FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/HQV6ZSBy"]
[Date "2023.03.18"]
[White "ChessRedLine"]
[Black "echotwo"]
[Result "0-1"]
[GameId "HQV6ZSBy"]
[UTCDate "2023.03.18"]
[UTCTime "07:18:05"]
[WhiteElo "1500"]
[BlackElo "1746"]
[WhiteRatingDiff "-123"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.0] } 2. d4?? { (0.00 → Mate in 18) Checkmate is now unavoidable. b3 was best. } { [%eval #-18] } (2. b3 g6 3. g4 Nxg4 4. Bg2 Nxh2 5. Bxb7 Bxb7 6. Rxh2 Bh6) 2... e5 { [%eval #-17] } 3. Bxh6 { [%eval #-16] } 3... gxh6 { [%eval #-15] } 4. dxe5 { [%eval #-15] } 4... Ba3 { [%eval #-14] } 5. Qxd7 { [%eval #-13] } 5... Bxd7 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... Qf6?? { (Mate in 11 → -5.88) Lost forced checkmate sequence. Qh4 was best. } { [%eval -5.88] } (6... Qh4 7. gxh4 f6 8. exf6 Ke7 9. fxe7 Rf8 10. exf8=Q Be8 11. Qxh6 Nd7 12. Qxh7 Bf7 13. Qxf7) 7. exf6 { [%eval -10.35] } 7... Ke7 { [%eval #-13] } 8. fxe7 { [%eval #-12] } 8... Rd8?? { (Mate in 12 → 3.54) Lost forced checkmate sequence. Bh3 was best. } { [%eval 3.54] } (8... Bh3 9. Nxh3 Rf8 10. exf8=B Na6 11. Bxh6 Rf8 12. Bxf8 Nc5 13. Bxc5 f5 14. Bxa7 f4 15. gxf4) 9. exd8=B?? { (3.54 → Mate in 9) Checkmate is now unavoidable. exd8=K was best. } { [%eval #-9] } (9. exd8=K) 9... a6?? { (Mate in 9 → 0.49) Lost forced checkmate sequence. Bc8 was best. } { [%eval 0.49] } (9... Bc8 10. Bxc7 Bf5 11. Bxb8 Bxc2 12. Bxa7 Bxb1 13. Rxb1 Rxa7 14. Rxb7 Rxa3 15. Rxf7 Rxa2 16. Rxh7) 10. Bxc7 { [%eval 0.59] } 10... Ra7 { [%eval 0.36] } 11. Bxb8 { [%eval 0.54] } 11... b6?? { (0.54 → 4.20) Blunder. a5 was best. } { [%eval 4.2] } (11... a5) 12. Bxa7 { [%eval 3.14] } 12... a5 { [%eval 3.29] } 13. Bxb6 { [%eval 5.17] } 13... h5 { [%eval 5.84] } 14. Bxa5 { [%eval 5.31] } 14... h4 { [%eval 5.48] } 15. gxh4 { [%eval 5.88] } 15... Bh3 { [%eval 3.61] } 16. Nxh3 { [%eval 3.39] } 16... f5 { [%eval 4.03] } 17. e4?? { (4.03 → 1.85) Blunder. f4 was best. } { [%eval 1.85] } (17. f4 h5 18. e4 fxe4 19. Nf2 e3 20. Kd1 exf2 21. Rg1 fxg1=K 22. Bh3 Kxh2 23. f5 Kxh3) 17... fxe4 { [%eval 1.45] } 18. f3 { [%eval 2.18] } 18... exf3 { [%eval 2.19] } 19. Bg2 { [%eval 2.62] } 19... fxg2 { [%eval 2.6] } 20. Nd2?! { (2.60 → 1.48) Inaccuracy. Bc7 was best. } { [%eval 1.48] } (20. Bc7 gxh1=B) 20... gxh1=Q?? { (1.48 → Mate in 9) Checkmate is now unavoidable. gxh1=B was best. } { [%eval #9] } (20... gxh1=B 21. Nc4 h5 22. Bb4 Ba8 23. a4 Bh1 24. Rb1 Ba8 25. Kd1 Bb7 26. a3 Bh1 27. Rb2) 21. Ng1 { [%eval #10] } 21... Qxh2 { [%eval #9] } 22. Rb1?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-2] } (22. Nc4 Qxh4 23. Kf2 Qxc4 24. Re1 Qxc2 25. Kg3 Qxa2 26. a4 Qxa4 27. Kh2 Qxa5 28. Kh1 Qxe1) 22... Qxd2 { [%eval #-2] } 23. Kxd2 { [%eval #-1] } 23... h5 { [%eval #-1] } 24. Rb4# { Game ends by variant rule. } 0-1