- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:chess960 game"] [Site "https://lichess.org/HTBIdyLI"] [Date "2025.06.16"] [Round "-"] [White "DrFehlzug"] [Black "SpecialEditionAlt"] [Result "0-1"] [GameId "HTBIdyLI"] [UTCDate "2025.06.16"] [UTCTime "19:46:58"] [WhiteElo "1486"] [BlackElo "1500"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+227"] [Variant "Chess960"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rbkqrnbn/pppppppp/8/8/8/8/PPPPPPPP/RBKQRNBN w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.25] } 2. Nhg3 { [%eval 0.15] } 2... Ne6 { [%eval 0.18] } 3. f3 { [%eval 0.38] } 3... Nf4 { [%eval 0.53] } 4. Ne3 { [%eval 0.58] } 4... f6 { [%eval 0.56] } 5. Ngf5?! { (0.56 → -0.10) Inaccuracy. c3 was best. } { [%eval -0.1] } (5. c3 c6) 5... g6 { [%eval -0.21] } 6. Nh6 { [%eval -0.25] } 6... Be6 { [%eval -0.21] } 7. g3 { [%eval -0.59] } 7... Nh3 { [%eval -0.66] } 8. Nhg4 { [%eval -0.95] } 8... h5 { [%eval -0.87] } 9. Nf2 { [%eval -0.94] } 9... Nxg1 { [%eval -0.9] } 10. Rxg1 { [%eval -0.98] } 10... a6 { [%eval -0.96] } 11. c3 { [%eval -0.92] } 11... Ba7 { [%eval -0.8] } 12. Qe2 { [%eval -1.12] } 12... Nf7 { [%eval -0.76] } 13. Bd3 { [%eval -1.04] } 13... c6 { [%eval -1.26] } 14. a4 { [%eval -1.24] } 14... d5?! { (-1.24 → -0.54) Inaccuracy. f5 was best. } { [%eval -0.54] } (14... f5 15. Bc2 fxe4 16. fxe4 Qe7 17. O-O-O O-O-O 18. h4 Kb8 19. Rgf1 Nh6 20. Rde1) 15. exd5 { [%eval -0.61] } 15... cxd5 { [%eval -0.79] } 16. O-O-O?? { (-0.79 → -2.69) Blunder. Bxg6 was best. } { [%eval -2.69] } (16. Bxg6 Qd7) 16... f5 { [%eval -2.39] } 17. Kb1 { [%eval -2.83] } 17... Qa5 { [%eval -2.58] } 18. Bc2 { [%eval -2.74] } 18... b5?! { (-2.74 → -1.63) Inaccuracy. d4 was best. } { [%eval -1.63] } (18... d4 19. Nc4 Qc7 20. Na3 O-O-O 21. Rge1 Bc5 22. b4 Bf8 23. Kb2 e4 24. fxe4) 19. axb5? { (-1.63 → -3.10) Mistake. b4 was best. } { [%eval -3.1] } (19. b4 Qb6) 19... axb5 { [%eval -3.11] } 20. Bb3 { [%eval -2.73] } 20... Qa6?? { (-2.73 → -0.30) Blunder. d4 was best. } { [%eval -0.3] } (20... d4 21. Bxe6+ Rxe6 22. Nc2 Bc5 23. Nd3 Qa2+ 24. Kc1 Nd6 25. g4 hxg4 26. Nxc5) 21. Nxd5?? { (-0.30 → -2.87) Blunder. d4 was best. } { [%eval -2.87] } (21. d4 exd4 22. Nc2 Nd6 23. cxd4 Bf7 24. Qd3 O-O 25. g4 fxg4 26. Nb4 Qb7) 21... Qb7 { [%eval -2.99] } 22. Qd3?! { (-2.99 → -4.27) Inaccuracy. Rge1 was best. } { [%eval -4.27] } (22. Rge1 Bxd5 23. Bxd5 Qxd5 24. d4 Bb6 25. Nd3 e4 26. Nb4 Qd7 27. fxe4 Rxe4) 22... Bxf2 { [%eval -4.5] } 23. Rgf1 { [%eval -4.46] } 23... Bc5 { [%eval -4.14] } 24. Nf6? { (-4.14 → -7.34) Mistake. Rfe1 was best. } { [%eval -7.34] } (24. Rfe1 Rd8 25. Nb6+ Qxb6 26. Bxe6+ Qxe6 27. Qxb5 Qb6 28. Qc4 Nd6 29. Qe6+ Kb8) 24... Bxb3 { [%eval -7.36] } 25. Rde1 { [%eval -8.49] } 25... Qa7 { [%eval -8.4] } 26. Kc1 { [%eval -8.01] } 26... Bc4 { [%eval -7.59] } 27. Qc2? { (-7.59 → Mate in 3) Checkmate is now unavoidable. Qb1 was best. } { [%eval #-3] } (27. Qb1 Rd8 28. d4 Be7 29. dxe5 Bxf1 30. e6 Bxf6 31. exf7 Qxf7 32. Rxf1 Ra6) 27... Qa1+ { [%eval #-2] } 28. Qb1 { [%eval #-2] } 28... Qxb1+ { [%eval #-2] } 29. Kxb1 { [%eval #-2] } 29... Bd3+ { [%eval #-1] } 30. Kc1 { [%eval #-1] } 30... Ra1# { Black wins by checkmate. } 0-1