1... Nc6 { [%eval 0.53] } { A04 Zukertort Opening: Black Mustang Defense } 2. d3 { [%eval 0.0] } 2... Nf6 { [%eval 0.22] } 3. e3 { [%eval -0.07] } 3... e5 { [%eval -0.07] } 4. Qd2?! { (-0.07 → -0.94) Inaccuracy. c4 was best. } { [%eval -0.94] } (4. c4 d5 5. cxd5 Nxd5 6. Be2 g6 7. a3 Bg7 8. O-O O-O) 4... e4?! { (-0.94 → -0.28) Inaccuracy. d5 was best. } { [%eval -0.28] } (4... d5 5. Nc3) 5. Qa5?? { (-0.28 → -6.00) Blunder. dxe4 was best. } { [%eval -6.0] } (5. dxe4 Nxe4 6. Qd5 Nf6 7. Qb3 a5 8. Nc3 d5 9. Be2 Bd6 10. a4 Ne5) 5... Nxa5 { [%eval -6.01] } 6. Ne5 { [%eval -6.37] } 6... Qe7 { [%eval -6.07] } 7. Nxf7 { [%eval -6.71] } 7... Qxf7 { [%eval -6.54] } 8. g3 { [%eval -7.11] } 8... Bb4+ { [%eval -7.06] } 9. c3 { [%eval -7.37] } 9... Bd6 { [%eval -6.87] } 10. Bh3 { [%eval -7.14] } 10... Nh5 { [%eval -6.57] } 11. Bf5 { [%eval -8.02] } 11... Be5 { [%eval -6.72] } 12. Be6 { [%eval -7.8] } 12... dxe6 { [%eval -7.87] } 13. b3 { [%eval -8.52] } 13... O-O { [%eval -7.85] } 14. Ba3? { (-7.85 → Mate in 5) Checkmate is now unavoidable. O-O was best. } { [%eval #-5] } (14. O-O exd3 15. Ba3 Rd8 16. f4 Bf6 17. e4 e5 18. fxe5 Bh3 19. exf6 Bxf1) 14... Rd8? { (Mate in 5 → -7.79) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -7.79] } (14... Qxf2+ 15. Kd1 exd3 16. Nd2 Bxc3 17. Kc1 Qxd2+ 18. Kb1 Qc2#) 15. Be7 { [%eval -8.91] } 15... Qxe7 { [%eval -8.86] } 16. O-O { [%eval -9.07] } 16... Qd6 { [%eval -8.17] } 17. h3 { [%eval -9.16] } 17... Qxd3 { [%eval -9.07] } 18. f3? { (-9.07 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (18. Na3 Nxg3 19. Nc4 Nxc4 20. bxc4 Nxf1 21. Rxf1 Bh2+ 22. Kg2 Qe2 23. Kxh2 Qxf1) 18... Qxe3+ { [%eval #-4] } 19. Rf2 { [%eval #-3] } 19... Bxc3?! { (Mate in 3 → -10.74) Lost forced checkmate sequence. Rd1+ was best. } { [%eval -10.74] } (19... Rd1+ 20. Kg2 exf3+ 21. Rxf3 Qg1#) 20. Nxc3 { [%eval -10.67] } 20... Qxc3 { [%eval -10.57] } 21. Re1?! { (-10.57 → Mate in 5) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-5] } (21. Rb1 e3 22. Rg2 Nc6 23. h4 Nd4 24. Kh1 e2 25. Rxe2 Nxe2) 21... Qxe1+ { [%eval #-4] } 22. Rf1 { [%eval #-4] } 22... Qe2 { [%eval #-3] } 23. Rf2 { [%eval #-3] } 23... Rd1+ { [%eval #-2] } 24. Rf1 { [%eval #-1] } 24... Qxf1+ { [%eval #-1] } 25. Kh2 { [%eval #-1] } 25... Qg1# { Black wins by checkmate. } 0-1