FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/HTwVISFX"]
[Date "2024.09.30"]
[Round "-"]
[White "Weltgeist"]
[Black "Xaliuk"]
[Result "1-0"]
[GameId "HTwVISFX"]
[UTCDate "2024.09.30"]
[UTCTime "11:31:35"]
[WhiteElo "1413"]
[BlackElo "1792"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } { [%eval -0.42] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g5? { (-0.42 → 0.91) Mistake. d6 was best. } { [%eval 0.91] } (1... d6 2. e3 Bxh3 3. Rxh3 b5 4. Bxb5 d5 5. Rxh7 Rxh7 6. Bxe8) 2. h4? { (0.91 → -0.50) Mistake. f4 was best. } { [%eval -0.5] } (2. f4 gxf4 3. g4 fxg3 4. Rh2 gxh2 5. h4 hxg1=N 6. d3 Nxe2) 2... gxh4 { [%eval -1.23] } 3. Rxh4 { [%eval -0.68] } 3... Nh6? { (-0.68 → 0.91) Mistake. e6 was best. } { [%eval 0.91] } (3... e6 4. Rxh7 Rxh7 5. c4 Ba3 6. Nxa3 b5 7. cxb5 d6 8. b6) 4. Rxh6 { [%eval 1.15] } 4... Bxh6 { [%eval 1.51] } 5. f4?! { (1.51 → 0.92) Inaccuracy. c3 was best. } { [%eval 0.92] } (5. c3 Bxd2) 5... Bxf4 { [%eval 1.26] } 6. g3? { (1.26 → 0.15) Mistake. d3 was best. } { [%eval 0.15] } (6. d3 Bxc1) 6... Bxd2 { [%eval -0.07] } 7. Kxd2 { [%eval -0.16] } 7... b6? { (-0.16 → 1.37) Mistake. e5 was best. } { [%eval 1.37] } (7... e5 8. c3) 8. Bh3?? { (1.37 → -2.98) Blunder. Kd3 was best. } { [%eval -2.98] } (8. Kd3 f5) 8... f5?? { (-2.98 → 2.45) Blunder. Rg8 was best. } { [%eval 2.45] } (8... Rg8) 9. Bxf5 { [%eval 1.46] } 9... Rf8?? { (1.46 → Mate in 12) Checkmate is now unavoidable. h6 was best. } { [%eval #12] } (9... h6 10. Bxd7) 10. Bxd7 { [%eval #12] } 10... Kxd7 { [%eval #10] } 11. Nf3?? { (Mate in 10 → -0.82) Lost forced checkmate sequence. Qf1 was best. } { [%eval -0.82] } (11. Qf1 Rxf1 12. Kd1 Rxg1 13. g4 Rxd1 14. a3 Rxc1 15. Nd2 Rxa1 16. b4 Rxa3) 11... Rxf3 { [%eval -0.69] } 12. exf3 { [%eval -0.63] } 12... Kd6 { [%eval -0.1] } 13. c3?? { (-0.10 → -2.97) Blunder. Ke3 was best. } { [%eval -2.97] } (13. Ke3) 13... Bg4 { [%eval -3.5] } 14. fxg4 { [%eval -3.01] } 14... h5?? { (-3.01 → 0.21) Blunder. Qe8 was best. } { [%eval 0.21] } (14... Qe8) 15. gxh5 { [%eval 0.08] } 15... e5 { [%eval 0.13] } 16. Qf1?! { (0.13 → -0.76) Inaccuracy. Ke2 was best. } { [%eval -0.76] } (16. Ke2 Ke6) 16... Qf6 { [%eval -0.51] } 17. Qxf6 { [%eval -1.86] } 17... Ke7 { [%eval -0.52] } 18. Qxb6 { [%eval -0.37] } 18... axb6 { [%eval -0.75] } 19. Na3 { [%eval -0.33] } 19... Rxa3 { [%eval -0.28] } 20. bxa3 { [%eval -0.83] } 20... Na6?? { (-0.83 → 1.13) Blunder. e4 was best. } { [%eval 1.13] } (20... e4 21. Ke2) 21. Ke1? { (1.13 → -0.31) Mistake. Ke2 was best. } { [%eval -0.31] } (21. Ke2 e4 22. g4 Nb4 23. axb4 e3 24. Kxe3 c5 25. bxc5 bxc5 26. Bb2 c4) 21... Nb4?! { (-0.31 → 0.68) Inaccuracy. e4 was best. } { [%eval 0.68] } (21... e4 22. Ke2) 22. cxb4 { [%eval 0.14] } 22... c5?? { (0.14 → 3.00) Blunder. e4 was best. } { [%eval 3.0] } (22... e4) 23. bxc5 { [%eval 3.12] } 23... bxc5 { [%eval 3.08] } 24. Bf4?? { (3.08 → 0.46) Blunder. Rb1 was best. } { [%eval 0.46] } (24. Rb1 e4) 24... exf4 { [%eval 1.04] } 25. gxf4 { [%eval 0.15] } 25... c4 { [%eval 0.37] } 26. Rd1 { [%eval -0.06] } 26... Kd8?! { (-0.06 → 0.73) Inaccuracy. c3 was best. } { [%eval 0.73] } (26... c3 27. Rb1 c2 28. Rb3 c1=N 29. Rc3 Nxa2 30. a4 Nxc3 31. f5 Nxa4 32. f6) 27. Rxd8 { [%eval 1.16] } 27... c3 { [%eval 0.69] } 28. Kf2 { [%eval 0.5] } 28... c2 { [%eval 0.14] } 29. Rd1?? { (0.14 → Mate in 6) Checkmate is now unavoidable. Rb8 was best. } { [%eval #-6] } (29. Rb8 c1=K 30. Rb1 Kxb1 31. h6 Kxa2 32. f5 Kxa3 33. f6 Kb4 34. h7 Kc5) 29... cxd1=R?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. cxd1=K was best. } { [%eval #5] } (29... cxd1=K 30. Ke1 Kxe1 31. a4 Kd2 32. a5 Kd3 33. a4 Kc4 34. f5 Kb5 35. axb5#) 30. Kf1 { [%eval #5] } 30... Rxf1 { [%eval #4] } 31. f5 { [%eval #4] } 31... Rxf5 { [%eval #3] } 32. a4 { [%eval #3] } 32... Rxh5 { [%eval #2] } 33. a5 { [%eval #2] } 33... Rxa5 { [%eval #1] } 34. a3 { [%eval #1] } 34... Rxa3# { Game ends by variant rule. } 1-0