FEN
[Event "rated rapid game"]
[Site "https://lichess.org/HRFnpXFi"]
[Date "2025.05.10"]
[Round "-"]
[White "Metegonca"]
[Black "bukhaled"]
[Result "0-1"]
[GameId "HRFnpXFi"]
[UTCDate "2025.05.10"]
[UTCTime "17:43:45"]
[WhiteElo "924"]
[BlackElo "1030"]
[WhiteRatingDiff "-61"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C44"]
[Opening "King's Pawn Game: Dresden Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.14] } 1... Nc6 { [%eval 0.44] } 2. c4 { [%eval 0.12] } 2... e5 { [%eval 0.13] } 3. e4 { [%eval -0.32] } { C44 King's Pawn Game: Dresden Opening } 3... d6?! { (-0.32 → 0.33) Inaccuracy. Bc5 was best. } { [%eval 0.33] } (3... Bc5 4. d3 d6 5. Be3 Nge7 6. d4 Bb4+ 7. Nc3 exd4 8. Nxd4) 4. b3 { [%eval -0.2] } 4... Bg4 { [%eval 0.05] } 5. h4? { (0.05 → -1.08) Mistake. Be2 was best. } { [%eval -1.08] } (5. Be2 g6 6. Nc3 Bg7 7. O-O Bxf3 8. Bxf3 Nd4 9. d3 h5) 5... Nf6 { [%eval -0.66] } 6. Nh2?? { (-0.66 → -7.10) Blunder. Nc3 was best. } { [%eval -7.1] } (6. Nc3 Nd4 7. Be2 Nxe2 8. Qxe2 g6 9. Qe3 Bg7 10. Ng1 Nh5 11. Nge2 f5) 6... Bxd1 { [%eval -7.12] } 7. Kxd1 { [%eval -7.1] } 7... Be7 { [%eval -6.17] } 8. a4 { [%eval -7.47] } 8... O-O { [%eval -6.13] } 9. b4 { [%eval -6.93] } 9... Nxb4 { [%eval -6.4] } 10. Ba3 { [%eval -7.29] } 10... Nc6 { [%eval -6.18] } 11. Nc3 { [%eval -6.32] } 11... Nd4 { [%eval -6.24] } 12. g4 { [%eval -6.49] } 12... d5 { [%eval -5.84] } 13. exd5 { [%eval -6.48] } 13... Bxa3 { [%eval -6.35] } 14. Rxa3 { [%eval -6.38] } 14... Qd6 { [%eval -6.16] } 15. Nb5 { [%eval -7.86] } 15... Nxb5 { [%eval -7.8] } 16. cxb5 { [%eval -9.24] } 16... Qxa3 { [%eval -8.98] } 17. a5 { [%eval -10.21] } 17... Rfd8 { [%eval -10.26] } 18. b6 { [%eval -10.53] } 18... Rxd5 { [%eval -10.16] } 19. bxc7?! { (-10.16 → Mate in 4) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-4] } (19. Bc4 Qa4+ 20. Ke1 Qxc4 21. Nf3 axb6 22. Rh3 Qc1+ 23. Ke2 Rd7 24. g5 Qc4+) 19... Qa2? { (Mate in 4 → -9.32) Lost forced checkmate sequence. Qb3+ was best. } { [%eval -9.32] } (19... Qb3+ 20. Ke1 Qb1+ 21. Ke2 Qd3+ 22. Ke1 Qxd2#) 20. a6? { (-9.32 → Mate in 1) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-1] } (20. Bd3 Rxd3 21. Nf1 Rc8 22. Ke2 Rd7 23. Ne3 Rcxc7 24. Kf1 Rc8 25. Kg2 Qxa5) 20... Qxd2# { Black wins by checkmate. } 0-1