- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/HUJHcsNc"] [Date "2023.11.10"] [White "Rissa45"] [Black "sAAAnek"] [Result "0-1"] [GameId "HUJHcsNc"] [UTCDate "2023.11.10"] [UTCTime "16:07:46"] [WhiteElo "1369"] [BlackElo "1500"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+168"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.0] } 3. Nc3 { [%eval -0.12] } 3... e6 { [%eval 0.0] } 4. Nf3 { [%eval 0.0] } 4... Na5?! { (0.00 → 0.65) Inaccuracy. Be7 was best. } { [%eval 0.65] } (4... Be7 5. d4 cxd4 6. Nxd4 Qc7 7. O-O Nf6 8. Ndb5 Qb8 9. Nd4) 5. d4?? { (0.65 → -2.94) Blunder. Be2 was best. } { [%eval -2.94] } (5. Be2 a6 6. O-O b5 7. d4 cxd4 8. Qxd4 Bb7 9. Rd1 Rc8) 5... Nxc4 { [%eval -2.92] } 6. dxc5 { [%eval -3.13] } 6... Bxc5 { [%eval -3.18] } 7. Nb5?! { (-3.18 → -4.58) Inaccuracy. Qe2 was best. } { [%eval -4.58] } (7. Qe2 b5 8. a4 Ne7 9. O-O O-O 10. axb5 Nb6 11. e5 Bb7 12. Ne4 Bxe4 13. Qxe4 Ng6) 7... Qb6 { [%eval -4.66] } 8. Nbd4 { [%eval -5.26] } 8... Ne5 { [%eval -4.42] } 9. Nxe5 { [%eval -4.27] } 9... Bxd4 { [%eval -4.44] } 10. Ng4 { [%eval -4.78] } 10... h5 { [%eval -4.82] } 11. Be3 { [%eval -5.04] } 11... Qa5+ { [%eval -5.26] } 12. c3 { [%eval -5.36] } 12... Bf6 { [%eval -4.41] } 13. Nxf6+ { [%eval -4.15] } 13... Nxf6 { [%eval -4.21] } 14. Bd4 { [%eval -5.01] } 14... Nxe4 { [%eval -4.53] } 15. Bxg7 { [%eval -4.66] } 15... Rg8 { [%eval -4.6] } 16. Bd4 { [%eval -4.73] } 16... e5 { [%eval -4.29] } 17. Be3 { [%eval -4.64] } 17... Qa6?! { (-4.64 → -3.10) Inaccuracy. d6 was best. } { [%eval -3.1] } (17... d6 18. f3 Rxg2 19. Rg1 Nxc3 20. bxc3 Qxc3+ 21. Kf1 Rxg1+ 22. Bxg1 Bh3+ 23. Kf2 Rc8 24. Kg3) 18. Qd5 { [%eval -3.21] } 18... Nf6 { [%eval -3.18] } 19. Qxe5+ { [%eval -3.06] } 19... Qe6 { [%eval -3.01] } 20. Qxe6+?! { (-3.01 → -4.21) Inaccuracy. Qd4 was best. } { [%eval -4.21] } (20. Qd4 Rg4 21. Qd3 Qd5 22. Qe2 d6 23. f3 Rg6 24. Rd1 Qe5 25. Rd4 Be6 26. O-O O-O-O) 20... fxe6 { [%eval -4.32] } 21. O-O-O { [%eval -4.33] } 21... Rxg2 { [%eval -4.38] } 22. Bd4 { [%eval -4.36] } 22... Kf7 { [%eval -4.44] } 23. f4 { [%eval -4.78] } 23... d5 { [%eval -4.34] } 24. Rdf1 { [%eval -5.18] } 24... Bd7 { [%eval -5.19] } 25. h3 { [%eval -5.29] } 25... Ne4 { [%eval -5.13] } 26. b3 { [%eval -5.78] } 26... a5 { [%eval -5.47] } 27. c4 { [%eval -5.85] } 27... a4 { [%eval -5.53] } 28. cxd5 { [%eval -6.71] } 28... exd5 { [%eval -5.83] } 29. f5 { [%eval -7.19] } 29... Rxa2 { [%eval -7.84] } 30. f6? { (-7.84 → Mate in 10) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-10] } (30. Rf3 Rc8+ 31. Kb1 Re2 32. Rf4 axb3 33. Rc1 Rxc1+ 34. Kxc1 Rc2+ 35. Kd1 Rd2+ 36. Kc1 Rxd4) 30... axb3 { [%eval #-10] } 31. Rhg1 { [%eval #-4] } 31... Rc2+?! { (Mate in 4 → -11.35) Lost forced checkmate sequence. Rc8+ was best. } { [%eval -11.35] } (31... Rc8+ 32. Bc3 Rxc3+ 33. Kd1 Rd2+ 34. Ke1 Rc1#) 32. Kb1?! { (-11.35 → Mate in 1) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-1] } (32. Kd1 Rd2+ 33. Ke1 Rxd4 34. Rg7+ Ke6 35. Ke2 Ng3+ 36. Rxg3 Bb5+ 37. Kf2 Rf4+ 38. Ke3 Rxf1) 32... Nd2# { Black wins by checkmate. } 0-1